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The Long Dark Hotfixed to V1.61 [55716]

Hello community, Weve released our first hotfix following the launch of Episode Three - v1.61 [55716]. Weve addressed a number of issues specific to Episode Three, added Lost and Found boxes to all regions, and fixed the lighting issues some players were experiencing. Lighting should now be closer to what you experienced in Steadfast Ranger. Note: This change list may contain spoilers! If you still encounter issues while playing The Long Dark please visit our Support Portal. To stay-up-to-date with news and information about The Long Dark and Hinterland, sign up for our newsletter and follow us on Twitter ( Game | Studio ). If you have any other questions or are just curious to know more about the game, please also consider joining our weekly Milton Mailbag Q&A. Changelist v1.61 [55716] Gameplay * Added Lost and Found boxes to all regions. * Fixed issue that caused animations for crouching, opening drawers, and the swinging of the lantern to play slower than intended. * Fixed issue that caused animals to clip into the ground when the player sleeps. * Fixed issue that caused Bears to sometimes spawn under the map. UI/World/Art * Fixed issue that resulted in brightness to be incorrectly calculated. * Fixed visible seams on the Rural Region Houses. * Fixed Timber Wolves Morale bar resetting if they fled during the Tutorial. * Fixed missing collision on the Community Hall Sign. * Fixed stretched texture in the back of the Burnt Ridge Cave. * Fixed flickering on some rock edges in Pleasant Valley. * Fixed disappearing snow texture near the Shed in the Rural Region. * Re-enabled player placed light sources during a cinematic. Episode Three * Subtitle and localization tuning. * Polish pass through the episode. * Fixed issue preventing Timber Wolves from transitioning to and from Aurora state. * Fixed being able to run while carrying a survivor after trying to place them and then opening and closing the inventory. * Fixed issue that caused a currently carried Survivor to disappear when manually saving and loading in the Community Hall. * Fixed issue that caused Mollys photo to change size after its picked up. * Fixed cinematic playing from an incorrect angle when arriving at the plane crash site from a specific direction. * Staggered animation will no longer play when exiting or entering a location, while triggering dialogue. * Fixed missing collision on some of the plane seats at the crash site. * Fix to prevent Astrids arm from popping into place after closing the Diagnosis UI. * Fixed rare issue that caused Weather effects and the skybox to disappear after exiting a cinematic. ###END OF RELEASE NOTES###


[ 2019-10-28 07:11:54 CET ] [ Original post ]

The Long Dark
Hinterland Studio Inc. Developer
Hinterland Studio Inc. Publisher
2017-08-01 Release
Game News Posts: 251
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (94144 reviews)
The Game includes VR Support
Public Linux Depots:
  • The Long Dark Depot (Linux) [2.24 G]
  • TLD Dev Depot (Linux) [5.42 G]
  • DLC01Linux [721.27 M]
  • The Long Dark: Wintermute Linux DLC [8.16 G]
  • The Long Dark: Tales from the Far Territory Linux DLC [728.71 M]
Available DLCs:
  • The Long Dark: Tales from the Far Territory
  • The Long Dark: WINTERMUTE
***THE LONG DARK IS AN EARLY ACCESS TITLE. THE SANDBOX IS IN A CONSTANT STATE OF IMPROVEMENT, AND IT ISN'T FINISHED. BUYING THE LONG DARK ON EARLY ACCESS SUPPORTS OUR ABILITY TO CONTINUE IMPROVING THE GAME. FOR MORE INFORMATION, REFER TO THE EARLY ACCESS INFORMATION ABOVE.***

What is The Long Dark?

The Long Dark is a thoughtful, exploration-survival experience that challenges solo players to think for themselves as they explore an expansive frozen wilderness. There are no zombies -- only you, the cold, and everything Mother Nature can throw at you.

Current Game Features

The Early Access version of The Long Dark features the game’s non-narrative Survival Sandbox mode. The game will leave Early Access one we launch Episode One of our Story Mode. All Season One episodes are included in the cost of Early Access.


  • No hand holding! The game challenges players to think for themselves by providing the information but never the answers. You have to earn the right to survive.
  • Permadeath! See how long you can survive, check your standing on the global Leaderboards, then head back in and push yourself to survive longer.
  • Monitor your Calorie count, Hunger and Thirst, Fatigue, and Body Temperature. Maintain your overall Condition if you want to survive. Let yourself weaken and any small threat may lead to your death.
  • Over 30 square kms of wilderness to explore (and with more regions coming!). Mystery Lake, Coastal Highway, Desolation Point, Pleasant Valley, and more, all interconnected and each with dozens of explorable locations.
  • Dynamic weather, wildlife, and time of day, all with an impact on how you choose to survive.
  • Over 100 gear items including clothing, tools like hatchets and rifles, first aid equipment, foodstuffs, light sources like lanterns and flares, and firestarting equipment.
  • Hunt Deer, Snare Rabbits, and watch for Crows as they can signify the presence of animal, or human, corpses that can be vital sources of Supplies. Wolves are territorial and will defend their territory, or stalk you if they catch your scent. If you let them get too close, you may find yourself in a desperate struggle to survive. Be on the lookout for Black Bears, as they roam the landscape in search of food.
  • Harvest Wood for fuel, maintain your Gear and Clothing, and keep your Knife, Hatchet, and Rifle in top shape as they will save your life!
  • Harvest Medicinal plants like Old Man's Beard Lichen, Rose Hips, Reishi Mushrooms.
  • Deep First Aid system featuring many afflictions including: Sprains, Blood Loss, Infection Risk, Infection, Food Poisoning, Dysentery, and more.
  • Craft Snares, First Aid items, Repair your Clothing and Tools, and Harvest raw materials from the environment, as you do your best to become self-sufficient.
  • ...and much more!

Ongoing Development


With an average of 3-4 updates per month, The Long Dark is in a state of constant improvement. We have released over 75 updates since bringing the game to Early Access. Updates typically include new gameplay, tuning, new areas, items, and visual improvements. We are constantly improving the game based on our iterative development process, with input from the community.

Please note that the Early Access price provides immediate access to the Sandbox Mode, and includes the cost of Season One episodes of the Story Mode, the first of which will be available at the game's full launch.

The Hinterland Team


The Long Dark is brought to you by Hinterland Studio, an independent game developer comprised of industry veterans with significant credits on many renowned series including Far Cry, Red Faction, Saints Row, God of War, Mass Effect, Knights of the Old Republic, Dragon Age, Company of Heroes, and many others. The Long Dark is the team's first attempt to create a unique and thought-provoking independent game that pushes the boundaries of the medium.

We appreciate your support of our efforts!

MINIMAL SETUP
  • OS: SteamOS or Ubuntu 16.04 or 17.04
  • Processor: Dual-Core Intel i5 CPU @ 2GHz+Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel 4xxx Series w/ 512MB VRAM or better
  • Storage: 7 GB available space
GAMEBILLET

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6.0$ (70%)
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9.99$ (50%)
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8.99$ (40%)

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