Features:
Train up 24 unique skills
Several combat choices (melee, ranged, or energy weapons)
Many gathering skills to harvest more and more items
Many creation skills to use your harvested (or purchased items) to make rarer, more powerful and useful items
Make difficult decisions: Some decisions are semi-permanent and will affect how you play the game. Whether you do what's right or wrong, you set in stone your destiny in the lore and the gameplay loop.
Two islands: One smaller, tutorial island that showcases everything to come, from using most of the skills to progress, to making game-changing decisions, to discovering hidden island secrets for more power. A second island (or first main island) that is much larger, full of more skilling content, monsters to fight and loot, more secrets, and more NPCs to discuss the world with.
Player interaction such as trading, marketing, partying up, ganging up, and PVP
NPC interactions such as buying, selling, Robbery, and charismatic conversations
We are a little bit behind on updates since we\'ve been focusing on the Android version of the game, but we are always active on Discord. The latest versions of the game include things like the new quest \"Waste Not, Want Not\", new version for the game on Android and a Global XP boost for the Cash Shop.
Join us on discord to see what the future of TombstoneMMO holds Discord for the fastest way to report your bugs.
Update 0.5.5 (Early Access) __ 10/24/2025: New Quest
Changes
New Quest: \"Waste Not, Want Not\". A pre-requisite quest for the sewer dungeon. You can start it at the archaeologist camp between Frontier and Caldwell. You will need to partially complete the quest to enter the sewer dungeon on Normal mode, and complete the quest to enter it on Overcharged mode.
[/*]New Cosmetic: Tombstone Shield!
[/*]Mobile: Added login and account link options for Google Play
[/*]Added a Quest button to the quick menu of the side panel
[/*]
Bug Fixes
Fixed chat vertex errors that would cause chat to disappear with too much text and/or text outline turned on
[/*]Fixed karma donation chests not working from the right side
[/*]Fixed nearby party members not joining your instance when you entered
[/*]Fixed giant pumpkin patch scarecrow blocking a couple tiles behind it
[/*]Fixed facial hair layered over cosmetic hats, such as the Pumpkinhead
[/*]
Android Update
You can now open the tooltip for items selecting the \"Examine\" option in the context menu
[/*]
Update 0.5.6 (Early Access) __ 11/06/2025: XP Boost
Changes
Ended the Halloween event
[/*]Added Global XP Boosts to the cash shop!
[/*]Improved Sewer Blob poison quake tile animation. Increased its radius by 1
[/*]Added an unstuck button to the options menu under the Game section
[/*]Improved combat xp formula for high level enemies (bosses and overcharged), so they will actually give def/hp xp when they attack you
[/*]Mobile Chat: updated input placeholder text and make it slightly taller to be easier to tap
[/*]Increased max craft quantity based on companion inv, if active
[/*]Companions will now teleport to you if they get stuck and try to reroute a few times
[/*]Improved beehive anger meter UI. Moved the Close button so clicking it wouldn\'t also make you walk
[/*]
Bug Fixes
Fixed a major bug where using the Herald or Mine Cart to send items to the bank would not save your bank unless you accessed it
[/*]Fixed centering of uniquely shaped AOE spells, such as the Sewer Blob\'s ranged quake.
[/*]Fixed some errors when loading in SPURs on the hotbar
[/*]Fixed a memory leak with skill nodes
[/*]Fixed server dropdown not updating text/format properly when switching between servers
[/*]
Update 0.5.7 (Early Access) __ 11/29/2025: Ongoing improvements
Changes
Various engine improvements
[/*]Sandworm now moves at 2 speed when submerged
[/*]Raider spawns during the New Williamsburg raid can no longer be overcharged
[/*]Removed bank PIN dialogue from bankers since it is not functional
[/*]Added a discord hook for when xp boosts occur
[/*]Added a minimap flag indicator when clicked to show your destination
[/*]Added the player\'s skill level to crafting menus so they can easily see what level the skill is before crafting something
[/*]Old Scout\'s Berg in Ridgewood is now also multi-combat
[/*]
Bug Fixes
Various memory leak fixes
[/*]Fixed Harley NPC not visually reappearing when choosing to fight her during the quest until you relogged
[/*]Fixed trailhead hurdle accessible from top of cliff
[/*]Fixed Darb giving you infinite prawns on the intro boat
[/*]Fixed default position of character creation hair selector notch
[/*]Fixed CRT option tooltip
[/*]Fixed minimap hold-to-open-world-map fill bar not visible
[/*]
Minimum Setup
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: 1.80GHz ProcessorMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Integrated graphics or dedicated GPU with at least 1GB VRAM
- Storage: 1 GB available space
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