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The previous update added configurable keybindings. With this update they also show properly in the tooltips and dialogs. The icons will also update when you switch between keyboard & mouse and gamepad. Valve rated the previous version as Playable on Steam Deck and this update improves on that. Including display of the right controller icons, a slightly larger default size for the UI and better touchscreen support. Thank you all for playing, and for your feedback and bug reports! The changelog for v1.0.9: - Show dynamic keybindings in tooltips and dialogs - Switch displayed keybindings to match active controller (keyboard and mouse or gamepad) - Better support for touchscreens on Linux and Steam Deck - The Iron Mine now requires the presence of Iron Ore. Any previously built Iron Mines on colonies without ore will continue to work. - Randomize the animation offset for cows on the Cattle Ranch - Fix Research Project cost shown as unavailable despite having enough Research Points - Fix navmesh placement for Cargo Drones on The Dig - Moved the colony approach locations further out, so they can't overlap with the planet's navmesh obstacle - Construction panel: highlight the currently opened tab - Construction panel: disable a tab if it has no available construction options - Options menu: include the refresh rate in the screen resolution dropdown - Options menu: refresh the VSync dropdown after changing the screen resolution - Fix possible NPE while panning the camera at the screen edge - Fix possible NPE while placing buildings - Fix pinch-to-zoom gesture zooming back out after release - Fix Oil Jack and Water Pump animations from jumping when exiting the main menu - Upgrade to Unity 2022.3.31 - Upgrade to XCode 15.2.0 for macOS builds
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