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Beta v1.0.5 - Navmesh fixes and new theoretical research projects

This beta build contains a few more things players have asked about in the past two weeks. There are new Theoretical Research projects available in the Research Center. These projects allow you to gain research points of a specific type. These can come in handy when you're short a few points for another research project. This is a (limited) alternative to going out, exploring and collecting samples. The camera now zooms out just a bit further. Together with the camera fixes in the previous update I hope the strategic view will be more useful. Various fixes related to navigation. Notably, all cargo ships now have different avoidance priority values. This should prevent them from colliding, unable to pass by each other and halting your trade routes. The full changelog for v1.0.5: - Add "theoretical" research projects to generate research points of any type - Refresh research panel on resource events - Don't drop empty Cargo Drop Pods - Increase the navmesh size in the Trappist-1 solar system, so the Ark can't get lost in space - Add differing priorities to each cargo ship to better resolve collisions - Fix possible overlapping UI elements for game speed controls and research panel - Allow the camera to zoom further out when in space


[ 2024-03-18 17:15:12 CET ] [ Original post ]

Trappist
Sirrah Developer
Sirrah Publisher
2024-03-01 Release
Game News Posts: 12
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive (47 reviews)
Public Linux Depots:
  • [0 B]
As soon as humanity had the means we sent out an interstellar colony ship. Its design was basic but elegant. And it made it all 40.7 light-years to Trappist-1.

— Ship data files


On arrival at Trappist-1 you control the Ark. A large spaceship/movable colony and trading hub for your exploration of Trappist-1.

Trappist is a story-driven colony builder with resource management in the Trappist-1 solar system, and a focus on care-free building and story.

It's easy to play and respectful of your time. You'll create and grow multiple colonies in the Trappist-1 solar system, meet new alien friends and explore the mysteries of Trappist.

Trappist is fully playable from beginning to end and is under active development with more stories, colonies and improvements coming.

Explore the Trappist-1 solar system

Fly through the Trappist-1 solar system and survey each planet to find the best locations for your colonies.

Discover and excavate alien artifacts hidden in the system and uncover the true purpose of Trappist-1.

Build your colonies

Build colonies on the planets and moons of Trappist-1. Each colony has distinct resources and buildings that are necessary for success.

Fill your cargo ships with the extracted resources and fly them to your manufacturing or population centers. Create automated trading routes for stable production chains across your colonies.

Fly your Ark as a mobile colony or place it strategically as your central trading hub.

Current features

  • Relaxing gameplay
  • Freely explore the Trappist-1 solar system
  • Meaningful progress even in short game sessions
  • Multiple storylets woven into the main story line about the nature of Trappist-1
  • 10 hours or more to finish all current stories
  • 6 distinct colony sites (the Ark, two planets and two moons)
  • More than 40 different buildings
  • Over two dozen construction and consumption resources
  • Replace your workforce with robots
  • Place buildings on a grid or go gridless at the flip of a switch!
  • No money and no road placement, just base building without unnecessary distractions
  • Automated trade routes between your colonies and the Ark
  • Quick to start and no loading screens when switching between colonies
  • Cheat codes and console commands
  • (Skippable) tutorials to explain the controls and game play
  • Different starting conditions. Including a New Game+ where you can start a new game and continue with your customized Ark from a completed game.

Planned features and continued development

These are some of the features I hope to implement:

  • More colonizable planets
  • More aliens
  • More research projects
  • Improved models and sound effects

Trappist is under active development. But as a solo developer I can't guarantee everything will be implemented, or will be implemented to an extent you might want or expect. I recommend you consider purchasing this game based on its current state alone.

Controls

  • Keyboard and mouse
  • Left-click to select, right-click to give orders
  • Move the camera with wasd or arrow keys, moving the mouse to the screen edges or click-and-drag
  • Touchscreen, including drag and pinch-to-zoom
  • Tutorial and documentation are available from within the game


MINIMAL SETUP
  • Processor: Intel Core 2 Duo or AMD Athlon 64Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Vulkan support
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • Processor: Intel Core i5 or AMD Ryzen 3Memory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: Intel UHD 620 or dedicated GPU with Vulkan support
  • Storage: 1 GB available space
GAMEBILLET

[ 6132 ]

4.24$ (15%)
13.19$ (12%)
2.52$ (83%)
2.47$ (17%)
1.60$ (90%)
11.99$ (20%)
11.43$ (12%)
29.69$ (1%)
6.77$ (15%)
4.12$ (17%)
4.56$ (70%)
8.39$ (16%)
17.19$ (14%)
2.51$ (16%)
2.00$ (90%)
8.47$ (15%)
21.10$ (65%)
2.83$ (81%)
12.59$ (16%)
1.50$ (90%)
20.65$ (17%)
16.99$ (15%)
13.73$ (31%)
24.00$ (60%)
8.27$ (17%)
8.29$ (17%)
7.64$ (15%)
15.19$ (62%)
13.19$ (18%)
14.99$ (25%)
GAMERSGATE

[ 2625 ]

4.5$ (62%)
2.0$ (75%)
0.45$ (85%)
20.82$ (40%)
0.88$ (91%)
0.92$ (82%)
20.0$ (50%)
3.75$ (85%)
5.78$ (71%)
11.99$ (20%)
1.72$ (89%)
8.28$ (45%)
10.62$ (58%)
1.0$ (80%)
19.99$ (20%)
0.85$ (83%)
25.0$ (50%)
18.0$ (55%)
1.0$ (80%)
2.25$ (77%)
20.99$ (40%)
11.24$ (55%)
9.0$ (85%)
7.2$ (64%)
3.48$ (83%)
4.95$ (67%)
5.0$ (75%)
9.99$ (50%)
3.38$ (62%)
21.75$ (56%)

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