TUXDB - LINUX GAMING AGGREGATE
by NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 8 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam Image
Patch Notes - EA Hotfixes

A very heart felt thank you to all of you who have been playing and reporting the bugs you run into. We're very lucky to have you all playing and keep reporting those bugs. The following is what we have fixed so far. As always, join us on Discord Discord for the fastest way to report your bugs. __Update 0.3.2.1-6 (EARLY ACCESS)__ Hotfix 1

  • Fixed a bug with max bank tab saving not saving a tab
  • Changed burnt fish to generic burnt meat
  • Load in FPS setting on start so its not uncapped (should help with performance)
  • Bank: add tab is hidden when at max tabs
  • Fixed bank item count not updating instantly
  • Fixed beehives being pathable sometimes
  • Server dropdown now shows ping and is sorted by ping
  • Halved replenish delay of worm wood.
  • Added a 100 item gather limit when skilling
  • Left clicking an inv item while in a shop now sells it instead of uses/selects it
  • Updated venison, boar, and wolf meat values (not visually updated yet)
  • All players now forced saved during server shutdown
  • Fixed an error when both players traded no items
  • Fixed creating a new bank tab visually breaking when selected
Hotfix 2
  • Fixed login session not refreshing automatically with Steam
  • Fixed various issues with blocking people
  • Reduced Iron Birch Arrow recipe level req (not visually updated yet)
Hotfix 3
  • Improved melee combat feel
  • Reduced tooltip open delay
  • Fixed casting Kinesis making your character stuck thinking it's ranged
  • Fixed tab navigation on login screen
  • Doubled queen bee weight from beehives. (They will be sold by Beekeeper Tom for 2k each in 0.3.3)
  • Increased Buried Mine base timer to 3 minutes (was 2). Beam repair now adds 30 seconds (was 15).
  • Fixed various errors
  • Fixed health stat not starting with level 10 exp.
Hotfix 4
  • Fixed fire vents not visually disappearing on final boss
  • Fixed range check on large, stationary enemies
  • All entity names are now shown by default
  • Clamped purchase quantity to what you could afford if you tried to buy too much
  • Fixed server dropdown list not loading servers sometimes
Hotfix 5
  • Fixed karma abilities not visually toggling off if you ran out of karma
  • Fixed various physics problems related to combat, such as Sandworm abilities
  • Fixed unreachable drops by last story boss
  • Fixed relogging or quitting the final story boss fight bringing you back to where you didn't have to pay points to fight it again
  • Fixed combat zone effects (like multi combat) not clearing on when it despawns (i.e. with the Sandworm)
  • Fixed party chat sending double messages in local
  • Fixed party chat errors being send to the wrong players
  • Fixed instance cache not clearing if leaving an instance via teleport
  • Fixed noted tools working for skilling
  • Fixed antipoison reapplying poison instead of curing it
  • Fixed employee points not dropping by all mobs in the Silver Mesa bunker
  • Fixed invisible companions and interacting with them crashing you
  • Fixed a memory leak
  • Fixed players not saved properly if logged out during combat
Hotfix 6
  • Doubled bullet output (and caps input) of bullet recipes. This is not yet visually updated.
  • Fixed mesa bunker employee point drops spawning in the wrong map
  • Fixed beehive rewards not being claimed when you try to send them to the bank
  • Added a timer for mobs to get bored of hitting you if you dont hit back
  • Fixed a networking issue that didn't allow mine cart invs to save
  • Fixed projectile visuals not clearing properly. This may have been causing projectile skins to not work
  • Fixed Sandworm inhale attack slow effect causing you to crash if you tried to run away
  • Fixed other various sandworm bugs
  • Fixed whispering. You must now type /w full name then press enter to start a whisper chat.
  • Prevented unlinking steam if you had no other login credentials
  • Changed login error text to yellow to look less scary
  • Fixed html/rich text chat messages not being sanitized properly
  • Fixed Spore Zombie poison status ground thinking you're in PVP


[ 2025-01-01 00:12:15 CET ] [ Original post ]

Tombstone MMO
Well Bucket Developer
RedTigerPro Publisher
December 2024 Release
Game News Posts: 25
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive (49 reviews)
Tombstone MMO is not your typical MMORPG. Quests are scarce, your choices leave a meaningful impact on your character and the world around you, and you can navigate the game at your own discretion. With 20+ skills to train and several ways to progress, the game essentially adapts to your playstyle, whether you want to brute force it or cleverly get around things. If the main story doesn't interest you, you may carve your own path throughout the game. Whether it's to relax and do some life skills to build your bank or fight the toughest mutants and technomantic creatures for rare items and glory.

Features:
Train up 24 unique skills
Several combat choices (melee, ranged, or energy weapons)
Many gathering skills to harvest more and more items
Many creation skills to use your harvested (or purchased items) to make rarer, more powerful and useful items
Make difficult decisions: Some decisions are semi-permanent and will affect how you play the game. Whether you do what's right or wrong, you set in stone your destiny in the lore and the gameplay loop.
Two islands: One smaller, tutorial island that showcases everything to come, from using most of the skills to progress, to making game-changing decisions, to discovering hidden island secrets for more power. A second island (or first main island) that is much larger, full of more skilling content, monsters to fight and loot, more secrets, and more NPCs to discuss the world with.
Player interaction such as trading, marketing, partying up, ganging up, and PVP
NPC interactions such as buying, selling, Robbery, and charismatic conversations

MINIMAL SETUP
  • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
  • Processor: 1.80GHz ProcessorMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Integrated graphics or dedicated GPU with at least 1GB VRAM
  • Storage: 1 GB available space
GAMEBILLET

[ 6109 ]

35.14$ (12%)
16.97$ (15%)
33.97$ (15%)
52.74$ (12%)
4.44$ (11%)
16.95$ (15%)
6.25$ (75%)
16.96$ (15%)
8.74$ (13%)
20.99$ (16%)
13.99$ (30%)
34.79$ (13%)
4.44$ (11%)
5.00$ (75%)
16.39$ (18%)
8.59$ (14%)
16.79$ (16%)
16.99$ (15%)
25.47$ (15%)
8.89$ (11%)
33.19$ (17%)
7.11$ (11%)
17.39$ (13%)
8.79$ (12%)
33.59$ (16%)
4.19$ (16%)
5.94$ (15%)
4.87$ (19%)
16.79$ (16%)
14.44$ (15%)
GAMERSGATE

[ 1104 ]

18.75$ (62%)
14.99$ (50%)
0.85$ (91%)
0.58$ (92%)
1.11$ (91%)
16.74$ (33%)
0.51$ (91%)
1.91$ (87%)
3.83$ (62%)
1.05$ (85%)
7.64$ (36%)
3.0$ (85%)
0.26$ (91%)
2.0$ (80%)
0.58$ (92%)
9.99$ (50%)
1.17$ (90%)
10.07$ (28%)
5.63$ (81%)
6.8$ (66%)
11.69$ (35%)
5.2$ (71%)
5.31$ (79%)
1.31$ (81%)
1.28$ (91%)
9.44$ (45%)
8.99$ (55%)
3.61$ (79%)
3.4$ (91%)
4.46$ (70%)

FANATICAL BUNDLES

Time left:

20 days, 3 hours, 7 minutes


Time left:

0 days, 3 hours, 7 minutes


Time left:

27 days, 3 hours, 7 minutes


Time left:

16 days, 3 hours, 7 minutes


Time left:

13 days, 3 hours, 7 minutes


Time left:

21 days, 3 hours, 7 minutes


Time left:

23 days, 3 hours, 7 minutes


Time left:

44 days, 3 hours, 7 minutes


Time left:

356468 days, 19 hours, 7 minutes


Time left:

26 days, 3 hours, 7 minutes


Time left:

55 days, 3 hours, 7 minutes


HUMBLE BUNDLES

Time left:

0 days, 21 hours, 7 minutes


Time left:

7 days, 21 hours, 7 minutes


Time left:

9 days, 21 hours, 7 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE