
Construct your abilities from specialized modules. Some generate energy, some modify or store it and others turn it into effects. Build powerful structures to zap your enemies or conserve charge in batteries for moments of need.


Every combat turn poses tactical challenges where to direct your energy: Into your blaster module to harm the monsters? Into a decelerator to control the timeline? Should you crack a healing potion? Or do you store it in a battery and prepare an even more ambitious move next turn?


In this shattered world, cause and effect are out of joint. Master the art of Gravitonics to move turns forward or backward in time: Dodge volcano eruptions and lightning strikes, slip before your enemies or throw them into a devastating Grav-Spike.


Your adventure leads you through a variety of biomes where tricky groups of enemies try to ruin your day. Compose and patch up your racks wisely to deal with procedurally generated and progressively dangerous threats.


[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/42646977/6d36c02fa62ffac98417f2eb5a26553d33b762ab.png\"][/img]
Dear tinkerers,
as usual, thank you so much for playing Rogue Voltage in Early Access. We are well on our way to the version 1.0 and your feedback is helping a lot.
Only 56 Steam reviews left (!!) until we can push for \"Overwhelmingly Positive\". If you\'re reading this and you\'ve been enjoying the game and you haven\'t left a review yet, it would be incredibly helpful if you took a minute and wrote a couple of lines!
This last month I\'ve been mostly concerned with overhauling UX and controller support, trying to push for a smooth experience on controller and Steam Deck.
UX:
Player character selection screen is now more responsive and user-friendly when playing with controller
[/*]Further reducing the number of \"Select next module to fire\" queries to disrupt the flow less
[/*]Minimally increased firing sequence pace by getting rid of unused frame waits.
[/*]Cleaned up ?-Event UI
[/*]Modules save their last target when playing with controller for quicker interaction, esp. with repeating weapons
[/*]
GAMEPLAY CHANGES:
Grav. Vacuum and Grav. Recoil are canceling each other out now when applied as upgrades to a module. More space for upgrades!
[/*]Centrifuge now takes 3 counters to produce another boost, but will produce as many boosts as possible
[/*]
NEW MODULES:
Huge Metal Fan\n[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/42646977/2f191b0cc92e901018ac0f2cd77135e8dda25a4b.png\"][/img]
[/*]Tricolor Sensor
[/*][img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/42646977/87cbb8ae573be418cd4ca0122e0ab7c3d3065c28.png\"][/img]
[/*]
VISUALS:
New animation sprites for volcano boss (finally), Sol, nomad, and time travel mech
[/*]
MODULE DROP TABLE TWEAKS:
Being offered meaningful modules options as loot is the most important thing for the fun of a run. We are continously iterating over the drop tables to balance out power level and pick rates.
There\'s a straight-up amplifier in rare now. The slow one is downshifted to uncommon
[/*]Cooldown Redirector downshifted from uncommon to common
[/*]
BUGFIXES:
Gradually fixing bugs and edge cases related to modules not becoming locked
[/*]Fixed Nitrous Dispenser targeting passthrough modules that have already acted this turn
[/*]Lightning damage indicator on timeline is now working properly
[/*]
KNOWN BUGS:
There are still some rare but major hard locks. \nIf you encounter one of them, i\'d appreciate it a lot if you\'d join the Discord and post your Player log (found at %USERPROFILE%\\\\AppData\\\\LocalLow\\\\HorizontComputergrafik\\\\RogueVoltage\\\\Player.log)
[/*]
THANK YOU FOR PLAYING ROGUE VOLTAGE
As usual, huge thanks to the amazing Discord-Community , who is extremely helpful and creative to give feedback, post ideas, help brainstorming for new content and report bugs. Everybody is invited, come nerd out with us!
Enjoy wiring up the new version. Let me know what you think in the comments or on the Discord.
All the best from windy autumn Berlin,
Luca
[ 6372 ]
[ 5870 ]
[ 1265 ]
[ 1943 ]
[ 986 ]















