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THE LONG DARK SANDBOX HOTFIXED to v.426
* Fixed rare crash when bullet raycast hit an object * Fixed rare crash when clicking rapidly when throwing a Torch or Flare * Fixed rare crash when examining inventory items
* Add Bandage to starting player items in Hunted * Updated icons for Old Man's Beard items (harvestable item and crafted Treatment) * Added translations for all remaining non-localized strings from 424 launch
* Fixed issue with not being able to dismiss save failure popup using gamepad * Fixed issue with saved Journals not showing written notes, skills or collectibles. * Fixed issue with resolutions passed from command line not being used. This fixes issue with game not running multiscreen for some players. * Fixed issue with not being able to rebind key when mouse hovered over input field * Fixed issue with some UI actions not being possible when using a Steam Controller * Fixed issue with all Experience Mode icons being highlighted on death screen stats * Fixed issue with First Aid UI not updating if affliction list changes while screen is active * Fixed issue with Hypothermia and Frostbite Risk percentages not showing up on icons * Fixed issue where female survivor slot could be used when male survivor slot was highlighted * Fixed issue with Hunger/Thirst arrows sometimes pointing wrong direction * Fixed issue with mouse pointer flickering on screen when opening a can in Fire UI * Fixed issue with TOD indicator not showing up in Status UI * Fixed issue with TOD indicator shifting turing Harvesting * Fixed issue with background blur disappearing in Harvest UI when aborting a harvest * Fixed issue with camera switching when pushing LS on gamepad when in Quartering UI * Fixed issue with non-functional Harvest option showing up when on Quartering UI * Fixed issue with hand sometimes not syncing correctly with lantern in first person * Fixed issue with some trees having incorrect lighting (most noticeable at night) * Fixed issue with gamepad navigation on Clothing UI * Fixed issue with Quit button on death screen having dark text * Fixed issue with encumbered icon overlapping full screen UI * Fixed issue with scroll audio playing unnecessarily on Clothing and Crafting UI * Fixed issue with Lantern sometimes not equipping after leaving a UI screen * Use LT/RT instead of LB/RB for top level navigation in Fire UI ### END OF CHANGELIST ### Thank you for reading. If you find additional bugs while playing, please report them in our Public Bug Database at: https://hinterlandgames.atlassian.net/projects/TLDP/ - The Hinterland Team
[ 2017-06-15 00:34:25 CET ] [ Original post ]
Hello community,
We've just released a Hotfix to FAITHFUL CARTOGRAPHER, bringing the game to v.426 and addressing a variety of issues, outlined below.
CHANGELIST
CRASH MITIGATION
* Fixed rare crash when bullet raycast hit an object * Fixed rare crash when clicking rapidly when throwing a Torch or Flare * Fixed rare crash when examining inventory items
CHANGES
* Add Bandage to starting player items in Hunted * Updated icons for Old Man's Beard items (harvestable item and crafted Treatment) * Added translations for all remaining non-localized strings from 424 launch
BUGS
* Fixed issue with not being able to dismiss save failure popup using gamepad * Fixed issue with saved Journals not showing written notes, skills or collectibles. * Fixed issue with resolutions passed from command line not being used. This fixes issue with game not running multiscreen for some players. * Fixed issue with not being able to rebind key when mouse hovered over input field * Fixed issue with some UI actions not being possible when using a Steam Controller * Fixed issue with all Experience Mode icons being highlighted on death screen stats * Fixed issue with First Aid UI not updating if affliction list changes while screen is active * Fixed issue with Hypothermia and Frostbite Risk percentages not showing up on icons * Fixed issue where female survivor slot could be used when male survivor slot was highlighted * Fixed issue with Hunger/Thirst arrows sometimes pointing wrong direction * Fixed issue with mouse pointer flickering on screen when opening a can in Fire UI * Fixed issue with TOD indicator not showing up in Status UI * Fixed issue with TOD indicator shifting turing Harvesting * Fixed issue with background blur disappearing in Harvest UI when aborting a harvest * Fixed issue with camera switching when pushing LS on gamepad when in Quartering UI * Fixed issue with non-functional Harvest option showing up when on Quartering UI * Fixed issue with hand sometimes not syncing correctly with lantern in first person * Fixed issue with some trees having incorrect lighting (most noticeable at night) * Fixed issue with gamepad navigation on Clothing UI * Fixed issue with Quit button on death screen having dark text * Fixed issue with encumbered icon overlapping full screen UI * Fixed issue with scroll audio playing unnecessarily on Clothing and Crafting UI * Fixed issue with Lantern sometimes not equipping after leaving a UI screen * Use LT/RT instead of LB/RB for top level navigation in Fire UI ### END OF CHANGELIST ### Thank you for reading. If you find additional bugs while playing, please report them in our Public Bug Database at: https://hinterlandgames.atlassian.net/projects/TLDP/ - The Hinterland Team
[ 2017-06-15 00:34:25 CET ] [ Original post ]
The Long Dark
Hinterland Studio Inc.
Developer
Hinterland Studio Inc.
Publisher
2017-08-01
Release
Game News Posts:
251
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(94144 reviews)
The Game includes VR Support
Public Linux Depots:
- The Long Dark Depot (Linux) [2.24 G]
- TLD Dev Depot (Linux) [5.42 G]
- DLC01Linux [721.27 M]
- The Long Dark: Wintermute Linux DLC [8.16 G]
- The Long Dark: Tales from the Far Territory Linux DLC [728.71 M]
Available DLCs:
- The Long Dark: Tales from the Far Territory
- The Long Dark: WINTERMUTE
***THE LONG DARK IS AN EARLY ACCESS TITLE. THE SANDBOX IS IN A CONSTANT STATE OF IMPROVEMENT, AND IT ISN'T FINISHED. BUYING THE LONG DARK ON EARLY ACCESS SUPPORTS OUR ABILITY TO CONTINUE IMPROVING THE GAME. FOR MORE INFORMATION, REFER TO THE EARLY ACCESS INFORMATION ABOVE.***
With an average of 3-4 updates per month, The Long Dark is in a state of constant improvement. We have released over 75 updates since bringing the game to Early Access. Updates typically include new gameplay, tuning, new areas, items, and visual improvements. We are constantly improving the game based on our iterative development process, with input from the community.
Please note that the Early Access price provides immediate access to the Sandbox Mode, and includes the cost of Season One episodes of the Story Mode, the first of which will be available at the game's full launch.
The Long Dark is brought to you by Hinterland Studio, an independent game developer comprised of industry veterans with significant credits on many renowned series including Far Cry, Red Faction, Saints Row, God of War, Mass Effect, Knights of the Old Republic, Dragon Age, Company of Heroes, and many others. The Long Dark is the team's first attempt to create a unique and thought-provoking independent game that pushes the boundaries of the medium.
We appreciate your support of our efforts!
What is The Long Dark?
The Long Dark is a thoughtful, exploration-survival experience that challenges solo players to think for themselves as they explore an expansive frozen wilderness. There are no zombies -- only you, the cold, and everything Mother Nature can throw at you.Current Game Features
The Early Access version of The Long Dark features the game’s non-narrative Survival Sandbox mode. The game will leave Early Access one we launch Episode One of our Story Mode. All Season One episodes are included in the cost of Early Access.- No hand holding! The game challenges players to think for themselves by providing the information but never the answers. You have to earn the right to survive.
- Permadeath! See how long you can survive, check your standing on the global Leaderboards, then head back in and push yourself to survive longer.
- Monitor your Calorie count, Hunger and Thirst, Fatigue, and Body Temperature. Maintain your overall Condition if you want to survive. Let yourself weaken and any small threat may lead to your death.
- Over 30 square kms of wilderness to explore (and with more regions coming!). Mystery Lake, Coastal Highway, Desolation Point, Pleasant Valley, and more, all interconnected and each with dozens of explorable locations.
- Dynamic weather, wildlife, and time of day, all with an impact on how you choose to survive.
- Over 100 gear items including clothing, tools like hatchets and rifles, first aid equipment, foodstuffs, light sources like lanterns and flares, and firestarting equipment.
- Hunt Deer, Snare Rabbits, and watch for Crows as they can signify the presence of animal, or human, corpses that can be vital sources of Supplies. Wolves are territorial and will defend their territory, or stalk you if they catch your scent. If you let them get too close, you may find yourself in a desperate struggle to survive. Be on the lookout for Black Bears, as they roam the landscape in search of food.
- Harvest Wood for fuel, maintain your Gear and Clothing, and keep your Knife, Hatchet, and Rifle in top shape as they will save your life!
- Harvest Medicinal plants like Old Man's Beard Lichen, Rose Hips, Reishi Mushrooms.
- Deep First Aid system featuring many afflictions including: Sprains, Blood Loss, Infection Risk, Infection, Food Poisoning, Dysentery, and more.
- Craft Snares, First Aid items, Repair your Clothing and Tools, and Harvest raw materials from the environment, as you do your best to become self-sufficient.
- ...and much more!
Ongoing Development
With an average of 3-4 updates per month, The Long Dark is in a state of constant improvement. We have released over 75 updates since bringing the game to Early Access. Updates typically include new gameplay, tuning, new areas, items, and visual improvements. We are constantly improving the game based on our iterative development process, with input from the community.
Please note that the Early Access price provides immediate access to the Sandbox Mode, and includes the cost of Season One episodes of the Story Mode, the first of which will be available at the game's full launch.
The Hinterland Team
The Long Dark is brought to you by Hinterland Studio, an independent game developer comprised of industry veterans with significant credits on many renowned series including Far Cry, Red Faction, Saints Row, God of War, Mass Effect, Knights of the Old Republic, Dragon Age, Company of Heroes, and many others. The Long Dark is the team's first attempt to create a unique and thought-provoking independent game that pushes the boundaries of the medium.
We appreciate your support of our efforts!
MINIMAL SETUP
- OS: SteamOS or Ubuntu 16.04 or 17.04
- Processor: Dual-Core Intel i5 CPU @ 2GHz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel 4xxx Series w/ 512MB VRAM or better
- Storage: 7 GB available space
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