This is a relatively minor update. But I did want to get these fixes out while I'm working on the next, bigger patch. The Cargo Ships are now better distributed over all available landing pads. The previous patch already had some fixes to handle collisions better. But this will help create fewer collisions. This should help with the performance of your trade routes. But it's up to the player to make sure there are enough Landing Pads at a colony! Previously a selected Cargo Ship would always land near a fixed approach point of a colony. With this update the cargo ship will come down within view of your camera, or at a landing pad nearby the camera. For the next patch I'm working on customizable keybindings and gamepad support. Which should also mean the beginnings of Steam Deck compatibility. The changelog for v1.0.7: - Cargo ships on a trade route make better use of all available landing pads - Cargo ships will try to land on a colony within the player's camera view - Tweak cargo ship approach vectors for a nicer animation when going to or coming from space - Set newly built Cryo Pods to Freeze - Prioritize the Floater Inflater, and deprioritize empty habitats when distributing Floaters - Prevent the incoming messages animation getting stuck - Fix right-click behavior on area marker indicator
Trappist
Sirrah
Sirrah
2024-03-01
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 12
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(47 reviews)
https://store.steampowered.com/app/2769820 
[0 B]
— Ship data files
On arrival at Trappist-1 you control the Ark. A large spaceship/movable colony and trading hub for your exploration of Trappist-1.
Trappist is a story-driven colony builder with resource management in the Trappist-1 solar system, and a focus on care-free building and story.
It's easy to play and respectful of your time. You'll create and grow multiple colonies in the Trappist-1 solar system, meet new alien friends and explore the mysteries of Trappist.
Trappist is fully playable from beginning to end and is under active development with more stories, colonies and improvements coming.
Explore the Trappist-1 solar system
Fly through the Trappist-1 solar system and survey each planet to find the best locations for your colonies.Discover and excavate alien artifacts hidden in the system and uncover the true purpose of Trappist-1.
Build your colonies
Build colonies on the planets and moons of Trappist-1. Each colony has distinct resources and buildings that are necessary for success.Fill your cargo ships with the extracted resources and fly them to your manufacturing or population centers. Create automated trading routes for stable production chains across your colonies.
Fly your Ark as a mobile colony or place it strategically as your central trading hub.
Current features
- Relaxing gameplay
- Freely explore the Trappist-1 solar system
- Meaningful progress even in short game sessions
- Multiple storylets woven into the main story line about the nature of Trappist-1
- 10 hours or more to finish all current stories
- 6 distinct colony sites (the Ark, two planets and two moons)
- More than 40 different buildings
- Over two dozen construction and consumption resources
- Replace your workforce with robots
- Place buildings on a grid or go gridless at the flip of a switch!
- No money and no road placement, just base building without unnecessary distractions
- Automated trade routes between your colonies and the Ark
- Quick to start and no loading screens when switching between colonies
- Cheat codes and console commands
- (Skippable) tutorials to explain the controls and game play
- Different starting conditions. Including a New Game+ where you can start a new game and continue with your customized Ark from a completed game.
Planned features and continued development
These are some of the features I hope to implement:- More colonizable planets
- More aliens
- More research projects
- Improved models and sound effects
Trappist is under active development. But as a solo developer I can't guarantee everything will be implemented, or will be implemented to an extent you might want or expect. I recommend you consider purchasing this game based on its current state alone.
Controls
- Keyboard and mouse
- Left-click to select, right-click to give orders
- Move the camera with wasd or arrow keys, moving the mouse to the screen edges or click-and-drag
- Touchscreen, including drag and pinch-to-zoom
- Tutorial and documentation are available from within the game
- Processor: Intel Core 2 Duo or AMD Athlon 64Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Vulkan support
- Storage: 1 GB available space
- Processor: Intel Core i5 or AMD Ryzen 3Memory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Intel UHD 620 or dedicated GPU with Vulkan support
- Storage: 1 GB available space
[ 5946 ]
[ 4248 ]