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Hello community,
We hotfixed The Long Dark to v1.52 [48486].
If you still encounter issues while playing The Long Dark please visit our Support Portal.
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CHANGELIST v1.52 [48486]
KNOWN ISSUES CURRENTLY UNDER INVESTIGATION
*[Survival Mode] Arrows deflecting incorrectly off soft surfaces
*[Survival Mode] Arrows being pushed through ground in certain scenarios
*[Survival Mode] Arrows becoming stuck in the air after being fired
GENERAL FIXES
*General performance improvements across the game.
*Fixed issue where players could be pushed off ledges or through the world by an invisible bubble, including when traversing the exterior of Carter Dam.
*Fixed issue causing wildlife to become stuck and run in place in various areas.
GENERAL ART FIXES
*[Enviro] Numerous optimizations to improve performance.
*[Enviro] Fixed numerous issues causing players to become stuck in the environment.
*[Enviro] Fixed numerous issues allowing the player to get outside of the intended play area.
*[Enviro] Fixed numerous issues causing clipping and floating objects.
*[Enviro] Fixed issue causing an unintended low-res texture in Carter Dam.
*[Art] Fixed issue causing a stretched texture on large Water bottles.
USER INTERFACE FIXES
*[UI] Fixed issues causing typos in some subtitles.
*[UI] Fixed issue where players were unable to use a controller button/keyboard key to access the "More Info" option when viewing the Journal.
*[UI] Updated Revolver description flavour text.
*[UI] Added flavour description text to Revolver Small Arms Handbook.
*[UI] Fixed issue causing missing Duration Remaining UI label on the Headache status.
*[UI] Fixed issue causing HUD status indicators to appear on Load Screens, if the status was triggered immediately before a scene transition.
*[UI] Updated HUD placement to avoid overlapping messages.
*[UI] Fixed issue causing the Improvised Head Wrap to appear incorrectly on the Clothing screen when combined with a second Hat layer.
*[UI] Fixed issue causing the player to become stuck in the New Game menu if they had more than the max saves allowed across all game modes.
*[UI] Fixed issue causing the UI to display more Fuel than was actually available, due to a rounding error.
*[UI] Updated Rabbit Carcass flavour text description to account for all harvest states.
*[UI] Fixed issue causing the End Credits to pause when finished and waiting for player input.
WINTERMUTE FIXES
*[WINTERMUTE] Fixed a typo in the Mystery Lake & Area pamphlet Knowledge Item.
*[WINTERMUTE] Fixed issue that kept the Reishi Mushroom tooltip from appearing after collecting Reishi Mushrooms.
*[WINTERMUTE] Fixed issue causing the Journal shortcut to remain visible on-screen when Sleeping after the plane crash in Episode One.
SURVIVAL MODE
*[Survival Mode] Fixed screen blurring after firing your last arrow.
*[Survival mode] Fixed issue where players were unable to climb up and dismount the rope outside an Ice Cave entrance in Hushed River Valley.
*[Survival Mode] Tuned damage dealt to Bears and Moose when using the Revolver.
*[Whiteout Challenge] Fixed issue causing new items to appear in the Quonset gas station at the start of the Challenge.
*[Custom Mode] Updated Wildlife Respawn Frequency tooltip description to match intended behaviour.
ALL GAME MODES
*[All] Fixed issue where players couldnt interact with the world while reloading a weapon.
*[All] Fixed rare issue that would cause players to become stuck if grabbing a Rabbit while holding a gear item from their Backpack.
*[All] Fixed rare crash that would occur when taking High Resolution screenshots.
###END OF RELEASE NOTES###
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