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The recent addition of the Colony Panel exposed some issues with how the cargo ships handle movement orders. Especially while the game speed is set to paused. This v1.0.13 update fixes the reported issues and adds some improvements. You can now give repeated orders to a cargo ship, while it is at a landing pad, with the game paused, without issue. Other similar cases are also resolved. This issue happened because ships can be in a "transition state" for taking off from a landing pad, going into space or going down into a colony. Most movement orders given while the ship is in that state were ignored, except for those given through the colony panel. This update lets the cargo ship accept new orders while it is in that transition state. If you've sent a ship into space, but you've forgotten your towel, you can order the ship to go back immediately. As a bonus, the animations for going into space, into a colony and taking off from the Ark are now much smoother. The ship properly turns towards where it's going. The ship model no longer clips into the planet when going into a colony. When going back to space, the ship picks a random offset so ships that come up together no longer appear at the exact same location. Finally, there are some improvements to how the waypoints for a selected ship are drawn. It should now better show where it's going, especially for longer routes that go from Colony A, to space, to Colony B. Thank you to all who reported these issues on the forum! The changelog for v1.0.13:
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