Name | The Long Dark | ||
Developer | Hinterland Studio Inc. | ||
Publisher | Hinterland Studio Inc. | ||
Tags | |||
Release | 2017-08-01 | ||
Steam | 10,19€ 9,44£ 11,89$ / 66 % | ||
News | |||
Controls | Keyboard Mouse Full Controller Support | ||
Players online |  2219  | ||
Steam Rating | Very Positive | ||
Steam store | |||
How long to Beat | |||
Main Story + Extras |  43 Hours  | ||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  1,000,000 .. 2,000,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 1106 | ||
Average playtime (last 2 weeks) | 2081 | ||
Median playtime (forever) | 495 | ||
Median playtime (last 2 weeks) | 2081 | ||
Public Linux depots | The Long Dark Depot (Linux) [2.24 G] TLD Dev Depot (Linux) [5.42 G] DLC01Linux [721.27 M] The Long Dark: Wintermute Linux DLC [8.16 G] The Long Dark: Tales from the Far Territory Linux DLC [728.71 M] | ||
DLC | The Long Dark: Tales from the Far Territory The Long Dark: WINTERMUTE |
Hello Survivors!
Additionally, once you have the Handheld Shortwave you will be able to explore and discover the hidden Supply Caches, which will provide loot that is also balanced for Interloper. A number of them will be empty, while others will have loot that is consistent with what you would expect on Interloper. For those Interloper players wondering how to access the new content, you will be able to access the Tale and any new changes via your existing save, and there will be no need to start a new Survival save in order to get these changes. Simply pick up the Handheld Shortwave in the Control Tower at the Forsaken Airfield region, and youre on your way. Just please know that your experience of the Supply Caches, and Signal Void, will be extremely tough, without much reward apart from bragging rights. We plan to release these changes in the next week, so you should have access to the Tale very soon. Keep an eye out for the official release notes! For more information on the Tale and Part Two: SIGNAL VOID, please visit the March Dev Diary. Xbox and PlayStation - Uncapped Frame Rates Following the release of v2.09 on Xbox, some players may have noticed a change to the frame-rate cap on Xbox Series S/X. While this change isn't part of the overall Visual Enhancements we have promised with TALES FROM THE FAR TERRITORY, we'd like to clarify what has changed, and what our plans are for the future. Recently, we upgraded THE LONG DARK to a newer version of the Unity engine and Xbox Unity plug-in. Prior to the Unity update, the console frame rate was limited to 30 frames per second (FPS), and the game would use a method of dynamic resolution scaling (a standard practice on consoles) to maintain this target frame rate to ensure a smooth experience. This Unity latest update has now uncapped frame rates on the Xbox Series S/X, so they are no longer limited to 30 FPS. These Xbox platforms should now be able to achieve up to 60 FPS with dynamic resolution scaling. Upcoming Changes: We have made additional adjustments to uncap frame rates on Xbox One X in an upcoming update. Additionally, in order to ensure parity on PlayStation, we have done some work to enable up to 60 FPS on PlayStation 5, as well as higher than 30FPS resolutions on PlayStation 4 Pro. These additional changes are planned for release at the end of this month. To summarize, following these improvements, players can expect:
Once the changes are live, you will be able to manually enable the higher frame rate cap, or change it back to the 30 FPS cap, in the Display Settings. We will share more information alongside the Release Notes later this month. Please note that this change does not impact the Switch, or any of the PC or Mac-based versions of the game. (PC and Mac have always been able to run at higher than 60 FPS, provided the hardware is powerful enough.) We will continue working toward additional improvements, including providing official support for next-gen consoles, additional visual enhancements, and more. We will provide more information in the coming months. Upcoming Bug Fixes In addition to todays Hotfix on Xbox, we are working on a series of other high-priority fixes and will release them in hotfixes as soon as possible. We have introduced the Known Issues section on our Support Portal. This list provides a regularly-updated summary of high-priority bugs organized by platform. While this list is not exhaustive, it does provide a good starting point to check whether your issue appears, and it includes some helpful workarounds and tips where applicable. If you currently require technical support, please reach out via our Support Portal. We are working to respond to inquiries as quickly as possible. Thank You Thank you, Survivors. We will share more information on TALES FROM THE FAR TERRITORY in the coming weeks. |