Early Access Module Drop 1
the first Early Access module drop just hit, together with some balancing changes. Thank you for everybody who joined the Discord to give feedback!
[ 2024-05-17 10:50:57 CET ] [ Original post ]
Dear tinkerers,
the first Early Access module drop just hit, together with some balancing changes. Thank you for everybody who joined the Discord to give feedback!
NEW MODULES:
- Sensor Sensor
- Storage Capacity Enhancer
- Passive Storage Inductor
- Replicating Storage Cell
- Self-Encrusting Modifier now drops with a +1 Upgrade as an uncommon
- Austerity Cells can now drop regularly
NEW FEATURE:
- Modules are on Discount in the Shop
CHARACTER BUFFS:
- Asha has 1 less steps between her turns
- Plasma Mech has 1 less steps between its turns
- Plasma Mech's Regeneration Screen Factory loses Overload
- Plasma Mech's colored Storage Cell loses Overload
CHARACTER NERFS:
- Slopper Johnson's Regeneration Vault now only has 1 max capacity
- Jessy S.' Decelerator loses the +1
- Jessy S.' Grav. Inverter is now malfunctioning on loadout
REWORKS AND BALANCING CHANGES:
- Duplicator and Unstable Duplicator can now only target non-cracked modules
- Reactor boss now has 2 instances of Shield 2, Reactor Sockets remove one instance on defeat
- Reactor sockets now properly use their "Grav Neutralize" skill
- Grav. Equilibrium now appears every 15 time steps instead of every 18
- Plasma Generator now has Exhaustion 1
- Storage Cell Factory now has Exhaustion 1
- Sensors do not charge on dead characters anymore
- Slime enemies now use their Duplicate skill properly
UI:
- Difficulties now have Descriptions on the Slider bar
- Module rarity is visualized with an icon
BUGFIXES:
- Fixed hard lock when going game over in a double suicide with the monsters
- Fixed bug w/ Austerity Cells that prevented them from locking
- Fixed Bug w/ Stormseeker Generator receiving multiple instances of the "Storm Attraction" property when duplicating or salvaging
- Fixed bug with interaction between duplicator modules and durability enhancers.
KNOWN BUGS (that I couldn't fix this week):
- You can save-scum downpayments on camp structures
- Saving in camp rerolls jack colors in shop.
- Character unlock achievements are lagging 1 behind.
- Soft lock in tutorial when ignoring the tutorial instructions.
Rogue Voltage
Horizont Computergrafik
Horizont Computergrafik
1970-01-01
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 34
🎹🖱️Keyboard + Mouse
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🎮 Full Controller Support
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(274 reviews)
https://horizontcomputergrafik.com/
https://store.steampowered.com/app/1494560 
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Construct your abilities from specialized modules. Some generate energy, some modify or store it and others turn it into effects. Build powerful structures to zap your enemies or conserve charge in batteries for moments of need.
Every combat turn poses tactical challenges where to direct your energy: Into your blaster module to harm the monsters? Into a decelerator to control the timeline? Should you crack a healing potion? Or do you store it in a battery and prepare an even more ambitious move next turn?
In this shattered world, cause and effect are out of joint. Master the art of Gravitonics to move turns forward or backward in time: Dodge volcano eruptions and lightning strikes, slip before your enemies or throw them into a devastating Grav-Spike.
Your adventure leads you through a variety of biomes where tricky groups of enemies try to ruin your day. Compose and patch up your racks wisely to deal with procedurally generated and progressively dangerous threats.
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