TALES FROM THE FAR TERRITORY, PART FIVE -- "LAST HORIZON". Now Live!
Accessed from the Zone of Contamination, Sundered Pass is a dramatically vertical region that reaches deeply into the spine of the Far Territory, showcasing some of the mountainous terrain that separates this area from the rest of Great Bear Island. Seek out the abandoned Weather Station near the summit!
Picking up from Buried Echoes, Last Horizon delivers the third and final Tale, a trilogy of stories started with Signal Void. Follow the clues leading from the Zone of Contamination, deep into the heart of Sundered Pass, hunting for answers to the story of Rdiger and the weird experiments he spearheaded in the dark depths of the Far Territory.
Keep an eye open for this dangerous new threat. Territorial, silent, and deadly. If you arent paying attention, the first time you see the Cougar might be your last.
If you survive encounters with the Cougar you might end up with the raw materials you need to craft these two new Cougar-themed gear items.
Rare and especially tough clothing items unlocked by completing the Last Horizon tale.
Unlocked by completing Last Horizon, these feats provide unique gameplay benefits.
The first new experience mode added to THE LONG DARK since 2016s Interloper. Misery ratchets up the difficulty of Interloper even further, adds the Cougar and Scurvy to the mix, and over fixed intervals introduces a series of six entirely new and incredibly punishing afflictions. Experience the five stages of Misery in the most challenging experience mode yet!
The first change to THE LONG DARKs save system since launching in 2014. Upon death, be tempted to continue playing but not without accepting intriguing penalties that stack with each subsequent death. Adds an optional gameplay twist and a player choice to the experience of death and failure. And if you want to play using permadeath as usual, just resist the temptation to Cheat Death! ***
If you encounter issues with the game, please report them to our Support Portal at hinterlandgames.com/support. If you would like to provide feedback or discuss your experiences with the game with the development team or other players, please post your feedback in the Official Forums: hinterlandforums.com/forums. If you encounter a crash or issue with the game post-updating, please contact us as we can often help players address their issues, and we always strive to! This is more productive than jumping to post a negative review. Please remember that Hinterland is a small independent developer. Our Support Team strives to respond to all reports as quickly as possible, but as you can imagine, releases are our busiest time. We appreciate your patience, and please know the team is looking into your issues and we will resolve them as soon as we can. Unfortunately, we are not able to follow-up with every individual report that is submitted. But we appreciate them all. Thank you for reading, and many thanks for your support! ###
The team is currently aware of the following issues in the game. If you encounter one of these issues, there is no need to report it to the Support Portal. Fixes for these issues are slated to go out with the first Hotfix following the initial release. * The Travois can rarely fall beneath terrain after transitioning back to where a player left it. * The final affliction of the Misery Experience mode will not be applied when the player reaches their 46th day in Survival. * Rarely, players may lose control of their camera after choosing to Cheat Death. Reloading the save will resolve this issue. * Players can become stuck in the final location for Tale 3, if they choose to quit and reload in that location. * In some Regions, when attacked by the Cougar, no sound effects will be played. * Picking up the Teardrop Vista Polaroid, no associated Vista location is revealed on the map. * Players save file will be changed to a generic name after using the Cheat Death feature. * When in a Cougar occupied Zone of Contamination, the player will experience no Cougar attacks.
This Major Update includes fixes for the following issues:
* Fixed an issue which could result in the player hanging on a black screen if they began a new Survival game too quickly after dying.
* Added a new assignable hotkey to open the Cooking tab. (Default 'G') * Adjusted the Ptarmigan meat interaction to be more accurate to the visible object. * Fixed an issue where Poisoned Wolves would not leave footprints in the snow. * Fixed an issue in Zone of Contamination where some areas which cause Chemical Poisoning visual effects would not increase the associated Affliction Risk. * Fixed an issue in Ravine where animals could spawn in incorrect locations. * Fixed an issue in Timberwolf Mountain where Bears could spawn beneath the terrain. * Fixed an issue where some kitchen cupboards were mislabelled as drawers. * Fixed an issue where harvesting a frozen quartered Wildlife with a lit light source would result in that light source being stowed while still lit. * Fixed an issue in Forlorn Muskeg near the High Blind which resulted in a corpse that could not be searched. * Fixed an issue which caused potatoes to stop cooking inside Foreman's Retreat when the player exited this location. * Fixed an issue which could prevent Ptarmigan from spawning in specific locations in Mystery Lake. * Fixed an issue where cups would not drop to the ground after breaking down a table in the Airfield Hangar.
* Fixed an issue in WINTERMUTE Episode 4 which caused a cliff face to disappear when viewed from a specific distance in the Blackrock Region. * Added more detail to the interior of all helicopters. * Fixed multiple issues in the Langston Mine where objects and environment intersected each other incorrectly. * Fixed an issue in Desolation Point where a tree intersected a nearby cliff. * Fixed an issue which caused a visual strobing effect on exterior light sources from within the Forgotten Exploration tunnel. * Fixed multiple item placement issues in the Forsaken Airfield - Zone of Contamination transition cave. * Fixed multiple issues which could result in a player becoming stuck in the Forsaken Airfield - Zone of Contamination transition cave. * Fixed an issue which resulted in a visually flat rope in the Forsaken Airfield - Zone of Contamination transition cave. * Fixed an issue which caused a floating Fuse in the Maintenance Shed.
* Fixed an issue which caused the Survivor's arm to jolt during the Crank animation in an elevator.
* Fixed an issue where Steam controllers would continue to function if the "Enable Gamepad" Steam setting was disabled. ### END OF RELEASE NOTES ###
[ 2024-06-24 17:00:29 CET ] [ Original post ]
Greetings, players.
We have just updated THE LONG DARK to version 2.28, Build 136607.
This update includes Part Five of TALES FROM THE FAR TERRITORY, Last Horizon, as well as a free update to the base Survival Mode for THE LONG DARK. It also includes a series of bug fixes.
For a detailed breakdown of all the new features added to TALES in Part Five, or the new free additions added to Survival Mode, please watch the update video below:
[previewyoutube=3yVbrJnXbWI;full][/previewyoutube]
Paid Expansion Pass Content
NEW REGION! SUNDERED PASS
Accessed from the Zone of Contamination, Sundered Pass is a dramatically vertical region that reaches deeply into the spine of the Far Territory, showcasing some of the mountainous terrain that separates this area from the rest of Great Bear Island. Seek out the abandoned Weather Station near the summit!
THE THIRD TALE: LAST HORIZON
Picking up from Buried Echoes, Last Horizon delivers the third and final Tale, a trilogy of stories started with Signal Void. Follow the clues leading from the Zone of Contamination, deep into the heart of Sundered Pass, hunting for answers to the story of Rdiger and the weird experiments he spearheaded in the dark depths of the Far Territory.
NEW WILDLIFE! THE COUGAR
Keep an eye open for this dangerous new threat. Territorial, silent, and deadly. If you arent paying attention, the first time you see the Cougar might be your last.
NEW TOOLS! COUGAR CLAW KNIFE & COUGAR-HIDE WRAP
If you survive encounters with the Cougar you might end up with the raw materials you need to craft these two new Cougar-themed gear items.
NEW CLOTHING! TACTICAL JACKET & TACTICAL GLOVES
Rare and especially tough clothing items unlocked by completing the Last Horizon tale.
NEW FEATS! SETTLED MIND & CELESTIAL NAVIGATOR
Unlocked by completing Last Horizon, these feats provide unique gameplay benefits.
Free Updates to Survival Mode
MISERY MODE
The first new experience mode added to THE LONG DARK since 2016s Interloper. Misery ratchets up the difficulty of Interloper even further, adds the Cougar and Scurvy to the mix, and over fixed intervals introduces a series of six entirely new and incredibly punishing afflictions. Experience the five stages of Misery in the most challenging experience mode yet!
CHEAT DEATH SYSTEM
The first change to THE LONG DARKs save system since launching in 2014. Upon death, be tempted to continue playing but not without accepting intriguing penalties that stack with each subsequent death. Adds an optional gameplay twist and a player choice to the experience of death and failure. And if you want to play using permadeath as usual, just resist the temptation to Cheat Death! ***
Summary & Reporting Issues
If you encounter issues with the game, please report them to our Support Portal at hinterlandgames.com/support. If you would like to provide feedback or discuss your experiences with the game with the development team or other players, please post your feedback in the Official Forums: hinterlandforums.com/forums. If you encounter a crash or issue with the game post-updating, please contact us as we can often help players address their issues, and we always strive to! This is more productive than jumping to post a negative review. Please remember that Hinterland is a small independent developer. Our Support Team strives to respond to all reports as quickly as possible, but as you can imagine, releases are our busiest time. We appreciate your patience, and please know the team is looking into your issues and we will resolve them as soon as we can. Unfortunately, we are not able to follow-up with every individual report that is submitted. But we appreciate them all. Thank you for reading, and many thanks for your support! ###
RELEASE NOTES
Known Issues
The team is currently aware of the following issues in the game. If you encounter one of these issues, there is no need to report it to the Support Portal. Fixes for these issues are slated to go out with the first Hotfix following the initial release. * The Travois can rarely fall beneath terrain after transitioning back to where a player left it. * The final affliction of the Misery Experience mode will not be applied when the player reaches their 46th day in Survival. * Rarely, players may lose control of their camera after choosing to Cheat Death. Reloading the save will resolve this issue. * Players can become stuck in the final location for Tale 3, if they choose to quit and reload in that location. * In some Regions, when attacked by the Cougar, no sound effects will be played. * Picking up the Teardrop Vista Polaroid, no associated Vista location is revealed on the map. * Players save file will be changed to a generic name after using the Cheat Death feature. * When in a Cougar occupied Zone of Contamination, the player will experience no Cougar attacks.
Bug Fixes
This Major Update includes fixes for the following issues:
CRASHES
* Fixed an issue which could result in the player hanging on a black screen if they began a new Survival game too quickly after dying.
GAMEPLAY, UI, CONTROLS
* Added a new assignable hotkey to open the Cooking tab. (Default 'G') * Adjusted the Ptarmigan meat interaction to be more accurate to the visible object. * Fixed an issue where Poisoned Wolves would not leave footprints in the snow. * Fixed an issue in Zone of Contamination where some areas which cause Chemical Poisoning visual effects would not increase the associated Affliction Risk. * Fixed an issue in Ravine where animals could spawn in incorrect locations. * Fixed an issue in Timberwolf Mountain where Bears could spawn beneath the terrain. * Fixed an issue where some kitchen cupboards were mislabelled as drawers. * Fixed an issue where harvesting a frozen quartered Wildlife with a lit light source would result in that light source being stowed while still lit. * Fixed an issue in Forlorn Muskeg near the High Blind which resulted in a corpse that could not be searched. * Fixed an issue which caused potatoes to stop cooking inside Foreman's Retreat when the player exited this location. * Fixed an issue which could prevent Ptarmigan from spawning in specific locations in Mystery Lake. * Fixed an issue where cups would not drop to the ground after breaking down a table in the Airfield Hangar.
ART & ENVIRONMENTS
* Fixed an issue in WINTERMUTE Episode 4 which caused a cliff face to disappear when viewed from a specific distance in the Blackrock Region. * Added more detail to the interior of all helicopters. * Fixed multiple issues in the Langston Mine where objects and environment intersected each other incorrectly. * Fixed an issue in Desolation Point where a tree intersected a nearby cliff. * Fixed an issue which caused a visual strobing effect on exterior light sources from within the Forgotten Exploration tunnel. * Fixed multiple item placement issues in the Forsaken Airfield - Zone of Contamination transition cave. * Fixed multiple issues which could result in a player becoming stuck in the Forsaken Airfield - Zone of Contamination transition cave. * Fixed an issue which resulted in a visually flat rope in the Forsaken Airfield - Zone of Contamination transition cave. * Fixed an issue which caused a floating Fuse in the Maintenance Shed.
ANIMATION
* Fixed an issue which caused the Survivor's arm to jolt during the Crank animation in an elevator.
PLATFORM-SPECIFIC
* Fixed an issue where Steam controllers would continue to function if the "Enable Gamepad" Steam setting was disabled. ### END OF RELEASE NOTES ###
The Long Dark
Hinterland Studio Inc.
Hinterland Studio Inc.
2017-08-01
Indie Strategy Simulation Singleplayer
Game News Posts 244
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(92113 reviews)
http://www.thelongdark.com
https://store.steampowered.com/app/305620 
The Game includes VR Support
The Long Dark Depot (Linux) [2.24 G]TLD Dev Depot (Linux) [5.42 G]DLC01Linux [721.27 M]The Long Dark: Wintermute Linux DLC [8.16 G]The Long Dark: Tales from the Far Territory Linux DLC [728.71 M]
The Long Dark: Tales from the Far Territory
The Long Dark: WINTERMUTE
***THE LONG DARK IS AN EARLY ACCESS TITLE. THE SANDBOX IS IN A CONSTANT STATE OF IMPROVEMENT, AND IT ISN'T FINISHED. BUYING THE LONG DARK ON EARLY ACCESS SUPPORTS OUR ABILITY TO CONTINUE IMPROVING THE GAME. FOR MORE INFORMATION, REFER TO THE EARLY ACCESS INFORMATION ABOVE.***
With an average of 3-4 updates per month, The Long Dark is in a state of constant improvement. We have released over 75 updates since bringing the game to Early Access. Updates typically include new gameplay, tuning, new areas, items, and visual improvements. We are constantly improving the game based on our iterative development process, with input from the community.
Please note that the Early Access price provides immediate access to the Sandbox Mode, and includes the cost of Season One episodes of the Story Mode, the first of which will be available at the game's full launch.
The Long Dark is brought to you by Hinterland Studio, an independent game developer comprised of industry veterans with significant credits on many renowned series including Far Cry, Red Faction, Saints Row, God of War, Mass Effect, Knights of the Old Republic, Dragon Age, Company of Heroes, and many others. The Long Dark is the team's first attempt to create a unique and thought-provoking independent game that pushes the boundaries of the medium.
We appreciate your support of our efforts!
What is The Long Dark?
The Long Dark is a thoughtful, exploration-survival experience that challenges solo players to think for themselves as they explore an expansive frozen wilderness. There are no zombies -- only you, the cold, and everything Mother Nature can throw at you.Current Game Features
The Early Access version of The Long Dark features the game’s non-narrative Survival Sandbox mode. The game will leave Early Access one we launch Episode One of our Story Mode. All Season One episodes are included in the cost of Early Access.- No hand holding! The game challenges players to think for themselves by providing the information but never the answers. You have to earn the right to survive.
- Permadeath! See how long you can survive, check your standing on the global Leaderboards, then head back in and push yourself to survive longer.
- Monitor your Calorie count, Hunger and Thirst, Fatigue, and Body Temperature. Maintain your overall Condition if you want to survive. Let yourself weaken and any small threat may lead to your death.
- Over 30 square kms of wilderness to explore (and with more regions coming!). Mystery Lake, Coastal Highway, Desolation Point, Pleasant Valley, and more, all interconnected and each with dozens of explorable locations.
- Dynamic weather, wildlife, and time of day, all with an impact on how you choose to survive.
- Over 100 gear items including clothing, tools like hatchets and rifles, first aid equipment, foodstuffs, light sources like lanterns and flares, and firestarting equipment.
- Hunt Deer, Snare Rabbits, and watch for Crows as they can signify the presence of animal, or human, corpses that can be vital sources of Supplies. Wolves are territorial and will defend their territory, or stalk you if they catch your scent. If you let them get too close, you may find yourself in a desperate struggle to survive. Be on the lookout for Black Bears, as they roam the landscape in search of food.
- Harvest Wood for fuel, maintain your Gear and Clothing, and keep your Knife, Hatchet, and Rifle in top shape as they will save your life!
- Harvest Medicinal plants like Old Man's Beard Lichen, Rose Hips, Reishi Mushrooms.
- Deep First Aid system featuring many afflictions including: Sprains, Blood Loss, Infection Risk, Infection, Food Poisoning, Dysentery, and more.
- Craft Snares, First Aid items, Repair your Clothing and Tools, and Harvest raw materials from the environment, as you do your best to become self-sufficient.
- ...and much more!
Ongoing Development
With an average of 3-4 updates per month, The Long Dark is in a state of constant improvement. We have released over 75 updates since bringing the game to Early Access. Updates typically include new gameplay, tuning, new areas, items, and visual improvements. We are constantly improving the game based on our iterative development process, with input from the community.
Please note that the Early Access price provides immediate access to the Sandbox Mode, and includes the cost of Season One episodes of the Story Mode, the first of which will be available at the game's full launch.
The Hinterland Team
The Long Dark is brought to you by Hinterland Studio, an independent game developer comprised of industry veterans with significant credits on many renowned series including Far Cry, Red Faction, Saints Row, God of War, Mass Effect, Knights of the Old Republic, Dragon Age, Company of Heroes, and many others. The Long Dark is the team's first attempt to create a unique and thought-provoking independent game that pushes the boundaries of the medium.
We appreciate your support of our efforts!
MINIMAL SETUP
- OS: SteamOS or Ubuntu 16.04 or 17.04
- Processor: Dual-Core Intel i5 CPU @ 2GHz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel 4xxx Series w/ 512MB VRAM or better
- Storage: 7 GB available space
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