- Every card can be equipped with lacrima - triggers, actions and modifiers.
- There are 100+ lacrima in the game.
- Place creatures on the lanes before you to block incoming damage.
- Every turn has auto-battle elements: you attack first, then the enemies.
- Maps and enemies are random. Boss cards are not.
- There are three chapters to go through to win.
[p align=\"start\"]I\'m happy to announce theDesign Your Angel contest![/p][p align=\"start\"][/p][p align=\"start\"]If you join the discord and leave an angel emote under the latest announcement, one of you will be chosen randomly to work with our artist Lyfeu to create an angel that will then appear in the game![/p][p align=\"start\"][/p][p align=\"start\"] Join the discord and check #announcements:https://discord.gg/nZy3KrCrzr [/p][p align=\"start\"][/p]
Apart from that, the original soundtrack is now available on streaming services, including Spotify:
https://open.spotify.com/album/6JGG1O1mG7KrlQtRi4tTGs
[p align=\"start\"]And here\'s the list of changes for today\'s patch:[/p]Addedconfirm action for selling cards
[/*]Added little laurelsicon for lacrima to show if they are mastered (you see this in inventory and when choosing lacrima, etc.) (thanks shinya and Baconator0902)
[/*]Added total number of cards in draw pile, blessings and curses (on hover) (thanks Legendary_Pups)
[/*]When opening inventory from within shop or altar, closing inventory will now get you back to shop/altar (thanks nomy)
[/*]Reduced Byleth\'s Warcry value (especially when he appears in chapter 1) (thanks MeanRev)
[/*]Curses are now shown on the deck screen as well when a run ends (thanks Jessi81)
[/*]Cards are now deselectedafter dragging them away and back to hand(thanks Gino)
[/*]Moved \"Close\" button to center of screen when you check out blessings, curses, graveyards and your deck during a fight (to prevent accidentally clicking \"End turn\") (thanks arifmeticus)
[/*]Updated Camouflage description to say that it copies the dice value of the opposite card (thanks Flint)
[/*]Sacrifice/Shop: Moved next/prev page buttons a bit further away from cards to prevent accidentally clicking cards
[/*]Sacrifice: Now shows info that lacrima return to inventory (thanks Malastrome15)
[/*]Lacrima infos for a card now appear after a slight delay while you have a card selected or are currently dragging a card (thanks Legendary_Pups)
[/*]Screen nowdimswhen going back to title screen (thanks Legendary_Pups)
[/*]Improved certain words and phrases in Russian translation (thanks Legendary_Pups, NikSynaly, renderpunk)
[/*]Removed a few lacrimafrom collection (mastery of these is too hard, you\'d need certain blessings twice): FirstTurn, CreatureShifted, FightEnd, Visit Shop, Creature Sacrificed, Spell Kill, TargetInitiator
[/*]Fixed lacrima not appearing in collection as discovered when being offered a lacrima by Death
[/*]Fixed starter lacrima pack disappearing when starting a run and immediately returning to title (thanks MeanRev)
[/*]Fixed issue where TargetNewestEnemy was wrong when moving a creature to another lane (thanks nomy)
[/*]Fixed issue where the last standing enemy was charmed and would remain charmed forever (and also all other status effects on it would not activate) (thanks nomy)
[/*]
Minimum Setup
- OS: Ubuntu 16.04+ (64-bit)
- Processor: x64 with SSE2 instruction set supportMemory: 500 MB RAMStorage: 500 MB available space
- Memory: 500 MB RAMStorage: 500 MB available space
- Storage: 500 MB available space
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