





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello community, Weve released hotfix 1.62 [55870]. With this release weve continued to address a number of issues specific to Episode Three as well as issues with the Crafting Menu, Wolf behaviors and numerous world art issues. If you encounter any issues while playing The Long Dark please visit our Support Portal. To stay-up-to-date with news and information about The Long Dark and Hinterland, sign up for our newsletter and follow us on Twitter (Game | Studio ). If you have any other questions or are just curious to know more about the game, please also consider joining our weekly Milton Mailbag Q&A. Gameplay * Fixed an issue that caused Wolf pathfinding to become confused after a decoy was dropped in certain scenarios. * Fixed the distance which Wolves can grab decoys. * Added further checks to prevent Wolves from attacking players through objects. * Fixed an issue that prevented players from dropping a decoy from the Radial Menu. * Fixed animation popping during the Wolf Struggle Animation while holding a Revolver. * Fixed Bears resetting to their dens after loading a save. * Fixed an exploit that allowed players to craft arrows even if there was time remaining. UI/World/Art * General polish throughout the world. * Added a third digit to imperial values to prevent rounding errors. * Fixed missing shadows from Fridges. * Fixed missing quantity when crafting. * Fixed Tool Selection not appearing when crafting arrows. * Fixed materials being consumed when cancelling crafting. * Fixed flames disappearing on pre-placed fires after exiting and reloading the game. Episode Three * Polish pass through the episode. * Survivor stats now displayed while passing time. * Added map icon for Survivors dropped by the player. * Fixed numerous areas the player could become stuck. * Fixed being unable to place the third rescued Survivor in some scenarios. * Gwen can no longer die after completing her mission. * Fixed issue that caused players to be forced out of aim when attacked by a Timberwolf. * Adjusted the size of Wades campfire. * Adjusted the distance which Timberwolves will hold ground when the player is holding a lit Marine Flare. * Fixed Timberwolves howling more than intended. * Fixed Timberwolf corpses resetting after transitioning indoors. * Fixed player position changing when exiting Diagnosis. * Fixed incorrect location being displayed when viewing information on the Load Screen. ###END OF RELEASE NOTES###
[ 6078 ]
[ 1321 ]
[ 4049 ]