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Play the Abalon Arena Demo During Seattle Indies Expo Online

Hey D20 Fans - The amazing folks at Seattle Indies Expo just released this high quality production trailer of the 32 games featured at the 2024 SIX expo: [previewyoutube=Q2xpNOc6yJ8;full][/previewyoutube] Abalon Arena featured at 26:40 Further details at: https://six.seattleindies.org There's also a Steam sale going on: https://store.steampowered.com/curator/30111208-SeattleIndies/sale/seattleindiesexpo2024 To celebrate, we've got our demo of Abalon Arena live so you can challenge your friends to some epic turn-based battles or join forces to play in co-op and defeat the AI. See you on the battlefield! ~Ross


[ 2024-09-27 22:01:56 CET ] [ Original post ]

Battle it out during the Turn-Based Thursday Festival!


Abalon Arena is a proud participant in the Turn-Based Thursday Festival on Steam. From April 4th - April 8th, our public demo returns in celebration. Battle online or on the couch together with up to four players in our latest demo update with full controller and Steam deck support. We've also added some new card hand mechanics enabling you to replace the cards in your starting hand, recycle cards back to your deck on subsequent turns or discard unneeded cards for extra mana. Enjoy!


[ 2024-04-04 16:49:06 CET ] [ Original post ]

Abalon Arena Demo Now Closed - Follow For Next Opportunity

Abalon Arena Demo Now Closed - Follow For Next Opportunity


Thanks for participating in our first public demo of Abalon Arena. We plan to run another demo in the near feature before launch. Wishlist Abalon Arena and Follow our store page for updates as shown in the GIF below to receive updates when the next demo will be available.
If you already own the full Abalon game and are interested in helping us with closed beta testing for Abalon Arena, head over to our Discord channel and fill out the form in our #multiplayer channel to join. I'd also appreciate sharing any feedback you had on the demo or features you'd like to see in the full game on our community page so we can do our best to improve your experience. Much appreciated, ~Ross


[ 2024-02-19 23:42:39 CET ] [ Original post ]

Prerelease Update #2 - Local Multiplayer

Greetings D20 Fans!


We're excited to announce that Abalon Arena demo now supports local multiplayer (i.e. couch co-op and PvP) and Steam Remote Play for up to four players. Steam Remote Play allows you to play a Steam game with a friend (even if they don't own it) as if you were sitting together on the couch. The screen is shared and you're both able to use gamepads, mouse or keyboard to control the game together.
How it Works: Just click the "Add Guest" button in the game lobby to add additional local multiplayer guests. The hud and unit control will automatically switch over to the correct player when it's their turn.

v0.03.0 Release Notes


[olist]
  • New Feature Added support for four player local multiplayer.
  • Steam Deck Verified Abalon Arena is now Steam Deck Verified.
  • Fixed Bug where Metamorph was not carrying over status effects when transforming back into its native form.
  • Balance: Reduced Metamorphs life from 9 to 8.
  • Balance: Rust, Melt, Cleansing Fire, Deconstruct and Purify can now dispel time travel status effects. When used this way, they do not trigger their other effects.
  • Balance: Increased the healing of Preserver from 3 to 4.
  • Fixed Bug where battle wouldnt end if player died to poison at the beginning of their turn.[/olist]

    Coming Next


    Abalon Arena's demo will remain live through the duration of next week for Steam's Remote Play Festival (which concludes on Monday, February 19th). After the festival, we'll take a break to integrate other features (single player/coop campaign ladders, async multiplayer, etc.) and aim for more demo opportunities in the future before launch. Be sure to Wishlist and Follow our store page for these updates.

    Join the Discussion:


    Thanks for being a valued part of our community! ~Ross


    [ 2024-02-17 01:32:10 CET ] [ Original post ]

  • Battle with the Devs Part II - Final Hour!


    Let's do this!


    As the final hour of Next Fest approaches, we're offering up another chance to fight the devs in this game of epic fantasy strategy tactics!

    How it works:


    [olist]
  • Tune into the broadcast on our store page or broadcast page.
  • Look for our room code at the top of the screen and/or communicated via text in the chat
  • Download the demo free
  • Launch demo -> Multiplayer -> Join with Code
  • Get ready to battle!
  • (Optional) Join our Discord and voice chat channel: https://discord.gg/d20studios[/olist] See you on the battlefield! ~Ross, D20Studios Founder


    [ 2024-02-12 15:48:11 CET ] [ Original post ]

  • Prerelease Update #1

    Greetings D20 Fans!


    Thank you so much for playing Abalon Arena during Steam Next Fest and providing in-game bug reports and feedback on our Discord server and Steam community page. Thanks to your help, Ive managed to make some considerable improvements to the game so far. Check out the release notes below.

    v0.02.0 Release Notes


    [olist]
  • Fixed bug where mousing over cards in the hand to view them wasn't working. (Thanks Foomy44)
  • Fixed bug where the rasterization engine was reusing old/outdated rasters of the game, resulting in errors such as the characters and card text not aligning or the grid/UI appearing to look scrunched or spread out.
  • Fixed bug where it was possible to surrender while in the menu or lobby by using the Surrender/Retreat hot key.
  • Fixed bug where spectators would get a cascading desync error and/or load to a black screen for any game where a card pickup had been dropped or picked up from an object.
  • Fixed bug where a player, having defeated themself on their own turn, could become desynced with the other players and start seeing cascading bug modals.
  • Fixed other bugs contributing to sync errors in multiplayer games that resulted in cascading error prompts.
  • Fixed bug where player could use the end turn button on their allys turn after one of their opponents had been defeated in a 2v2 game. (Thanks N.N.Q)
  • Fixed bug where it was possible to see the "Initiated Surrender" prompt (which notifies you that your units will attempt to flee at the start of your turn) even if you surrender on your own turn.
  • Fixed bug where it was possible for multiple players to drop a disconnected player at the same time, which resulted in players who hadnt disconnected being dropped from the game as well. Made it so that once a player is dropped or reconnected, the drop player prompt is automatically dismissed for other players. (Thanks Reiga, Coolstory, mr.kitty)
  • Game Alerts: Made it so game alerts (i.e. player disconnected, player surrendered, player reconnected) only center for the animated message, but appear as regular left justified text in the chat log.
  • Chat Improve: Teammates player color appears as green in the chat log instead of red.
  • AI: Fixed bug where AI was throwing a sync error due to units being knocked in the water and the return to the board from water was resulting in different trigger sequences for the player and AI.
  • AI: Fixed bug where AI was throwing sync errors when a player was eliminated on their own turn (i.e. from poison). Players are no longer eliminated until their start turn sequence (and all start turn triggers) are finished resolving.
  • Fixed bug where units that fell in water are returned to the board after their owning player has been eliminated from the game.
  • Fixed bug where player could not right click on their teammate's surprise trap to view its card.
  • Fixed bug where Sibylla could sacrifice ally summoners in 4 players games to gain back life.
  • Fixed bug where Raise Dead could revive defeated enemy summoners in 4 player games.
  • Fixed bug where a Gnome Scholar returned to the board by an opponent (for example, by dispelling the Chronomancers send ally to the future) would result in the opponent getting to choose a card from the gnome controllers deck. The Gnomes warcry now only triggers when being added to the board on its controllers turn. (Thanks Jear)
  • Fixed bug where a Metamorph who transformed into another unit could be unsummoned using the Unsummon spell resulting in a the transformed unit being added to that players hand and the Metamorph remaining on the board back in its original shape. Transformed Metamorphs can no longer be unsummoned. (Thanks Arseface)
  • Fixed bug where stacking vulnerability from Meditate and Earth Elemental resulted in the vulnerability damage being applied twice. (Thanks Jear)
  • Fixed bug where using Madness or other temporary mind control effects on a Metamorph and then transforming it into another character resulted in gaining permanent control of the Metamorph.
  • Map Improve: Added border terrain and exits to the 2v2 Desert Temple map[/olist]

    Coming Next


    Abalon Arena's demo will remain live through the duration of next week for Steam's Remote Play Festival. My next priority will is adding support for local multiplayer (i.e. the ability to add a local guest player) so that you can play local co-op battles and use Steam's Remote Play feature. After the festival, we'll take a break to integrate other features (single player/coop campaign ladders, async multiplayer, etc.) and aim for more demo opportunities in the future before launch. Be sure to Wishlist and Follow our store page for these updates.

    Join the Discussion:


    Thanks for being a valued part of our community! ~Ross


    [ 2024-02-11 19:21:06 CET ] [ Original post ]

  • Battle with the Devs!


    Welcome to the arena!


    D20Studios invites you to join us for an evening of epic fantasy battles where squirrels will be sailing through the air along with meteors, frigid ice storms, and death-defying hellhound puppies. This stream will be broadcast live and you are welcome - nay - challenged to join us on the battlefield and be part of Steam Next Fest history as we reveal to the world how we managed to bring D&D, Magic the Gathering and Warhammer together in an epic 7 minute experience.

    How it works:


    [olist]
  • Tune into the broadcast on our store page or broadcast page.
  • Look for our room code at the top of the screen
  • Download the demo free
  • Launch demo -> Multiplayer -> Join with Code
  • Get ready to battle!
  • (Optional) Join our Discord and voice chat channel: https://discord.gg/d20studios[/olist] For a little preview of the action, check out our community stream from last night, playing now on our store page. Our featured Next Fest broadcast runs for an hour, but we'll continue playing with the community throughout the evening. See you on the battlefield! ~Ross, D20Studios Founder


    [ 2024-02-06 18:08:08 CET ] [ Original post ]

  • Abalon Arena's First Public Demo Now Live for Steam Next Fest!


    Greetings D20Studios fans and to our new community members!


    I'm Ross Przybylski, the founder of D20Studios and the developer of the Abalon series of fantasy strategy games. Today, I'm super excited to announce the release of our first public demo for Abalon Arena that will run for the duration of the Steam Next Fest and through the following week for Steam's Remote Play Festival.

    You're in for something special


    Abalon has been in development since 2016 and has been driven and supported by player feedback since its inception. Prior to that, I launched our first multiplayer game, Hero Mages, back in 2009. My career long goal has been to capture the essence of what makes playing table RPGs, miniature tactics games and card strategy games so much fun and streamline it into an accessible experience that you can jump into with your friends quick and share epic moments together! I hope our demo brings you this enjoyment and leaves you feeling excited for the great potential of what's still to come. I want to hear from you and learn how I can make this game the best it can be.

    About the Demo



    Our Next Fest demo focuses on our custom game lobby feature:[olist]
  • Any player can create or join game rooms on our multiplayer server.
  • Up to 4 players can play at a time, in 1v1, 2v2, FFA in both PvP and coop against the bots.
  • Your room "vibe" is your way of signaling the kind of experience you want, whether you're a beginner looking to play other newbies or a pro looking for competitive matches. Or maybe you just want to try out some custom, player made maps.
  • Each room generates a unique 5 letter code. Invite your friends to play by sending them this code. Join a friend's game using the "Join with Code" option.
  • Up to 40 players can join a game room as a spectator. The game host can swap in/swap out spectators to join the next battle in the lobby screen.
  • If you want a private, friends-only experience, you can provide a password when creating your game room.[/olist]

    All Cards Unlocked



    We're aiming for a premium experience with Abalon Arena - no F2P gimmicks like loot boxes or randomized boosters. I want players focused on being creative and theory crafting the best strategies -not stressing about with FOMA for limited events or having to get that one rare card to complete their perfect deck. I do think players will enjoy a progression / card unlock experience for the full the game (i.e. you unlock cards as you play matches) because it adds that nice sense of advancing and reward. However, I didn't have time to implement such a system for the demo, so you'll get to play upfront with all the cards unlocked, which is just all the better for helping us get some initial balancing insights before we officially launch.

    Custom Deck Creation



    We've provided a set of All-star teams ready to play out the box with some great synergies. But, you're welcome and encouraged to get creative and think outside the box by building your own teams.

    To the battlefield!



    Four player 2v2 matches are epic! Come join in on the fun. You have your choice of turn timer (unlimited, 2 min, 1 min) but I highly recommend 30 seconds for these larger games to keep the flow going.

    What's Not in the Demo


    Abalon Arena is pretty feature packed for the launch, but I didn't have a chance to get every feature included. Here's what not's not in the demo:[olist]
  • AI 3.0 Engine - Our Next Fest demo is running our 2.0 AI engine - so you're likely to see some weird AI behavior and maybe some sync errors, too. Rest-assured, MAJOR improvements are coming to the AI engine. In the meantime, let us know what kind of whacky things you see it do by reporting in game -> Menu -> Share Feedback. This will build test cases I can use to improve.
  • Async Multiplayer - This is a pretty big one that I think will be key to ensuring you can always reach a fellow player, online or off, and is coming soon but not in the demo yet.
  • Cooperative Ladders - The ladders are Arena's singleplayer/co-op campaign experience. Effectively, these are chains of fights (i.e. gladiatorial tournaments) in which you battle together, carrying over health and artifacts earned between fights to defeat an ultimate boss. Not in the demo yet, sorry!
  • Battle Log - This will eventually be a panel on the right side HUD that shows a list of all the actions/cards played.
  • Ranked PvP
  • Leaderboards
  • Achievements[/olist]

    Join Our Community


    Thanks for reading - and I'd like to close with an invitation to join our community and become an active player in shaping the future of Abalon Arena. Join our Discord, share in game feedback, and post on our Steam community page. Here's a link to our Discord: https://discord.gg/d20studios It's a great place to find fellow players and use our voice channel to get some big community games and tournaments going. Thanks for checking out our game. I'll see you on the battlefield! ~Ross


    [ 2024-02-05 18:26:13 CET ] [ Original post ]

  • Abalon Arena
    D20Studios, LLC Developer
    D20Studios, LLC Publisher
    1970-01-01 Release
    Game News Posts: 8
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
    No user reviews (0 reviews)




    Welcome to the Arena! Here, the greatest champions of Abalon gather together to engage in a battle of wits to see who can reign supreme as the world's greatest strategic mind.

    Inspired by classic tabletop games like Dungeons and Dragons and Magic: The Gathering, Abalon Arena brings together turn-based tactics and strategic card play with innovations that make for the most fast, fluid and fun matches you've ever experienced!

    Combine Cards to Unleash Cascading Chaos!


    We've spent the past decade collaborating with players to create the most outlandish and compelling interactions, guaranteed to leave a lasting impression long after the battle is over. Win or lose, you'll discover something new each time and have a few good laughs as well.

    Hurl a squirrel at your opponent. Transform it into a super human hulk squirrel. Breed an army of super human hulk squirrels!

    Just a handful of possible synergies from the Nature spell school.

    With over 400 tactically distinct cards, there's a wild, original combination to be had to suit any play style.

    Combine any two of 5 Magic Schools
    1. Unleash unspeakable evils and raise an army of the dead with Void magic.
    2. Destroy your enemies and burn the entire forest down with Chaos magic.
    3. Buff up the ultimate warrior and even manipulate time itself with Celestial magic.
    4. Control the battlefield with counter spells, redirects, and mind-altering Arcane magic.
    5. Evolve creatures into monsters, plant traps and create insect swarms with Nature magic.

    Tactics Matter Like Never Before!


    Abalon Arena takes you to a world beyond the cards to a tactical battle grid where your position, facing and environment will make the difference between victory and bitter defeat.

    • Wield shields to block attacks from the front.
    • Backstab with assassins to deal massive amounts of damage.
    • Knockback enemies into your allies to trigger devastating combo attacks.
    • Use terrain to your advantage: take cover behind boulders, push enemies into a poisonous spore pod, and even transform trees into Treants to fight for you!


    Beefy characters can knock enemies into your allies to trigger bonus combo attacks.

    Features


    Characters and Cards
    • 20 Heroes to choose from including a squirrel hurling druid, a life sucking liche king, a time-traveling steampunk rat, and a psychic lizard wizard! Each hero has unique abilities and can command two of the five magic schools.
    • 48 Guardians that you can mix and match to create powerful synergies with your hero, spells, and summoned units. Each party has two guardians.
    • Over 400 cards from which to build your dream team! No commons to dust or gacha mechanics. Each card is tactically distinct and offers unique play-style advantages.

    Multiplayer
    • PvP Ranked Matches where the most skilled players shall inevitably climb to the top of the leaderboards for fame and glory!
    • 2v2 Team Ranked Battles where you and a friend work together, till death or victory!
    • Casual Battle Mode to test out your wildest deck creations and have a good laugh with fellow players.
    • Real-time turn-based multiplayer battles are fast, fluid and fun! We've clocked them at seven minutes on average, densely packed with jaw dropping plays, sudden twists, and nail biting cliffhangers.
    • Asynchronous turn-based multiplayer guarantees you'll always have a real human opponent waiting to play. Take your time to plan your perfect turn, then sit back and wait for the notification to get your daily dose of battle action on your time.
    • Custom Lobbies grant the freedom to set up your own game modes, invite friends, and engage in friendly rivalries.
    • Spectator Mode allows you to watch competitive matches in real-time and learn techniques from the top players.
    • Instant Replay lets you save and share your greatest gaming moments.

    Single Player
    • Endless Arena offers increasingly difficult challenges where you play solo or cooperatively to defeat onslaughts of enemies and powerful bosses to climb the arena leaderboard.
    • Artificial Intelligence that fights and flees for its life like any human player! Our third generation AI aims to put your skills to the test, whether you're teaming up with or fighting against your silicon friend.
    • Undo that accidental mis-click and test out how your combos play out with confidence thanks to our handy Undo button. This is a battle of wits, not a test of your reflexes.

    MINIMAL SETUP
    • OS: Ubuntu 20.04
    • Processor: 64-bit
    • Graphics: 512 MB
    GAMEBILLET

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