Hello community, Weve released hotfix 1.66 [57718]. In this release, weve focused on addressing a number of world art issues found in the Bleak Inlet region, as well as resolving several Predator AI and Quality of Life issues. If you encounter any issues while playing The Long Dark please visit our Support Portal. To stay up-to-date with news and information about The Long Dark and Hinterland, sign up for our newsletter and follow us on Twitter (Game | Studio ). If you have any other questions or are just curious to know more about the game, please also consider joining our weekly Milton Mailbag Q&A. CHANGELIST v1.66 [57718] GENERAL ART FIXES
- [Enviro] Fixed numerous areas in Bleak Inlet where the Player could become stuck.
- [Enviro] Polish pass on locations in Bleak Inlet where the Player could get outside of the intended play.
- [Enviro] Fixed clipping and floating objects located throughout the Bleak Inlet region.
- [Enviro] Removed various instances of invisible collision found in Bleak Inlet.
- [Enviro] Survivors will now become wet if standing in, or near a waterfall found in the Bleak Inlet region.
- [Envrio] Wolves will no longer appear to flicker when walking along the docks in the Bleak Inlet.
- [Enviro] Removed Weak Ice location that was unintentionally placed on land in the Forlorn Muskeg.
- [UI] Saves now correctly display Region text for Bleak Inlet.
- [UI] Crafting Time now updates to show the selected tool, instead of the most efficient tool.
- [WINTERMUTE] Timberwolf carcasses no longer disappear if the Player saves, then reloads.
- [WINTERMUTE] Fixed issue that could unintentionally cutoff dialogue.
- [Challenge] Fixed issue that rewarded the Nomad Badge when completing the Whiteout Challenge.
- [Challenge] Nomad Badge now correctly rewarded when completing the Nomad Challenge.
- [Challenge] Challenge Mastery achievement now unlocks as soon the Player has earned it.
- [Survival] Timberwolves will now hunt prey, as intended.
- [Custom Mode] Revolvers option updated to Revolver Availability for consistency.
- [Gameplay] Fixed a crash that could occur when entering the Snow Shelter, when using a controller.
- [Gameplay] Sewing Kits no longer lose condition when harvesting Clothing.
- [AI] Predators will no longer flee from Survivors who are atop a sloped hill.
- [AI] Added additional line of sight check to Timberwolves, to prevent attacks through walls and out of reach locations.
- [AI] Timberwolves will now break-off their attack if a Marine Flare is lit, before the struggle occurs.
- [AI] Timberwolves can no longer flee to excessive distances.
- [Gameplaye] Fixed a crash that could occur on some save files when loading into Bleak Inlet.
- [PS4] Fixed HDR lighting in the Hunters Lodge and Grey Mothers House.
- [PS4] Fixed missing music for some players.
[ 2019-12-13 18:01:07 CET ] [ Original post ]
🎮 Full Controller Support
- The Long Dark Depot (Linux) [2.24 G]
- TLD Dev Depot (Linux) [5.42 G]
- DLC01Linux [721.27 M]
- The Long Dark: Wintermute Linux DLC [8.16 G]
- The Long Dark: Tales from the Far Territory Linux DLC [728.71 M]
- The Long Dark: Tales from the Far Territory
- The Long Dark: WINTERMUTE
What is The Long Dark?
The Long Dark is a thoughtful, exploration-survival experience that challenges solo players to think for themselves as they explore an expansive frozen wilderness. There are no zombies -- only you, the cold, and everything Mother Nature can throw at you.Current Game Features
The Early Access version of The Long Dark features the game’s non-narrative Survival Sandbox mode. The game will leave Early Access one we launch Episode One of our Story Mode. All Season One episodes are included in the cost of Early Access.- No hand holding! The game challenges players to think for themselves by providing the information but never the answers. You have to earn the right to survive.
- Permadeath! See how long you can survive, check your standing on the global Leaderboards, then head back in and push yourself to survive longer.
- Monitor your Calorie count, Hunger and Thirst, Fatigue, and Body Temperature. Maintain your overall Condition if you want to survive. Let yourself weaken and any small threat may lead to your death.
- Over 30 square kms of wilderness to explore (and with more regions coming!). Mystery Lake, Coastal Highway, Desolation Point, Pleasant Valley, and more, all interconnected and each with dozens of explorable locations.
- Dynamic weather, wildlife, and time of day, all with an impact on how you choose to survive.
- Over 100 gear items including clothing, tools like hatchets and rifles, first aid equipment, foodstuffs, light sources like lanterns and flares, and firestarting equipment.
- Hunt Deer, Snare Rabbits, and watch for Crows as they can signify the presence of animal, or human, corpses that can be vital sources of Supplies. Wolves are territorial and will defend their territory, or stalk you if they catch your scent. If you let them get too close, you may find yourself in a desperate struggle to survive. Be on the lookout for Black Bears, as they roam the landscape in search of food.
- Harvest Wood for fuel, maintain your Gear and Clothing, and keep your Knife, Hatchet, and Rifle in top shape as they will save your life!
- Harvest Medicinal plants like Old Man's Beard Lichen, Rose Hips, Reishi Mushrooms.
- Deep First Aid system featuring many afflictions including: Sprains, Blood Loss, Infection Risk, Infection, Food Poisoning, Dysentery, and more.
- Craft Snares, First Aid items, Repair your Clothing and Tools, and Harvest raw materials from the environment, as you do your best to become self-sufficient.
- ...and much more!
Ongoing Development
With an average of 3-4 updates per month, The Long Dark is in a state of constant improvement. We have released over 75 updates since bringing the game to Early Access. Updates typically include new gameplay, tuning, new areas, items, and visual improvements. We are constantly improving the game based on our iterative development process, with input from the community.
Please note that the Early Access price provides immediate access to the Sandbox Mode, and includes the cost of Season One episodes of the Story Mode, the first of which will be available at the game's full launch.
The Hinterland Team
The Long Dark is brought to you by Hinterland Studio, an independent game developer comprised of industry veterans with significant credits on many renowned series including Far Cry, Red Faction, Saints Row, God of War, Mass Effect, Knights of the Old Republic, Dragon Age, Company of Heroes, and many others. The Long Dark is the team's first attempt to create a unique and thought-provoking independent game that pushes the boundaries of the medium.
We appreciate your support of our efforts!
- OS: SteamOS or Ubuntu 16.04 or 17.04
- Processor: Dual-Core Intel i5 CPU @ 2GHz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel 4xxx Series w/ 512MB VRAM or better
- Storage: 7 GB available space
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