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TALES, PART TWO Released & THE LONG DARK UPDATED to Version 2.10

Hello Survivors, Today, we launched TALES FROM THE FAR TERRITORY Part Two: Signal Void. TALES FROM THE FAR TERRITORY features the first paid content for THE LONG DARK, significantly adding to the world of Great Bear Island and the game's core Survival foundation. New Parts will be added regularly over the course of the 12-month Expansion Pass campaign, featuring new Regions, new Gameplay, and new objective-based Tales. Each Part of TALES FROM THE FAR TERRITORY includes content that is exclusive to the Paid stream, plus free updates to Survival Mode. PART TWO: SIGNAL VOID

  • The first Tale, SIGNAL VOID: Requires an estimated 5+ hours to complete
  • Handheld Shortwave Radio: For use with Transponder Cache Gameplay
  • Transponder Cache Gameplay: Including the Handheld Shortwave, Transmitter sites, and trackable hidden Supply Caches
  • New Bunkers: Discovered as part of the Tale
  • Four new clothing items: The Hockey Jersey, Flight Jacket, Aviator Cap, and Technical Balaclava
  • New Surprise Accessory item: Only found as part of the Tale check out the update video to find out more!
A note for players on Interloper: Prepper Caches are have returned to the game, however, there will be no fully-stocked versions. The new Tale also isnt available on Interloper. PART TWO: FREE STREAM Along with the contents of Part Two for the paid Expansion Pass, the following free updates were applied to the base Survival game.
  • Fire-Hardened Arrows: Good for hunting small game
  • Enhanced Prepper Bunkers: Including visual updates, loot updates, and a spawn refresh. Prepper Bunkers are now spread out over more regions and there are more hatches than before, however only 3 are fully-stocked.
  • Enhanced Beachcombing: Watch for new loot and larger items after Blizzards
  • Acorns & more Oak Trees: Prepare and eat Acorns, or use them to make delicious Acorn Coffee
DETAILED RELEASE NOTES USER INTERFACE
  • UI - Added a unique Icon for Cured/Dried Guts.
  • UI - Updated the Insomnia affliction tooltip to reflect proper duration.
  • UI - Fixed an issue where Accessibility Options and Keyboard Bindings would reset after updating the game to a new version.
  • UI - Fixed an instance of debug text that would appear on the Map screen, after finding a Visor Note.
  • UI - Fixed an issue that prevented players from setting a custom Display Number in the Settings Menu, locking the game to the Primary Monitor.
  • UI - Added the correct Sawing text that displays when using the Hacksaw.
  • UI - Fixed an issue that caused the wrong audio to play when pressing the 'X' button on a Controller in the Crafting Menu.
  • UI - Fixed an issue that caused the "Back to Home" button to disappear when using a controller.
  • UI - Reviewed and adjusted translated text for TALES FROM THE FAR TERRITORY as needed.
ENVIRONMENT and AUDIO
  • Audio - Fixed an issue where wind sound effects would not play correctly when loading from a Save file.
  • Audio - Fixed an issue where wind was not being occluded while indoors, making it sound like the player was still outside.
  • Audio - Fixed an issue that would cause the wrong footstep sounds to play when walking on carpets.
  • Environment - Fixed terrian that could not be crossed near the Brittle Cave in the Forsaken Airfield.
  • Environment - Fixed floating items found inside Mystery Lake Trailers near the Carter Hydro Dam.
  • Environment - Fixed graphical texture issues found throughout Forsaken Airfield.
  • Environment - Fixed an invisible corpse found in the Carter Hydro Dam.
  • Environment - Fixed loot placement in one of the caves in Broken Railroad.
  • Environment - Fixed various floating objects found in the Forsaken Airfield.
  • Environment - Fixed visible texture seams found on some of the distant mountains in Broken Railroad.
  • Environment - Fixed an issue that would cause the Security Hut to become invisible at certain distances.
  • Environment - Fixed a light source in the Farm House in Pleasant Valley.
  • Environment - Fixed an issue that caused the Water Tower to pop-in unexpectedly in Mountain Town at certain distances.
  • Environment - Removed numerous locations where the player could become trapped in the environment throughout Forsaken Airfield.
  • Environment - Fixed low resolution textures found on the Safe in the Hydro Dam.
SURVIVAL
  • Gameplay - Updated Memento Cache Interloper Spawn Table, and fixed an issue with some Keys spawning for disabled Memento Caches. Please note that players might not see the fix in an existing save if they have already visited that location.
  • Gameplay - Fixed an issue that caused Cat Tails to have the incorrect weight, after being partially eaten.
  • Gameplay - Fixed an issue that would cause the player to teleport to a pre-placed Snow Shelter, if they saved and reloaded, while in a different Snow Shelter.
  • Gameplay - Fixed an issue that prevented the player from breaking down the Scrub Brush found in the Broken Railroad region.
  • Gameplay - Fixed an issue that could cause the player to shift vertically, if they saved the game while crouching.
  • Gameplay - Fixed an issue where spray-painted Markers would not appear correctly when applied to some trees.
  • Gameplay - Fixed an issue that caused cured Pelts to float above the ground.
  • Gameplay - Updated the Deer Pelt icon to better match the in-game item.
CHALLENGE MODES
  • The Hunted Part Two - Fixed an issue that caused the Old Bear to leave inconsistent blood trails.
  • The Hunted Part Two - Fixed an issue that caused the Hunted Part Two's journal text to disappear after reloading.
  • The Hunted Part Two - Fixed missing Rifle Ammo in the Camp Office.
  • Darkwalker - Fixed an issue that caused erroneous text to appear when completing the Darkwalker Challenge.
WINTERMUTE ** Please note that this section contains spoilers for WINTERMUTE. **
  • Episode 3 - Fixed an issue that allowed Players to inadvertently skip a cinematic during their first time watching it.
  • Episode 4 - Fixed issue that caused sound effects to be cut off after the end of a cinematic.
  • WINTERMUTE - Added missing Crafting icons.
MAC
  • Mac - Fixed an issue that prevented players from taking a screenshot using the F8 hotkey.
  • Mac - Fixed an issue that caused the Press any button and Loading text on load screens to appear very small on retina displays or other high-resolution monitors.
FURTHER INFORMATION For a list of known live issues, please click here. Please visit our Support Portal if you encounter any issues while playing the game. For additional news and information, dont forget to sign up for our newsletter and follow us on Twitter (Game | Studio). ### END OF RELEASE NOTES ###


[ 2023-03-30 17:23:15 CET ] [ Original post ]



The Long Dark
Hinterland Studio Inc.
  • Developer

  • Hinterland Studio Inc.
  • Publisher

  • 2017-08-01
  • Release

  • Indie Strategy Simulation Singleplayer
  • Tags

  • Game News Posts 244  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (92113 reviews)


  • Review Score

  • http://www.thelongdark.com
  • Website

  • https://store.steampowered.com/app/305620 
  • Steam Store

  • The Game includes VR Support



    The Long Dark Depot (Linux) [2.24 G]TLD Dev Depot (Linux) [5.42 G]DLC01Linux [721.27 M]The Long Dark: Wintermute Linux DLC [8.16 G]The Long Dark: Tales from the Far Territory Linux DLC [728.71 M]

  • Public Linux depots

  • The Long Dark: Tales from the Far Territory
    The Long Dark: WINTERMUTE
  • Available DLCs

  • ***THE LONG DARK IS AN EARLY ACCESS TITLE. THE SANDBOX IS IN A CONSTANT STATE OF IMPROVEMENT, AND IT ISN'T FINISHED. BUYING THE LONG DARK ON EARLY ACCESS SUPPORTS OUR ABILITY TO CONTINUE IMPROVING THE GAME. FOR MORE INFORMATION, REFER TO THE EARLY ACCESS INFORMATION ABOVE.***

    What is The Long Dark?

    The Long Dark is a thoughtful, exploration-survival experience that challenges solo players to think for themselves as they explore an expansive frozen wilderness. There are no zombies -- only you, the cold, and everything Mother Nature can throw at you.

    Current Game Features

    The Early Access version of The Long Dark features the game’s non-narrative Survival Sandbox mode. The game will leave Early Access one we launch Episode One of our Story Mode. All Season One episodes are included in the cost of Early Access.


    • No hand holding! The game challenges players to think for themselves by providing the information but never the answers. You have to earn the right to survive.
    • Permadeath! See how long you can survive, check your standing on the global Leaderboards, then head back in and push yourself to survive longer.
    • Monitor your Calorie count, Hunger and Thirst, Fatigue, and Body Temperature. Maintain your overall Condition if you want to survive. Let yourself weaken and any small threat may lead to your death.
    • Over 30 square kms of wilderness to explore (and with more regions coming!). Mystery Lake, Coastal Highway, Desolation Point, Pleasant Valley, and more, all interconnected and each with dozens of explorable locations.
    • Dynamic weather, wildlife, and time of day, all with an impact on how you choose to survive.
    • Over 100 gear items including clothing, tools like hatchets and rifles, first aid equipment, foodstuffs, light sources like lanterns and flares, and firestarting equipment.
    • Hunt Deer, Snare Rabbits, and watch for Crows as they can signify the presence of animal, or human, corpses that can be vital sources of Supplies. Wolves are territorial and will defend their territory, or stalk you if they catch your scent. If you let them get too close, you may find yourself in a desperate struggle to survive. Be on the lookout for Black Bears, as they roam the landscape in search of food.
    • Harvest Wood for fuel, maintain your Gear and Clothing, and keep your Knife, Hatchet, and Rifle in top shape as they will save your life!
    • Harvest Medicinal plants like Old Man's Beard Lichen, Rose Hips, Reishi Mushrooms.
    • Deep First Aid system featuring many afflictions including: Sprains, Blood Loss, Infection Risk, Infection, Food Poisoning, Dysentery, and more.
    • Craft Snares, First Aid items, Repair your Clothing and Tools, and Harvest raw materials from the environment, as you do your best to become self-sufficient.
    • ...and much more!

    Ongoing Development


    With an average of 3-4 updates per month, The Long Dark is in a state of constant improvement. We have released over 75 updates since bringing the game to Early Access. Updates typically include new gameplay, tuning, new areas, items, and visual improvements. We are constantly improving the game based on our iterative development process, with input from the community.

    Please note that the Early Access price provides immediate access to the Sandbox Mode, and includes the cost of Season One episodes of the Story Mode, the first of which will be available at the game's full launch.

    The Hinterland Team


    The Long Dark is brought to you by Hinterland Studio, an independent game developer comprised of industry veterans with significant credits on many renowned series including Far Cry, Red Faction, Saints Row, God of War, Mass Effect, Knights of the Old Republic, Dragon Age, Company of Heroes, and many others. The Long Dark is the team's first attempt to create a unique and thought-provoking independent game that pushes the boundaries of the medium.

    We appreciate your support of our efforts!
    MINIMAL SETUP
    • OS: SteamOS or Ubuntu 16.04 or 17.04
    • Processor: Dual-Core Intel i5 CPU @ 2GHz+Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Intel 4xxx Series w/ 512MB VRAM or better
    • Storage: 7 GB available space
    GAMEBILLET

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