'n Verlore Verstand
Skobbejak Games Developer
Skobbejak Games Publisher
2016-04-05 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(113 reviews)
The Game includes VR Support
OPEN VR Support: 1
Keyboard & mouse: 1
Gamepad support: 1
Standing: 1
Seated: 1
Public Linux Depots:- 'n Verlore Verstand Depot [5.12 G]
- 'n Verlore Verstand Depot [5.12 G]
UPDATE (0.9): SteamVR support now integrated. Final Release date announced.Hi everyone,
We just wanted to let you all know that the latest update for 'n Verlore Verstand is now available witch now brings HTC Vive/SteamVR support to the game on Windows (SteamVR doesn't support Mac and Linux yet via the Unity game engine).
Also, Windows players please note that due to SteamVR integration, the Graphics and Resolution dialog doesn't pop-up automatically anymore but you can hold in the SHIFT button while pressing play in Steam (or running the .exe direct) to make the Graphics and Resolution Dialog appear before the game runs.
Oculus players on Windows, please note you need to run the normal Launch Option and not the SteamVR Launch Option.
The next update will include the final batch of levels and sort out some necessary tweaks and bug fixes.
There are still some minor issues that we need to sort out (with VR and Non-VR modes), but rest assured we will have everything sorted out before the full release date on April 5th.
Please take a look at the Known Issues below and let us know if you run into any other problems.
Thanks again for all the amazing support and feedback everyone :)
Known Issues:
VR:
-The latest Oculus SDK/Runtime still needs to be implemented so that full Oculus integration is set up and the game works with the Oculus Home structure as well.
-The camera height in some levels are a bit too high on the HTC Vive and needs to be adjusted.
-The SteamVR Level Loading bar still needs to be implemented to prevent the player from waiting in the "White Room" while the next level loads.
-Full 360 degree audio needs to be implemented.
-Some levels experience some stuttering due to some frame drops, rest assured this will be sorted out before Final Release.
Non-VR:
-Wont play in Fullscreen on Windows 8.1 automatically and needs to be forced.
-Some Linux users are experiencing a crash when trying to play the game, which seems to be connected to the Controller plugin that we use. This will be sorted out before final release.
-Some players still experience a Mouse Flicker on certain levels, usually when clicking the Left Mouse Button.
-Some levels experience some framedrops, don't worry we will have this sorted out before Final Release.
-Some minor tweaks, balances and bug fixes.
[ 2016-03-30 11:24:20 CET ] [ Original post ] In 'n Verlore Verstand you will be transported to a reality of dreams and nightmares. What will you discover about yourself in this journey through the subconscious?
In these realms of the unknown, you must travel through labyrinths of memories to eventually find your way to your own truth.
Features:
-Abstract adventure.
-Engaging dream-like environments.
-Mysterious puzzles.
-Platforming
-Exploration
-Oculus Rift integration.
MINIMAL SETUP- OS: Trusty Tahr (Steam OS not yet tested)
- Processor: Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Nvidia Geforce 8800 OR ATI Radeon HD 3870 OR equivalent/higher
- Storage: 2 GB available space
RECOMMENDED SETUP- OS: Trusty Tahr (Steam OS not yet tested)
- Processor: Quad CoreMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 460 OR AMD Radeon HD 5770 OR equivalent/higher
- Storage: 5 GB available space
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