More than a few players have reported issues with camera movement and zoom.
I've been working to track down the cause, but because I don't experience the issue myself it's surprisingly difficult to fix something that seems so simple.
I would like to ask your help to try out possible fixes. I've uploaded a beta build for you to try out.
To try this build: right-click on Trappist in the library page and select "Properties". Among the available tabs will be the "Betas" tab.
If you don't see this tab yet, you can refresh by exiting and re-opening Steam.
I've only uploaded a Windows build. That is where the issues have been reported. If you have similar issues with Linux or macOS, do let me know!
These betas also contain fixes for other issues that have been reported. So if you don't have any camera issues you're still welcome to try the beta.
Thanks for your patience while I try to sort this out!
The full v1.0.2 changelog (so far):
- Set threshold values for camera inputs
- Fixed the story triggers related to Zima freezing and thawing
- Fixed story triggers for the Graveyard events
- Add additional safe guards to prevent NullPointerExceptions
[ 2024-03-11 14:16:44 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
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— Ship data files
On arrival at Trappist-1 you control the Ark. A large spaceship/movable colony and trading hub for your exploration of Trappist-1.
Trappist is a story-driven colony builder with resource management in the Trappist-1 solar system, and a focus on care-free building and story.
It's easy to play and respectful of your time. You'll create and grow multiple colonies in the Trappist-1 solar system, meet new alien friends and explore the mysteries of Trappist.
Trappist is fully playable from beginning to end and is under active development with more stories, colonies and improvements coming.
Explore the Trappist-1 solar system
Fly through the Trappist-1 solar system and survey each planet to find the best locations for your colonies.Discover and excavate alien artifacts hidden in the system and uncover the true purpose of Trappist-1.
Build your colonies
Build colonies on the planets and moons of Trappist-1. Each colony has distinct resources and buildings that are necessary for success.Fill your cargo ships with the extracted resources and fly them to your manufacturing or population centers. Create automated trading routes for stable production chains across your colonies.
Fly your Ark as a mobile colony or place it strategically as your central trading hub.
Current features
- Relaxing gameplay
- Freely explore the Trappist-1 solar system
- Meaningful progress even in short game sessions
- Multiple storylets woven into the main story line about the nature of Trappist-1
- 10 hours or more to finish all current stories
- 6 distinct colony sites (the Ark, two planets and two moons)
- More than 40 different buildings
- Over two dozen construction and consumption resources
- Replace your workforce with robots
- Place buildings on a grid or go gridless at the flip of a switch!
- No money and no road placement, just base building without unnecessary distractions
- Automated trade routes between your colonies and the Ark
- Quick to start and no loading screens when switching between colonies
- Cheat codes and console commands
- (Skippable) tutorials to explain the controls and game play
- Different starting conditions. Including a New Game+ where you can start a new game and continue with your customized Ark from a completed game.
Planned features and continued development
These are some of the features I hope to implement:- More colonizable planets
- More aliens
- More research projects
- Improved models and sound effects
Trappist is under active development. But as a solo developer I can't guarantee everything will be implemented, or will be implemented to an extent you might want or expect. I recommend you consider purchasing this game based on its current state alone.
Controls
- Keyboard and mouse
- Left-click to select, right-click to give orders
- Move the camera with wasd or arrow keys, moving the mouse to the screen edges or click-and-drag
- Touchscreen, including drag and pinch-to-zoom
- Tutorial and documentation are available from within the game
- Processor: Intel Core 2 Duo or AMD Athlon 64Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Vulkan support
- Storage: 1 GB available space
- Processor: Intel Core i5 or AMD Ryzen 3Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Intel UHD 620 or dedicated GPU with Vulkan support
- Storage: 1 GB available space
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