New Update introducing SPURS - a system to customize your weapons
[ 2024-04-18 17:49:14 CET ] [ Original post ]
This update features a new weapon modding like system called Self-Replicating Particle Utilization and Reconstruction, or SPURs which you (and your enemies) may equip to get unique abilities. Please visit our website to play the alpha NOW! __Update 0.2.12__
- Added a "weapon modding" system: *SPURs**. These act as regular equipment and grant you abilities when equipped. They are only for weapons and shields and have weapon type requirements, such as Double Hit only on Daggers.
- Added a new resource tentatively named Particles, which refills up to 100 over time and is used by your SPURs when activated.
- Added SPUR: Double Hit: Hits your enemy twice with an equipped dagger. Costs 40 particles.
- Added SPUR: Plasma Shot: Shoots a slow moving projectile that moves linearly and hits anything it passes through. Only works on laser weapons. Costs 40 particles.
- Added SPUR: Guns Blazin': Use a pistol or repeater to shoot a fireball at your enemies and potentially set them on fire.
- Certain enemies can also use these SPURs and drop them. Costs 40 particles.
- Added new cash shop category: Projectile Skins
- Added three new projectile skins to cash shop: Lovestruck, carrot, and fireworks!
- Overhauled cash shop prices. Most are now more expensive. They have been repurposed in order of more effort and detail being more BX. Keep in mind this is our primary source of income from the game!
- Huge status effect refactor. If you experience any related issues, please file a bug-reports !
- Added a new level 30 Good Karma skill: Elemental Attunement. While active, grants more elemental attack/defense at the cost of physical.
- Added new Settler visual variations.
- Added tile transitions between biomes
- Added hotkeys 1-5 to switch between side panels.
- Increased minimap texture scale to appear less pixelated
- Multibench now shows recipe level limit, and improved UI
- You will now refill a random Karma point when donating an item.
- Burn and Stun, and consumable item buffs now show in the status bar (under your health)
- Cyborgs are now ranged and use energy attack type
- On login, you can press enter with password field highlighted to login
- Fixed fading on non-PC clients
- Fixed minimap click to move feature being inconsistent
- Fixed autocasting and using spells in combat not working as intended
- Fixed animal pens not updating right away
- Fixed animal pen UI not refreshing after culling an animal
- Fixed tool-less inventory recipes not appearing in recipe list when combined.
- Fixed gaining exp when damaging yourself
- Fixed an error when buffs expired
- Fixed ranged energy weapons giving Ranged exp instead of TM exp
- Fixed an error with protective enemies
- Various combat, status effect, mapping, lighting improvements
Tombstone MMO
Well Bucket
RedTigerPro
December 2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 20
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://tombstonemmo.com/
https://store.steampowered.com/app/2796800 
Tombstone MMO is not your typical MMORPG. Quests are scarce, your choices leave a meaningful impact on your character and the world around you, and you can navigate the game at your own discretion. With 20+ skills to train and several ways to progress, the game essentially adapts to your playstyle, whether you want to brute force it or cleverly get around things. If the main story doesn't interest you, you may carve your own path throughout the game. Whether it's to relax and do some life skills to build your bank or fight the toughest mutants and technomantic creatures for rare items and glory.
Features:
Train up 24 unique skills
Several combat choices (melee, ranged, or energy weapons)
Many gathering skills to harvest more and more items
Many creation skills to use your harvested (or purchased items) to make rarer, more powerful and useful items
Make difficult decisions: Some decisions are semi-permanent and will affect how you play the game. Whether you do what's right or wrong, you set in stone your destiny in the lore and the gameplay loop.
Two islands: One smaller, tutorial island that showcases everything to come, from using most of the skills to progress, to making game-changing decisions, to discovering hidden island secrets for more power. A second island (or first main island) that is much larger, full of more skilling content, monsters to fight and loot, more secrets, and more NPCs to discuss the world with.
Player interaction such as trading, marketing, partying up, ganging up, and PVP
NPC interactions such as buying, selling, Robbery, and charismatic conversations
Features:
Train up 24 unique skills
Several combat choices (melee, ranged, or energy weapons)
Many gathering skills to harvest more and more items
Many creation skills to use your harvested (or purchased items) to make rarer, more powerful and useful items
Make difficult decisions: Some decisions are semi-permanent and will affect how you play the game. Whether you do what's right or wrong, you set in stone your destiny in the lore and the gameplay loop.
Two islands: One smaller, tutorial island that showcases everything to come, from using most of the skills to progress, to making game-changing decisions, to discovering hidden island secrets for more power. A second island (or first main island) that is much larger, full of more skilling content, monsters to fight and loot, more secrets, and more NPCs to discuss the world with.
Player interaction such as trading, marketing, partying up, ganging up, and PVP
NPC interactions such as buying, selling, Robbery, and charismatic conversations
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: 1.80GHz ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated graphics or dedicated GPU with at least 1GB VRAM
- Storage: 1 GB available space
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