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The Long Dark Updated to version 2.35
This Hotfix includes fixes for the following issues:
* Fixed multiple issues that returned players to the main menu with a 'Failed to restore the game from a previous save' message after transitioning to a new location.
* Fixed an issue where First Aid Kits could not be placed on the walls of Trapper's Cabin. * Fixed an issue where players were incorrectly able to Pick Up or Destroy Buffer Memory Laptops. Players will now only be able to move Laptops. * Fixed multiple issues that resulted in warning messages being hidden behind existing menus and interfaces. * Fixed an issue in Mystery Lake, Sundered Pass and Forsaken Airfield where Ravaged Deer Carcasses would not appear as intended in Cougar Territory. * Fixed an issue where after killing a Cougar, a new Cougar would appear in the same Region much sooner than intended. * Fixed an issue that prevented Furniture Workbenches from being Destroyed. * Fixed an issue that caused Decoration placement to become greatly offset after Destroying or Breaking Down an object on which the Decoration was placed. * Fixed an issue that prevented Cougars from spawning in Custom Survival games if the 'Cougar Spawn Chance' setting was 'low'. * Fixed an issue where debug text could be seen when viewing the details of a WINTERMUTE save file. * Fixed an issue that prevented players from Quartering Aurora Cougar Carcasses. * Fixed an issue where Breaking Down a player built Workbench did not generate a Workbench Vice. * Fixed an issue that resulted in multiple objects returning less resources than intended. * Fixed an issue that prevented multiple objects from being used in Safehouse Customization. * Fixed an issue that prevented players from enabling the Cougar in a save created prior to purchasing and installing Tales from the Far Territory. * Fixed an issue that prevented players from enabling the Cougar when loading pre-existing Custom Survival saves. * Fixed an issue that caused the Rdiger's Dream achievement to delay triggering until after reloading the save in which it was unlocked. * Fixed an issue that prevented players from selecting a Photograph to place in a player-crafted Framed Photo when using any controller as their main input. * Fixed an issue that limited players to 3 exchanges with the Trader instead of the intended 10. * Fixed an issue where conversation prompts were too close to the screen when contacting the Trader from the Radio in Pleasant Valley Community Hall. * Fixed an issue in the cave leading to Zone of Contamination, Forsaken Airfield, and Sundered Pass that incorrectly allowed Safehouse Customization within it. * Fixed an issue that removed the option to Break Down some objects, preventing players from reaching certain locations. * Fixed an issue inside Hibernia Processing in Desolation Point that prevented players from searching a metal locker. * Fixed an issue inside the Lonely Lighthouse in Desolation Point that prevented players from searching the main floor dresser. * Fixed an issue in Desolation Point that caused some containers to spawn multiple times in the same location. * Fixed an issue where moveable containers could reset their contents after being placed. * Fixed an issue that caused Scurvy to become disabled in pre-existing saves where it should be enabled. * Fixed an issue that caused Woodworking Tools in some locations to fail to spawn. * Tuned Misery Experience Mode Trader values to be more in line with the expected Misery experience.
* Fixed an issue where no icons were present in the Trader Radio interface for raw fish, animal meat, dried hides or harvestable plants. * Fixed an issue where the Cougar entrance cinematic was too dark and players could not distinguish what was occurring in the scene. * Fixed an issue that caused orange Patterned Wool Mittens to become invisible when dropped or placed. * Fixed an issue where the Pemmican Bar icon in the Recipe Book was incorrectly shown as a Recipe Card.
* Fixed an issue that sometimes resulted in human arms appearing momentarily next to the Cougar during its Struggle animation.
* Fixed an issue that caused Cougar vocalizations to play out of sync in certain entrance cinematics.
* Fixed an issue on Steam Deck that caused a black screen when attempting to take a Photograph with the Camera while reloading it with Film. * Fixed an issue on Xbox and the Xbox app for Windows that caused a crash when a new player launched the application for the first time. To check current releases on each platform, please visit our Build Status Page. Please visit our Support Portal (or consult our Known Issues page) if you encounter any issues while playing the game. For additional news and information, dont forget to sign up for our newsletter and follow us on Twitter (Game | Studio).
[ 2024-12-06 02:42:29 CET ] [ Original post ]
Hello Community, We have just released our v2.35 (148480) Hotfix for THE LONG DARK (including Survival Edition), TALES FROM THE FAR TERRITORY, and WINTERMUTE updated to v2.12 (148383). This Hotfix addresses multiple issues introduced in the v.2.33 update for TALES FROM THE FAR TERRITORY.
Bug Fixes
This Hotfix includes fixes for the following issues:
CRASHES
* Fixed multiple issues that returned players to the main menu with a 'Failed to restore the game from a previous save' message after transitioning to a new location.
GAMEPLAY, UI, CONTROLS
* Fixed an issue where First Aid Kits could not be placed on the walls of Trapper's Cabin. * Fixed an issue where players were incorrectly able to Pick Up or Destroy Buffer Memory Laptops. Players will now only be able to move Laptops. * Fixed multiple issues that resulted in warning messages being hidden behind existing menus and interfaces. * Fixed an issue in Mystery Lake, Sundered Pass and Forsaken Airfield where Ravaged Deer Carcasses would not appear as intended in Cougar Territory. * Fixed an issue where after killing a Cougar, a new Cougar would appear in the same Region much sooner than intended. * Fixed an issue that prevented Furniture Workbenches from being Destroyed. * Fixed an issue that caused Decoration placement to become greatly offset after Destroying or Breaking Down an object on which the Decoration was placed. * Fixed an issue that prevented Cougars from spawning in Custom Survival games if the 'Cougar Spawn Chance' setting was 'low'. * Fixed an issue where debug text could be seen when viewing the details of a WINTERMUTE save file. * Fixed an issue that prevented players from Quartering Aurora Cougar Carcasses. * Fixed an issue where Breaking Down a player built Workbench did not generate a Workbench Vice. * Fixed an issue that resulted in multiple objects returning less resources than intended. * Fixed an issue that prevented multiple objects from being used in Safehouse Customization. * Fixed an issue that prevented players from enabling the Cougar in a save created prior to purchasing and installing Tales from the Far Territory. * Fixed an issue that prevented players from enabling the Cougar when loading pre-existing Custom Survival saves. * Fixed an issue that caused the Rdiger's Dream achievement to delay triggering until after reloading the save in which it was unlocked. * Fixed an issue that prevented players from selecting a Photograph to place in a player-crafted Framed Photo when using any controller as their main input. * Fixed an issue that limited players to 3 exchanges with the Trader instead of the intended 10. * Fixed an issue where conversation prompts were too close to the screen when contacting the Trader from the Radio in Pleasant Valley Community Hall. * Fixed an issue in the cave leading to Zone of Contamination, Forsaken Airfield, and Sundered Pass that incorrectly allowed Safehouse Customization within it. * Fixed an issue that removed the option to Break Down some objects, preventing players from reaching certain locations. * Fixed an issue inside Hibernia Processing in Desolation Point that prevented players from searching a metal locker. * Fixed an issue inside the Lonely Lighthouse in Desolation Point that prevented players from searching the main floor dresser. * Fixed an issue in Desolation Point that caused some containers to spawn multiple times in the same location. * Fixed an issue where moveable containers could reset their contents after being placed. * Fixed an issue that caused Scurvy to become disabled in pre-existing saves where it should be enabled. * Fixed an issue that caused Woodworking Tools in some locations to fail to spawn. * Tuned Misery Experience Mode Trader values to be more in line with the expected Misery experience.
ART & ENVIRONMENTS
* Fixed an issue where no icons were present in the Trader Radio interface for raw fish, animal meat, dried hides or harvestable plants. * Fixed an issue where the Cougar entrance cinematic was too dark and players could not distinguish what was occurring in the scene. * Fixed an issue that caused orange Patterned Wool Mittens to become invisible when dropped or placed. * Fixed an issue where the Pemmican Bar icon in the Recipe Book was incorrectly shown as a Recipe Card.
ANIMATION
* Fixed an issue that sometimes resulted in human arms appearing momentarily next to the Cougar during its Struggle animation.
AUDIO
* Fixed an issue that caused Cougar vocalizations to play out of sync in certain entrance cinematics.
PLATFORM-SPECIFIC
* Fixed an issue on Steam Deck that caused a black screen when attempting to take a Photograph with the Camera while reloading it with Film. * Fixed an issue on Xbox and the Xbox app for Windows that caused a crash when a new player launched the application for the first time. To check current releases on each platform, please visit our Build Status Page. Please visit our Support Portal (or consult our Known Issues page) if you encounter any issues while playing the game. For additional news and information, dont forget to sign up for our newsletter and follow us on Twitter (Game | Studio).
[ 2024-12-06 02:42:29 CET ] [ Original post ]
The Long Dark
Hinterland Studio Inc.
Developer
Hinterland Studio Inc.
Publisher
2017-08-01
Release
Game News Posts:
251
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(92113 reviews)
The Game includes VR Support
Public Linux Depots:
- The Long Dark Depot (Linux) [2.24 G]
- TLD Dev Depot (Linux) [5.42 G]
- DLC01Linux [721.27 M]
- The Long Dark: Wintermute Linux DLC [8.16 G]
- The Long Dark: Tales from the Far Territory Linux DLC [728.71 M]
Available DLCs:
- The Long Dark: Tales from the Far Territory
- The Long Dark: WINTERMUTE
***THE LONG DARK IS AN EARLY ACCESS TITLE. THE SANDBOX IS IN A CONSTANT STATE OF IMPROVEMENT, AND IT ISN'T FINISHED. BUYING THE LONG DARK ON EARLY ACCESS SUPPORTS OUR ABILITY TO CONTINUE IMPROVING THE GAME. FOR MORE INFORMATION, REFER TO THE EARLY ACCESS INFORMATION ABOVE.***
With an average of 3-4 updates per month, The Long Dark is in a state of constant improvement. We have released over 75 updates since bringing the game to Early Access. Updates typically include new gameplay, tuning, new areas, items, and visual improvements. We are constantly improving the game based on our iterative development process, with input from the community.
Please note that the Early Access price provides immediate access to the Sandbox Mode, and includes the cost of Season One episodes of the Story Mode, the first of which will be available at the game's full launch.
The Long Dark is brought to you by Hinterland Studio, an independent game developer comprised of industry veterans with significant credits on many renowned series including Far Cry, Red Faction, Saints Row, God of War, Mass Effect, Knights of the Old Republic, Dragon Age, Company of Heroes, and many others. The Long Dark is the team's first attempt to create a unique and thought-provoking independent game that pushes the boundaries of the medium.
We appreciate your support of our efforts!
What is The Long Dark?
The Long Dark is a thoughtful, exploration-survival experience that challenges solo players to think for themselves as they explore an expansive frozen wilderness. There are no zombies -- only you, the cold, and everything Mother Nature can throw at you.Current Game Features
The Early Access version of The Long Dark features the game’s non-narrative Survival Sandbox mode. The game will leave Early Access one we launch Episode One of our Story Mode. All Season One episodes are included in the cost of Early Access.- No hand holding! The game challenges players to think for themselves by providing the information but never the answers. You have to earn the right to survive.
- Permadeath! See how long you can survive, check your standing on the global Leaderboards, then head back in and push yourself to survive longer.
- Monitor your Calorie count, Hunger and Thirst, Fatigue, and Body Temperature. Maintain your overall Condition if you want to survive. Let yourself weaken and any small threat may lead to your death.
- Over 30 square kms of wilderness to explore (and with more regions coming!). Mystery Lake, Coastal Highway, Desolation Point, Pleasant Valley, and more, all interconnected and each with dozens of explorable locations.
- Dynamic weather, wildlife, and time of day, all with an impact on how you choose to survive.
- Over 100 gear items including clothing, tools like hatchets and rifles, first aid equipment, foodstuffs, light sources like lanterns and flares, and firestarting equipment.
- Hunt Deer, Snare Rabbits, and watch for Crows as they can signify the presence of animal, or human, corpses that can be vital sources of Supplies. Wolves are territorial and will defend their territory, or stalk you if they catch your scent. If you let them get too close, you may find yourself in a desperate struggle to survive. Be on the lookout for Black Bears, as they roam the landscape in search of food.
- Harvest Wood for fuel, maintain your Gear and Clothing, and keep your Knife, Hatchet, and Rifle in top shape as they will save your life!
- Harvest Medicinal plants like Old Man's Beard Lichen, Rose Hips, Reishi Mushrooms.
- Deep First Aid system featuring many afflictions including: Sprains, Blood Loss, Infection Risk, Infection, Food Poisoning, Dysentery, and more.
- Craft Snares, First Aid items, Repair your Clothing and Tools, and Harvest raw materials from the environment, as you do your best to become self-sufficient.
- ...and much more!
Ongoing Development
With an average of 3-4 updates per month, The Long Dark is in a state of constant improvement. We have released over 75 updates since bringing the game to Early Access. Updates typically include new gameplay, tuning, new areas, items, and visual improvements. We are constantly improving the game based on our iterative development process, with input from the community.
Please note that the Early Access price provides immediate access to the Sandbox Mode, and includes the cost of Season One episodes of the Story Mode, the first of which will be available at the game's full launch.
The Hinterland Team
The Long Dark is brought to you by Hinterland Studio, an independent game developer comprised of industry veterans with significant credits on many renowned series including Far Cry, Red Faction, Saints Row, God of War, Mass Effect, Knights of the Old Republic, Dragon Age, Company of Heroes, and many others. The Long Dark is the team's first attempt to create a unique and thought-provoking independent game that pushes the boundaries of the medium.
We appreciate your support of our efforts!
MINIMAL SETUP
- OS: SteamOS or Ubuntu 16.04 or 17.04
- Processor: Dual-Core Intel i5 CPU @ 2GHz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel 4xxx Series w/ 512MB VRAM or better
- Storage: 7 GB available space
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