




Patch Notes - Update 0.3.7
[ 2025-02-27 16:36:29 CET ] [ Original post ]
Thanks to all those players out there still grinding away in the post-apocalypse. We've added a bunch of new features to the game. Plus we've updated our roadmap for the next year. Join us on discord to see what the future of TombstoneMMO holds Discord for the fastest way to report your bugs. __Update 0.3.7 (EARLY ACCESS)__ 2/27/25 New SPURS!
- Added SPUR Rock Cleaver. Unleash a powerful strike with your Sword
- Added SPUR Long Shot. Shoot your next repeater shot from a far distance
- Added SPUR Double Shot. Shoot two arrows at once with your bow
- Added these abilities for certain enemies to use, who will also drop them
- Winning team now gets 50 bone fragments each
- Considered a safe zone where you wont drop items on death
- UI has been resized and made pixel perfect
- Monsters here will now drop Bone Fragments, which can be spent with Frank for unique accessories
- Fixed Famine spawn not working
- Higgins Farm: added a bank, moved beehive closer to farm house
- Changed Dolores on NW task to an actual quest that teaches about crops, with a new quest indicator
- Added Hunter Charms: a progressive craftable item that gives some hunting stat and bonus exp. Only 1 can be equipped at a time
- Added +1 ranged stat to quivers
- Added new leather-only recipes: Rabbit Headband, Coyote Leather Gloves, Boar Shoulder Guards, and Wolf Fur Cloak
- Added a Sandworm Tracker rare drop from the boss that will point you to its relative location
- Added an agriculture tab to the journal
- Moved the achievements menu to the journal (like actual journal pages, not a separate menu)
- Added a woodworking shop NPC, George, to Rustwater
- Added a low level Technomancy shop to Alexandria Nash in Frontier
- Reduced price of Stone Cells to 5 (was 10)
- Added lore notes around the Trailhead bunker
- Increased the size of hitsplats to be more visible
- Bandages now give bleed immunity for 1 minute
- Antipoisons now give poison immunity for 1 minute
- Added a supply chest to NW where you can claim various bottom-tier ammo every 30 mins
- Increased the exp given by making sushi
- Increased rice crop harvest amount, but decreased exp per harvest
- Added a top tier Fishing catch: Crayfish to trap-cold-freshwater spots
- You will now keep your 5 most valuable equipment on PVE death (PVP still remains full loot)
- Improved stat descs
- Added an ideal agri level to seed tooltips. Seeds can be planted/harvested at any level, but the ideal level indicates how well you will harvest it
- Gave real values for hybrid leather-metal gears
- Gave real values to medium and large paramours
- Large paramours now take Witch Hazel instead of Ruby to make. (However, Witch hazels are not available yet)
- Abuelo will now also cure debuffs on you
- Enemies will now despawn after 5 minutes of no players around
- Better feedback when opening crates without enough inv space
- Campfire charcoal now spawns for everyone else after 50 ticks instead of instantly
- Removed the passage block between Steve and the Giant Snake
- Bosses will no longer hit other enemies
- Added current server to friends list (open by pressing 'F')
- Added more worm sources near fishing rod spots
- Added a world map icon for Sawmills
- Added another Oddrey spawn to the meadow biome
- Adjusted pistol/rifle levels. Generally they will need higher levels to be equipped
- Rename 'Pine Resin' to 'Resin'
- Added resin to frontier bounty crate rewards
- You will now refill HP on health level up
- Made Rats a bit weaker
- Added recipes for Gold laser guns
- Increased snake oil drop quantity from Giant Snake
- Removed a repetitive system message when you finished crafting
- Added an opening on the south side of the NW town hall
- Added more sources of low level seeds and stone cells on Trailhead
- Fixed certain quest task progresses not shown in quest menu
- Fixed some instances of loot being unreachable on N-Tech containers
- Fixed linear telegraphs not visible when facing left or down
- Fixed some blocky sand-grass tile transitions
- Fixed bank placeholders not graying out when loaded in
- Fixed caret going invisible when entering a whisper name
- Fixed various animation bugs
- Fixed a bug where you couldn't click tile objects again to interact with them again without moving
- Fixed a bug where you could add noted items to animal pens
- Fixed the Skull Hitsplat skin not being centered
- Fixed a bug where crafting stat bonuses didn't allow you to craft recipes beyond your level
- Fixed login screen UI could be shaking on logout
- Fixed various achievement issues
- Fixed crops not visually updating as time passes while in range
- Fixed certain skins not saving. This change may require you to re-equip all your cosmetics
- Fixed not being able to start Mistaken Identity if you abandoned Maza
- (Tried to) Fix a bug where b01a would spawn multiple times
[ 2025-02-27 16:36:29 CET ] [ Original post ]
Tombstone MMO
Well Bucket
Developer
RedTigerPro
Publisher
December 2024
Release
Game News Posts:
30
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive
(81 reviews)
Tombstone MMO is not your typical MMORPG. Quests are scarce, your choices leave a meaningful impact on your character and the world around you, and you can navigate the game at your own discretion. With 20+ skills to train and several ways to progress, the game essentially adapts to your playstyle, whether you want to brute force it or cleverly get around things. If the main story doesn't interest you, you may carve your own path throughout the game. Whether it's to relax and do some life skills to build your bank or fight the toughest mutants and technomantic creatures for rare items and glory.
Features:
Train up 24 unique skills
Several combat choices (melee, ranged, or energy weapons)
Many gathering skills to harvest more and more items
Many creation skills to use your harvested (or purchased items) to make rarer, more powerful and useful items
Make difficult decisions: Some decisions are semi-permanent and will affect how you play the game. Whether you do what's right or wrong, you set in stone your destiny in the lore and the gameplay loop.
Two islands: One smaller, tutorial island that showcases everything to come, from using most of the skills to progress, to making game-changing decisions, to discovering hidden island secrets for more power. A second island (or first main island) that is much larger, full of more skilling content, monsters to fight and loot, more secrets, and more NPCs to discuss the world with.
Player interaction such as trading, marketing, partying up, ganging up, and PVP
NPC interactions such as buying, selling, Robbery, and charismatic conversations
Features:
Train up 24 unique skills
Several combat choices (melee, ranged, or energy weapons)
Many gathering skills to harvest more and more items
Many creation skills to use your harvested (or purchased items) to make rarer, more powerful and useful items
Make difficult decisions: Some decisions are semi-permanent and will affect how you play the game. Whether you do what's right or wrong, you set in stone your destiny in the lore and the gameplay loop.
Two islands: One smaller, tutorial island that showcases everything to come, from using most of the skills to progress, to making game-changing decisions, to discovering hidden island secrets for more power. A second island (or first main island) that is much larger, full of more skilling content, monsters to fight and loot, more secrets, and more NPCs to discuss the world with.
Player interaction such as trading, marketing, partying up, ganging up, and PVP
NPC interactions such as buying, selling, Robbery, and charismatic conversations
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: 1.80GHz ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated graphics or dedicated GPU with at least 1GB VRAM
- Storage: 1 GB available space
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