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LESSGOOOO!
This is an update I've been personally very excited for.
I've wanted proximity voice chat from the start because sitting in a Discord voice chat and playing just isn't the same as hearing your friend go silent after they've been killed or having people fade into the distance. And let's be honest, it's really hard to play the game when you can't communicate with your teammates.
Unfortunately voice chat is really hard to show in screenshots so I'll show some GUI elements of it. To really see it in action you'll have to play with some friends.
But adding proximity voice chat isn't the only thing added in this update.
Say hello to the new and improve Eighteenth Street outside:
The houses felt a bit lifeless, so we added some ambience particles:
See if you can spot them!
Another thing that should help bring the houses to life is the addition of some more paintings! Here is one such example:
Another environmental change - Depth of field:
It's super noticeable in the lobby but in game it's much more subtle in the houses.
Something else that you may not notice:
Walking and sprinting particles!
And, something that should have happened ages ago:
You can see your own shadow!
Anyway that raps up all the changes that I have pictures for. Here are some other changes:
- Fixed player animations
- Fixed spirit box talking when ghost is captured
- Fixed foyer room collider
- Add versioning display to pause menu
- Enable shadows in lobby world
- Fix sanity bugs
- Fixed ghost hunting when only dead players are inside
- Make hallucinations less random and more consistent
- Tweaked environment settings (incl. fog)
- Fixes plates clipping into objects
- More paintings
- Add view bobbing
- Footsteps pitch change when sprinting
- Dead players see each other
- Track captured ghosts
- Fix achievement tracking issue
- Fixed bad FPS causing slow movement
- Optimise models
- Add dropped item particles
- Changed item holding position
- Add grass and bushes and trees to Eighteenth Street
- Add physics TPS config option
- Better localisation system
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