New Update - v0.79
Variables can now work with numbers, coordinates, and Object types (the latter two are unlocked by separate upgrades). That led to adding a bunch of new blocks for working with numbers and Variables:
We have moved a bunch of upgrades around to make it more balanced and interesting: now players won't have to choose between an upgrade that gives 1 new block and the other upgrade that unlocks 5 blocks. But that's not it, here's a bunch of highlights:
A round of optimization we started a couple of updates back is now complete! The game runs faster on bigger factories, and dropdowns to 50 FPS at the beginning of the game are not supposed to be happening anymore. The quest for ultimate performance optimization will continue!
https://store.steampowered.com/app/1724140/Craftomation_101/
If you want Craftomation 101, we got you! Here's what you can do:
[ 2024-08-08 13:07:29 CET ] [ Original post ]
Hey mates! Unlike the previous update, this one's pretty big: we have reinvented Variables, and shaken the Upgrade Tree really well! Please share your thoughts in the comments, on the forums, or on our Discord server!
v0.79 Released!
Variables & Numbers
Variables can now work with numbers, coordinates, and Object types (the latter two are unlocked by separate upgrades). That led to adding a bunch of new blocks for working with numbers and Variables:
- 'get type' - detects the type of Object on a selected tile and assigns it as an argument for a connected Variable
- 'get amount' - checks the number of items on a selected tile and assigns it as an argument to a Variable
- 'get length' - computes the distance between the coordinates provided by two connected Variables
- 'coordinate to var' - transforms two numbers into a coordinate that can be used as an argument in a Variable
- 'split var' - transforms a coordinate into two separate numbers
- 'check var' - checks the argument of a connected Variable with a selected value for equality
- 'compare numbers' - compares numbers from the arguments of two connected Variables
Rebalanced Upgrade Tree
We have moved a bunch of upgrades around to make it more balanced and interesting: now players won't have to choose between an upgrade that gives 1 new block and the other upgrade that unlocks 5 blocks. But that's not it, here's a bunch of highlights:
- 'eat' and 'compare energy' nodes are now unlocked with a single upgrade, so you could start making auto-feeding CraftoMates right away
- 'find and drop' node, previously known as 'drop to Storage' was confusing to some players in the early parts of the game, so it is now unlocked along with 'smart find and pick'. The latter, in turn, was brought closer to the beginning of the Tree
Optimization: Another Round
A round of optimization we started a couple of updates back is now complete! The game runs faster on bigger factories, and dropdowns to 50 FPS at the beginning of the game are not supposed to be happening anymore. The quest for ultimate performance optimization will continue!
Other Stuff
- Improved button looks on the main screen
- Fixed a bug that allowed CargoMates to put Storage units into Bonfires, which used to cause distress
- Fixed a bug that was hiding one of the connection lines of a Variable in cases when a player connected one Variable to two inputs of a single block/Function
- Fixed a bug that blocked game input when a player would try to delete a CraftoMate's code with the Upgrade Tree screen opened
- Other bug fixes
https://store.steampowered.com/app/1724140/Craftomation_101/
---------------------- How to get more involved?
If you want Craftomation 101, we got you! Here's what you can do:
- Join our Discord server, find your mates and chat with us, the devs
- Subscribe to our mailing list to get the latest Craftomation-related news
- Follow Craftomation 101 on Twitter
Craftomation 101: Programming & Craft
Luden.io
Luden.io
2024-02-19
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 54
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(405 reviews)
https://luden.io/craftomation/
https://store.steampowered.com/app/1724140 
[0 B]
This craft automation game brings you the most tempting features:
You land on a frozen planet with an important mission: to make it habitable. To do that, you’d need to harvest resources, craft tools, burn fires, melt the ice, plant trees and produce oxygen. Estimated time for the task: over 9000 years.
Or you can make robots to do that for you!
Enter CraftoMate! They can be scripted with visual programming to perform all kinds of tasks.
More importantly, they can be assembled and upgraded with surrounding materials.
Even more importantly: you can program them to harvest and craft those materials and eventually become a sustainable workforce, capable of terraforming the entire planet.
Just don’t forget to feed them once in a while… Though you can program them to do it themselves, too.
- Tiny robots
- Visual programming (for tiny robots)
- Crafting (performed by tiny robots)
- A rocket (carrying one tiny robot)
- Story (see below)
- A frozen planet to terraform
You land on a frozen planet with an important mission: to make it habitable. To do that, you’d need to harvest resources, craft tools, burn fires, melt the ice, plant trees and produce oxygen. Estimated time for the task: over 9000 years.
Or you can make robots to do that for you!
Enter CraftoMate! They can be scripted with visual programming to perform all kinds of tasks.
More importantly, they can be assembled and upgraded with surrounding materials.
Even more importantly: you can program them to harvest and craft those materials and eventually become a sustainable workforce, capable of terraforming the entire planet.
Just don’t forget to feed them once in a while… Though you can program them to do it themselves, too.
MINIMAL SETUP
- OS: Ubuntu 16.04+. SteamOS
- Processor: 1.2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Intel HD Graphics 3000
- Storage: 100 MB available space
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