




Update 15: Five Fresh Modules
as usual thank you so much for playing Rogue Voltage in Early Access and welcome to this month's new players in the Discord (Come join, we're cool!). In the last 4 weeks we did a lot of restructuring under the hood to make the game systems more flexible. But because that's really uninteresting for you, we're shipping a bunch of new modules as well. We're exploring new design space in making modules care for status effects more. Also, if you haven't already, please consider leaving a Steam review - our next goal is the 500 reviews mark!
New modules in loot tables:
Thank all of you so much to everybody who left a review already. If you're having fun with Rogue Voltage, please consider leaving a Steam review. If we cross the 500, that would be amazing. You don't have to write a novel, just a couple of words or a little meme why you think the game is fun. As usual, huge thanks to the lovely Discord-Community, who is extremely helpful and creative to give feedback, post ideas, help brainstorming for new content and report bugs. Everybody is invited. Come nerd out with us! Enjoy wiring up the new version, let me know what you think in the comments or on the Discord. All the best from springtime Berlin, Luca
[ 2025-03-10 14:29:15 CET ] [ Original post ]
Dear tinkerers,
as usual thank you so much for playing Rogue Voltage in Early Access and welcome to this month's new players in the Discord (Come join, we're cool!). In the last 4 weeks we did a lot of restructuring under the hood to make the game systems more flexible. But because that's really uninteresting for you, we're shipping a bunch of new modules as well. We're exploring new design space in making modules care for status effects more. Also, if you haven't already, please consider leaving a Steam review - our next goal is the 500 reviews mark!
NEW MODULES:
a.k.a. the "bathroom era" of Rogue Voltage module design
- Kitchen Sink (drops in rare, try to make it work with the new Aggregates and Cooldown Redirector)
- Shower Head (drops in uncommon, replaces Crust Remover)
- Friendship Sensor (drops in rare, works great if the other character is fast)
- Pyro Aggregate (drops in uncommon, replaces Pyro Generator)
- Exploiting Turbocharger (drops in uncommon, replaces Passthrough-Turbo)
MODULE REDESIGNS:
- Nitrous Bottle (*muffled Fast and the Furious music playing in the background*)
- Nitrous Bottle Array (drops in rare)
- Generator Upgraders now also accept modules of type "Aggregate" as target.
LOOT TABLE REWORKS:
New modules in loot tables:
- New Universal to Universal Converter in rare
- New Toggled Grav. Nullifier in common
- Plasma-Combusting Amplifier loses overload in Level 2 uncommon
- Toggled Storage Charger slightly buffed
- Medikit is back in rare (from uncommon)
- Disassembler is back in uncommon (from common)
- Storm Cell downshifted to common (from uncommon)
UPCOMING FEATURES:
- More jinx and lucky charm modules (ETA: April/May)
- New ice biome (ETA: May/June)
PLEASE CONSIDER LEAVING A STEAM REVIEW
Thank all of you so much to everybody who left a review already. If you're having fun with Rogue Voltage, please consider leaving a Steam review. If we cross the 500, that would be amazing. You don't have to write a novel, just a couple of words or a little meme why you think the game is fun. As usual, huge thanks to the lovely Discord-Community, who is extremely helpful and creative to give feedback, post ideas, help brainstorming for new content and report bugs. Everybody is invited. Come nerd out with us! Enjoy wiring up the new version, let me know what you think in the comments or on the Discord. All the best from springtime Berlin, Luca
[ 2025-03-10 14:29:15 CET ] [ Original post ]
Rogue Voltage
Horizont Computergrafik
Developer
Horizont Computergrafik
Publisher
1970-01-01
Release
Game News Posts:
41
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(339 reviews)
Public Linux Depots:
- [0 B]
Construct your abilities from specialized modules. Some generate energy, some modify or store it and others turn it into effects. Build powerful structures to zap your enemies or conserve charge in batteries for moments of need.
Every combat turn poses tactical challenges where to direct your energy: Into your blaster module to harm the monsters? Into a decelerator to control the timeline? Should you crack a healing potion? Or do you store it in a battery and prepare an even more ambitious move next turn?
In this shattered world, cause and effect are out of joint. Master the art of Gravitonics to move turns forward or backward in time: Dodge volcano eruptions and lightning strikes, slip before your enemies or throw them into a devastating Grav-Spike.
Your adventure leads you through a variety of biomes where tricky groups of enemies try to ruin your day. Compose and patch up your racks wisely to deal with procedurally generated and progressively dangerous threats.
GAMEBILLET
[ 5975 ]
GAMERSGATE
[ 1742 ]
MacGamestore
[ 1755 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB