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Name

 The Long Dark 

 

Developer

 Hinterland Studio Inc. 

 

Publisher

 Hinterland Studio Inc. 

 

Tags

 Indie 

 Strategy 

 

Simulation 

 

Singleplayer 

Release

 2017-08-01 

 

Steam

 10,19€ 9,44£ 11,89$ / 66 % 

 

News

 236 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 2219 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/305620 

 

How long to Beat

Main Story + Extras

 43 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 1,000,000 .. 2,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 1106  

Average playtime (last 2 weeks)

 2081 

Median playtime (forever)

 495 

Median playtime (last 2 weeks)

 2081 

Public Linux depots

 The Long Dark Depot (Linux) [2.24 G] 


 TLD Dev Depot (Linux) [5.42 G] 


 DLC01Linux [721.27 M] 


 The Long Dark: Wintermute Linux DLC [8.16 G] 


 The Long Dark: Tales from the Far Territory Linux DLC [728.71 M] 


DLC

 The Long Dark: Tales from the Far Territory 


 The Long Dark: WINTERMUTE 




LINUX STREAMERS (30)
lockdonnenshadowsigynkabbiemangamingonlinux
grumpylinuxgamerpukka_gamingarchtoastywednsdy
seiferfyuquasarsevillask4zzi0uscanadianbluebeer
darkmavrikdrne119perlplayerq9c9p
followgravesteoreticstee1ratthecad
thestradusainus64shinragrieverlinuxgamestv
sirsamsaifreelikegnujujut8spookyzalost
ag10nsania_skliar




The Long Dark Hotfixed to V1.69 [57923]

Hello community,

Weve released our v1.69 Hotfix for Errant Pilgrim. If you encounter any issues while playing The Long Dark please visit our Support Portal.

To stay up-to-date with news and information about The Long Dark and Hinterland, sign up for our newsletter and follow us on Twitter (Game | Studio ).

If you have any other questions or are just curious to know more about the game, please also consider joining our weekly Milton Mailbag Q&A.

CHANGELIST v1.69 [57923]


GENERAL ART FIXES


  • [Enviro] All Regions - Fixed numerous areas where the Player could become stuck.
  • [Enviro] All Regions - Additional pass for locations where the Player could get outside of the intended play area.
  • [Enviro] All Regions - Fixed various clipping and floating objects.
  • [Enviro] Fixed unreachable Revolver that would spawn in the Workshop.
  • [Lighting] Light sources no longer appear overly bright when multiple lights are active.



UI

  • [UI] Updated missing subtitles for inspection comments, when playing as a male Survivor.
  • [UI] Added missing Map icons in the Bleak Inlet region.
  • [UI] Fixed Custom Mode setting for revolver availability when using Interloper as a base.
  • [UI] The Buff notification will now move out of view when aiming.
  • [UI] Fixed the colour of help text when hovering your cursor over heated items.



GAMEPLAY

  • [AI] Timberwolves will no longer freeze in place if they try to attack a target they cant pathfind to.
  • [AI] Wildlife will no longer attempt to dodge the Player, when they are far away from the Player.
  • [AI] Added check to prevent Predators from attacking players through Fishing Hut walls and closed doors.
  • [Animation] Pass on Timberwolves to fix numerous animation pops and hitches.
  • [Audio] When joining a pack, Timberwolf howls are no longer cut off or repeated.
  • [Challenges] Challenge Mastery now awarded as soon as its earned.
  • [Gameplay] Improved collision detection between thrown objects and wildlife.
  • [Gameplay] Fixed an issue that would cause Fishing Hut doors to swing further than intended.
  • [Gameplay] Fixed an issue that caused the Flashlight to turn on before the Aurora was fully active.
  • [Gameplay] Fixed an issue that caused arrows to become non-interactable, if the arrow deflected off an object or animal after being fired, and the Player reloaded or transitioned to a new area.
  • [Gameplay] Players will no longer get stuck after entering a pre-placed Snow Shelter.
  • [Gameplay] Pre-placed Snow Shelters no longer disappear upon reloading a save.
  • [Gameplay] The Gunpowder Can will no longer refill, when loading to a new area.
  • [Gameplay] Rosehip Tea and Reishi Tea now replenishes the correct amount of thirst, when drank.
  • [Gameplay] Increased amount of Gunpowder used, when using it as an accelerant, from 0.01 to 0.1.
  • [Gameplay] Medical Locker in Bleak Inlets Radio Tower no longer needs Bolt Cutters.
  • [Gameplay] Fixed non-interactive Workbench found in the cannery. It is now usable.


### END OF RELEASE NOTES ###


[ 2019-12-18 19:34:45 CET ] [ Original post ]