New Update - Post Next Fest
[ 2024-06-20 14:54:46 CET ] [ Original post ]
Fixed many issues that we had during Steam's Next Fest that propagated to other issues, like appearing to lose all your stuff when you logged out. I believe this was a combat related bug, where your player died and you dropped all your stuff, respawned, and potentially were kicked from the game. If you believe this bug is still occurring, please let us know! Please visit our website to play the alpha NOW! __Update 0.2.16__
- Fixed a regression with combat events. This caused many problems especially for combat, including no attack animations and getting DC'd during combat, and the appearance of losing your items when you logged back in.
- Added Bank placeholders: Toggle the placeholder button in the bottom right corner of the bank, and withdraw items to leave a placeholder behind. This can help with bank organization. (Note for older players: when withdrawing a randomized equip with placeholders enabled, then depositing it back in, it may not go into the placeholder slot. This is due to some mismatching of old data vs new. To fix this, turn off placeholders, then click the broken placeholder slot to remove it.)
- Fixed the NW portion of the Bayou town being blocked off.
- Added Bayou town lighting
- Added a new enemy: Poachers. They are a stronger variant of Hunters and can be found poaching Boars.
- Fixed projectiles trails not resetting when spawned.
- Added boar sounds.
- Added our first stackable status effect: Soak. Soak will be applied when getting water on you, whether its from swimming or a water-based attack or skill. You will have water particles dripping from you when soaked. Soak will help you remove burns, prevent them, and reduce their damage on you. Later on, it will also interact with static damage and freezing status.
- Started overhauling the UI to scale better, mainly in the login menu and main player UI. From now on, the UI will remain a constant size so it looks good on all resolutions. Please let me know if anything looks off! There will also be an option to scale up the UI in a future update. (This might look awful on android atm)
- Improved movement prediction with larger amounts of network drops
Tombstone MMO
Well Bucket
RedTigerPro
December 2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 20
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://tombstonemmo.com/
https://store.steampowered.com/app/2796800 
Tombstone MMO is not your typical MMORPG. Quests are scarce, your choices leave a meaningful impact on your character and the world around you, and you can navigate the game at your own discretion. With 20+ skills to train and several ways to progress, the game essentially adapts to your playstyle, whether you want to brute force it or cleverly get around things. If the main story doesn't interest you, you may carve your own path throughout the game. Whether it's to relax and do some life skills to build your bank or fight the toughest mutants and technomantic creatures for rare items and glory.
Features:
Train up 24 unique skills
Several combat choices (melee, ranged, or energy weapons)
Many gathering skills to harvest more and more items
Many creation skills to use your harvested (or purchased items) to make rarer, more powerful and useful items
Make difficult decisions: Some decisions are semi-permanent and will affect how you play the game. Whether you do what's right or wrong, you set in stone your destiny in the lore and the gameplay loop.
Two islands: One smaller, tutorial island that showcases everything to come, from using most of the skills to progress, to making game-changing decisions, to discovering hidden island secrets for more power. A second island (or first main island) that is much larger, full of more skilling content, monsters to fight and loot, more secrets, and more NPCs to discuss the world with.
Player interaction such as trading, marketing, partying up, ganging up, and PVP
NPC interactions such as buying, selling, Robbery, and charismatic conversations
Features:
Train up 24 unique skills
Several combat choices (melee, ranged, or energy weapons)
Many gathering skills to harvest more and more items
Many creation skills to use your harvested (or purchased items) to make rarer, more powerful and useful items
Make difficult decisions: Some decisions are semi-permanent and will affect how you play the game. Whether you do what's right or wrong, you set in stone your destiny in the lore and the gameplay loop.
Two islands: One smaller, tutorial island that showcases everything to come, from using most of the skills to progress, to making game-changing decisions, to discovering hidden island secrets for more power. A second island (or first main island) that is much larger, full of more skilling content, monsters to fight and loot, more secrets, and more NPCs to discuss the world with.
Player interaction such as trading, marketing, partying up, ganging up, and PVP
NPC interactions such as buying, selling, Robbery, and charismatic conversations
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: 1.80GHz ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated graphics or dedicated GPU with at least 1GB VRAM
- Storage: 1 GB available space
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