Thank you for playing Rogue Voltage during Launch Weekend
thanks so much to everybody who got the game on day one, left a review, joined the Discord, spread the word, retweeted, streamed, tinkered, grav.-blasted, transmogrified and trash-compacted Rogue Voltage, the indie engineering roguelike on the launch weekend. it's been an absolute blast so far!
It would mean the world to me if you took the time and reflected on the game, its unique gameplay and what it makes you feel in your brain, and left a review on Steam - This helps immensely to signal that we have a fun little gem on our hands. If you have issues with the game, technical, design-wise, please reach out on Steam Community or the Discord and I am super happy to help, bugfix or give you a nudge should the game not click with you
After the weekend we'll have the roadmap for the upcoming weeks finalized. The first module drop will hit one week after the launch, with up to 4 new modules, and it's going to be fun modules. We've been meme-ing about it, but it's going to happen: The Sensor Sensor will make it into the game. Thank you so very much! Wire up! Luca
[ 2024-05-11 16:04:15 CET ] [ Original post ]
Dear modular tinkerers,
thanks so much to everybody who got the game on day one, left a review, joined the Discord, spread the word, retweeted, streamed, tinkered, grav.-blasted, transmogrified and trash-compacted Rogue Voltage, the indie engineering roguelike on the launch weekend. it's been an absolute blast so far!
Please leave a review!
It would mean the world to me if you took the time and reflected on the game, its unique gameplay and what it makes you feel in your brain, and left a review on Steam - This helps immensely to signal that we have a fun little gem on our hands. If you have issues with the game, technical, design-wise, please reach out on Steam Community or the Discord and I am super happy to help, bugfix or give you a nudge should the game not click with you
The road ahead
After the weekend we'll have the roadmap for the upcoming weeks finalized. The first module drop will hit one week after the launch, with up to 4 new modules, and it's going to be fun modules. We've been meme-ing about it, but it's going to happen: The Sensor Sensor will make it into the game. Thank you so very much! Wire up! Luca
Rogue Voltage
Horizont Computergrafik
Horizont Computergrafik
1970-01-01
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 34
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(274 reviews)
https://horizontcomputergrafik.com/
https://store.steampowered.com/app/1494560 
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Construct your abilities from specialized modules. Some generate energy, some modify or store it and others turn it into effects. Build powerful structures to zap your enemies or conserve charge in batteries for moments of need.
Every combat turn poses tactical challenges where to direct your energy: Into your blaster module to harm the monsters? Into a decelerator to control the timeline? Should you crack a healing potion? Or do you store it in a battery and prepare an even more ambitious move next turn?
In this shattered world, cause and effect are out of joint. Master the art of Gravitonics to move turns forward or backward in time: Dodge volcano eruptions and lightning strikes, slip before your enemies or throw them into a devastating Grav-Spike.
Your adventure leads you through a variety of biomes where tricky groups of enemies try to ruin your day. Compose and patch up your racks wisely to deal with procedurally generated and progressively dangerous threats.
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