
Dash, shoot and strike in this lightning-paced hack n' slash roguelike set in a gothic, undying world!
Focused on movement abilities, split-second decision-making and stylish strings of attacks, Bloodrush encourages a creative approach to combat, combining abilities to demolish your foes!
A DANCE OF CARNAGE
- String together new combos by combining weapon attacks with movement abilities;
- Always have a chance to come back - rush to recover health by executing enemies;
- Vary weapons and kill quickly to gain Style and recover more health.

THE CULT OF ETERNITY
- A variety of enemies and bosses stand in the way of Death's liberation, forming the Cult of Eternity;
- Dance in eight combat arenas, each with different mechanics and challenges to interact with;
- Sharpen a different build every run with diverse weapon combinations, abilities and upgrades.

DEATH IS DEAD
- Delve into Death's domain in multiple runs, unlocking the Stranger's vast arsenal of 6 weapons, 10+ combos, 20+ upgrades, and more;
- Uncover insights into Death's imprisonment, progressively learning more of her captors' motivations and philosophies at every run;
- Fight in a beautiful pixel-art world, accompanied by a gothic-inspired soundtrack and atmosphere.
Hey everyone! In this patch, we\'re reducing the damage of some problematic enemies and hazards, improving the readability of some items, and adding a Credits Screen!
For the next update, we hope to introduce more QoL and Accessibility features, make some trickier balance adjustments, and fix the bugs that escaped this patch.
Features
Credits Screen: we finally have a credits screen! A lot of people poured a lot of work and love into this game, and we\'re thankful for every one of them;
[/*]Hold Shoot to Repeat option now introduced in the Accessibility menu;
[/*]
Game Improvements
Greatly improved Healing Statue meter readability;
[/*]Healing Statues, Directional Statues, Fungi and Torches now display an outline showing their cooldown timer;
[/*]Healing Statue tutorial section added to the Directional Statue tutorial;
[/*]Adjusted positioning for the Training Grounds inside the Art Selection Area;
[/*]Better visual feedback for damage done via Directional Statues;
[/*]
Balance Adjustments
Damage taken by the Player from Abysms reduced to 5 (was 10) and is non-lethal to the Player;
[/*]Slitherbones arrow damage reduced to 5 (was 8);
[/*]
Fixes
Boss pickup rewards appearing outside arena limits;
[/*]Slitherbones not dropping their arrow on taking damage;
[/*]
Also, here\'s a sneak peek for what\'s coming in September...
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44840358/f884ab348a012c94162d8ce0fa3525f8c6935cc3.gif\"][/img]
The Star of Yesteryear
Thanks for all the support, everyone, and please leave a Steam review if you can!
Have a nice day!
-Dan
Minimum Setup
- Processor: 11th Gen Intel Core i3-1115G4Memory: 4 GB RAM
- Memory: 4 GB RAM
Recommended Setup
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