- Every card can be equipped with lacrima - triggers, actions and modifiers.
- There are 100+ lacrima in the game.
- Place creatures on the lanes before you to block incoming damage.
- Every turn has auto-battle elements: you attack first, then the enemies.
- Maps and enemies are random. Boss cards are not.
- There are three chapters to go through to win.
Remember:https://store.steampowered.com/app/2686020/Faith_in_Despair/\"" style="color:#bb86fc;text-decoration:none;">Faith in Despair will launch on November 12th!
[p align=\"start\"][/p][p align=\"start\"]This update introduces new card art by Lyfeu among a handful of bugfixes and quality of life changes.[/p]Additions
Added 15 new art pieces that will appear on your creatures
[/*]Added 10 new sounds by KAON and Muddasheep
[/*]Added Spanish localizationby Alejandro Maldonado
[/*]Added new tip:Bosses always start with Immunity.
[/*]Added Boss immunity effect
[/*]Added Death card, which will appear after 20 fight turns
[/*]Added message when trying to move a charmed creature: Can\'t be moved (Charmed)
[/*]
Gameplay Adjustments
Whenever starting a run, two creatures will be angels now (with a smallbonus to equipped lacrima)
[/*]First boss in the first run of the game is now Amdusias instead of Saleos
[/*]First run starts with Shield now instead of Healingbound
[/*]Weak now always reduces ATK by at least 1 ATK
[/*]Randomly generated enemies now have half as muchHeal and Stoneskin values
[/*]Flip will no longer appear on randomly generated enemies (might re-appear in later patches)
[/*]Overcharged, Immunity and Summoned status effects no longer can be a \"Top status effect\" (thanks Qwerty)
[/*]
UI/UX Adjustments
Sleep will now always get removed when hit, even if creature has Stoneskin or Golden Blockade (thanks Pam)
[/*]Altar of Tears: Added buttons to quickly cycle through lacrima for the addition
[/*]Altar of Tears: Preview slot is now grayed out
[/*]Right-click now also cancels dragging a lacrima
[/*]Allow switch to shop/inventory with space/square
[/*]Tipswill now appear in the center of the screen
[/*]When having a card with no trigger,\"Requires trigger\" is now displayed in red
[/*]Improved Faith in Despairlogo (thanks Melle and Richard)
[/*]Inventory:QuickEquip now can be closed when clicking outside of popup
[/*]Clicking \"End Turn\" on touchscreen will now set the \"End Turn\" button to inactive to avoid accidentally ending a turn by pressing \"A\" on Steam Deck
[/*]Improved Lightning description by adding:Stun is activated by chance.
[/*]When submitting feedback, lastTurn.json and PreviousSaveState.json are now automatically attached (helps with debugging)
[/*]
Fixes
Fixed being able to drag fractured lacrima
[/*]Fixed being able to open QuickEquip on fractured lacrima
[/*]Fixed giant lacrima activation ring bug that apparently appears after running the game for 24+ hours
[/*]Fixed \"Satchel is Full\" message staying on screen after selling a card
[/*]Fixed restart/endless checkmark being blocked bycards (thanks The Pumpkin Wife)
[/*]Fixed issues in Russian translation (thanks NikSynaly)
[/*]Fixed visual bug where it keeps adjusting big gold amounts down / up after a run (thanks Zrodaim)
[/*]Fixed softlock when viewing deck/graveyard during a fight (thanks Baconator0902 and Pam)
[/*]Fixed 0 HP enemies appearing when exhumed (hopefully)
[/*]Fixed card preview in Rest being cut off on SteamDeck
[/*]Fixed issue where a finished run would still appear on other machines through Steam Cloud (because Steam Auto-Cloud does not sync deletions)
[/*]Fixed lacrima having a mind of their own when trying to drag them over the UI in the upper left screen
[/*]Fixed Japanese font issue
[/*]Fixed exploit where you could keep loading a game and pick a fight reward
[/*]Fixed issue where Goldrush would cause an error while checking out previous runs
[/*]Fixed target modifiers still working when cracked (i.e. Target All Enemies)
[/*]Fixed resolution not being set correctly sometimes when going fullscreen (this might not be fixed 100% yet)
[/*]Fixed softlock on SteamDeck when opening Steam overlay during a fight
[/*]Fixed a crash when reaching full despair and having seen a lot of curses in a run already (thanks Pam)
[/*]
Minimum Setup
- OS: Ubuntu 16.04+ (64-bit)
- Processor: x64 with SSE2 instruction set supportMemory: 500 MB RAMStorage: 500 MB available space
- Memory: 500 MB RAMStorage: 500 MB available space
- Storage: 500 MB available space
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