New Update World Boss - The Sandworm
[ 2024-05-07 14:11:42 CET ] [ Original post ]
Our most recent update introduces The Sandworm world boss. Hop in game today to try it out and collect the materials needed to build the best gear yet. Please visit our website to play the alpha NOW! __Update 0.2.13__
- Added a world boss: the Sandworm. The sandworm will spawn inside of sandstorms. It drops materials for crafting the best helms and tribrid armor currently in the game (note: these currently dont have any visuals made yet). They don't walk, but it doesnt mean they cant get ya
- Added a new pet: the Capybara! Get this friendly creature at the cash shop for 600 BX!
- Added an Alchemy spell that turns an item into caps at 40% of its value
- New login screen with a cowboy that talks to you and gives advice on game status!
- Login session will also be maintained for up to 24 hours (backend limitation)
- Certain buttons on mobile are now twice as large
- Increased animal hide chances from hunting (about 50% more hides now)
- Adjusted leatherwork crafting exp values (more exp in lower levels, less exp at higher levels)
- Adjusted tree tiers level requirements to be every 12 levels (was 15).
- Hit chance calculations now factor in your distance to your target. Adjusted stat buffs on ranged weapons as a result
- Added a new setting: camera smoothing slider. Increasing this might make it easier to click on stuff while moving.
- Added a new status effect: Slow. Self-explanatory
- Added a subtle sway to harvestable plants to help differentiate them from collision and decoration tiles.
- Added a shimmer to mineable rocks.
- Added shallow waters near shores
- Added lighting to burning ground
- Added new biome transition tiles
- Added tile coords in debug mode
- Improved client-side API call batching
- Improved perfromance of right click menus
- Improved UI performance
- Fixed equipment tab slot quantities not updating while it was open
- Fixed Cloth Hat anims
- Fixed NPCs spawning out of bounds in the swamp town
- Fixed incorrect spell casting animations with certain weapons equipped
- Fixed errors if a target died in the middle of an attack (like a delayed spell cast)
- Fixed fading on non-PC clients
- Fixed minimap click to move feature being inconsistent
- Fixed autocasting and using spells in combat not working as intended
- Fixed animal pens not updating right away
- Fixed animal pen UI not refreshing after culling an animal
- Fixed tool-less inventory recipes not appearing in recipe list when combined.
- Fixed gaining exp when damaging yourself
- Fixed an error when buffs expired
- Fixed ranged energy weapons giving Ranged exp instead of TM exp
- Fixed an error with protective enemies
- Various combat, status effect, mapping, lighting improvements
Tombstone MMO
Well Bucket
RedTigerPro
December 2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 20
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://tombstonemmo.com/
https://store.steampowered.com/app/2796800 
Tombstone MMO is not your typical MMORPG. Quests are scarce, your choices leave a meaningful impact on your character and the world around you, and you can navigate the game at your own discretion. With 20+ skills to train and several ways to progress, the game essentially adapts to your playstyle, whether you want to brute force it or cleverly get around things. If the main story doesn't interest you, you may carve your own path throughout the game. Whether it's to relax and do some life skills to build your bank or fight the toughest mutants and technomantic creatures for rare items and glory.
Features:
Train up 24 unique skills
Several combat choices (melee, ranged, or energy weapons)
Many gathering skills to harvest more and more items
Many creation skills to use your harvested (or purchased items) to make rarer, more powerful and useful items
Make difficult decisions: Some decisions are semi-permanent and will affect how you play the game. Whether you do what's right or wrong, you set in stone your destiny in the lore and the gameplay loop.
Two islands: One smaller, tutorial island that showcases everything to come, from using most of the skills to progress, to making game-changing decisions, to discovering hidden island secrets for more power. A second island (or first main island) that is much larger, full of more skilling content, monsters to fight and loot, more secrets, and more NPCs to discuss the world with.
Player interaction such as trading, marketing, partying up, ganging up, and PVP
NPC interactions such as buying, selling, Robbery, and charismatic conversations
Features:
Train up 24 unique skills
Several combat choices (melee, ranged, or energy weapons)
Many gathering skills to harvest more and more items
Many creation skills to use your harvested (or purchased items) to make rarer, more powerful and useful items
Make difficult decisions: Some decisions are semi-permanent and will affect how you play the game. Whether you do what's right or wrong, you set in stone your destiny in the lore and the gameplay loop.
Two islands: One smaller, tutorial island that showcases everything to come, from using most of the skills to progress, to making game-changing decisions, to discovering hidden island secrets for more power. A second island (or first main island) that is much larger, full of more skilling content, monsters to fight and loot, more secrets, and more NPCs to discuss the world with.
Player interaction such as trading, marketing, partying up, ganging up, and PVP
NPC interactions such as buying, selling, Robbery, and charismatic conversations
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: 1.80GHz ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated graphics or dedicated GPU with at least 1GB VRAM
- Storage: 1 GB available space
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