Wow, just wow! The support for the recent demo release has been absolutely incredible! I would've never thought 3 years ago that so many people would be interested in this little game I'm making.. So drumroll please, in the first 3 days of the demo's release it got over 30,000 impressions with around 2,000 people having installed the game! That is insane in and of itself, but now sitting around 2 weeks into the launch we are sitting at ~120,000 impressions and over 6,000 installs!! That's right, six THOUSAND!!! It is insane that that many people found the demo for my game that interesting looking, and even more insane that almost 120,000 people have seen my game!!! I've also gotten some feedback about the demo from some of you amazing people who have played it, and here are some things that have already changed for the full game's release: >The player's name will now pop up when they are speaking (previously just had quotations when speaking.) >The Preferences menu has been renamed to Settings >The title screen has been revamped to look better overall Some other comments I got about the demo so far include concerns about the amount of music in the game, and I am here to quell those worries! The full game will have the two tracks included in the demo, as well as at minimum 2 more tracks! One for Clair, and a more somber track! Another concern that was expressed was how little there was to the demo. People were on the edge of their seats wanting more after the demo ended, and that is incredible!! There is no greater praise I can receive than that, genuinely. And because of that, from the bottom of my heart, thank you. It has been my lifelong dream (literally since I was 7!!) to become a game developer, and with the success of the demo, that no longer feels like a dream. So thank you again for not only the support, but also the feedback. It helps a lot! That's all from me for now, make sure to wishlist the full game to show extra support! And I'll be back soon with more news! <3 -IFOnly
My Insect Girl Can't Be This Cute
IFOnly
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🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://store.steampowered.com/app/1594100 
In MIGCBTC you play as the main character, who happens across Ophelia in an abandoned city. With every choice you make, you get closer and closer to helping her integrate into society. With your friend and landlord Clair's help, you might just be able to pull it off.
There are 3 unique endings, and every interaction you have with the characters in the game has an effect on the ending you will receive.
Ophelia:
-Age: 21yrs old
-Height: 5'0 (152cm)
-Weight: 50.4 lbs (22.8 kg)
-Birthday: Feb 22nd
-Blood Type: ...Bug?
-Likes: Food, Doctors, Animals, Outdoors
-Dislikes: Extreme Hot, Extreme Cold, Bug Spray
Clair:
-Age: 23yrs old
-Height: 5'4 (162.5cm)
-Weight: 123 lbs (55.8 kg)
-Birthday: July 16th
-Blood Type: O+
-Likes: Music, Cooking, Naps
-Dislikes: Needles, Large Groups, Scary Stuff
Mom:
-Age: 45yrs old
-Height: 5'3 (160.02cm)
-Weight: N/A
-Birthday: August 28th
-Blood Type: B+
-Likes: MC, Teaching, Gardening
-Dislikes: Technology, Work, MC (sometimes)
- OS: Ubuntu 16.04+
- Processor: 2.0 GHz Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 2.0
- Storage: 350 MB available space
- OS: Ubuntu 16.04+
- Processor: 2.0 GHz Core 2 DuoMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: OpenGL 2.0
- Storage: 350 MB available space
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