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Demo update (v0.4.4)

Hello again! I've decided to make a small update to the demo. This time I've focused on some smaller improvements. Like this one - finally units have range of their weapons displayed when you select them:
Many of you have complained on how obtuse the combat is in this game, so I've decided to improve it a little bit this time. Expect more focus on the combat system in further updates. As always, you are welcome to download and test the demo for yourself. Have fun! Here is the rest of the most recent changelog. Gameplay balance: - Increased cost of recruitment and upkeep of human units - Increased attack range of tanks, infantry and artillery, while decreasing range of base defences - Reduced energy output of power plants Improvements: - Modding: defence multipliers values are no longer harcoded and now are available in units.xml - Enemy units disappear when players units are no longer seeing them - Unit damage output scales correctly with its health status - Weapon range display - Military bases now have a supply area for units Bugfixes: - Fixed units walking on terrain they should not walk on That's all for now. See you in the next update!


[ 2024-04-30 08:18:40 CET ] [ Original post ]

Y2K Directive
KszaDev Developer
KszaDev Publisher
2024 Release
Game News Posts: 7
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
The year is 1999.

As chaos looms on the horizon, reports flood in of gigantic monsters, zombie plagues, interdimensional portals, and various supernatural disasters unfolding worldwide. You, a military leader from a small island nation, are tasked with a simple yet daunting mission: Save as many civilians as possible before the clock strikes 2000.

Welcome to your Y2K Directive.

SURVIVE: Navigate through this apocalyptic year, rescuing civilians from endangered cities and deploying your troops to stem the tide of horrors.

ADAPT: Leverage the terrain, day and night cycles, and weather to your advantage. Train your troops, rebuild destroyed bases and power plants, and establish refugee camps for civilians. Keep panic and civil unrest at bay.

OVERCOME
Every problem has a solution. Utilize your troops not just for combat but also to reduce panic, quell civil unrest, or suppress insurgencies. Manage your economy and infrastructure with precision to save your country from impending doom.

This strategic civil defense simulation, inspired by classic games like XCOM/UFO with roguelike elements, guarantees endless possibilities to test your skills. In each playthrough, a new scenario is generated. Zombies? Alien fauna? Kaijus? Maybe all of them (and more) at once? Choose your preferred settings, or let the random generator surprise you. Will you withstand the test, or let your country fall into chaos and anarchy?

MINIMAL SETUP
  • OS: Any Debian/Arch distribution
  • Processor: 64/32-bit processorMemory: 512 MB RAM
  • Memory: 512 MB RAM
  • Graphics: Supports integrated video cards
  • Storage: 100 MB available space
GAMEBILLET

[ 6108 ]

16.39$ (18%)
8.17$ (73%)
16.96$ (15%)
8.25$ (17%)
23.99$ (20%)
21.21$ (15%)
16.52$ (17%)
15.29$ (15%)
24.89$ (17%)
41.99$ (16%)
25.47$ (15%)
12.71$ (15%)
21.24$ (15%)
4.44$ (11%)
24.89$ (17%)
42.49$ (15%)
33.59$ (16%)
6.00$ (70%)
21.24$ (15%)
41.47$ (17%)
19.99$ (33%)
21.99$ (12%)
8.27$ (17%)
20.69$ (17%)
12.71$ (15%)
1.77$ (65%)
4.29$ (14%)
16.79$ (16%)
16.79$ (16%)
12.59$ (16%)
GAMERSGATE

[ 1170 ]

2.21$ (83%)
8.49$ (58%)
1.32$ (91%)
0.85$ (83%)
5.0$ (50%)
2.54$ (49%)
11.69$ (42%)
0.49$ (51%)
0.51$ (83%)
13.99$ (30%)
7.79$ (40%)
3.4$ (83%)
1.7$ (91%)
0.51$ (91%)
1.02$ (74%)
2.55$ (79%)
2.76$ (79%)
0.51$ (83%)
31.99$ (20%)
1.28$ (87%)
11.89$ (41%)
8.0$ (60%)
13.59$ (32%)
0.37$ (63%)
3.83$ (62%)
0.51$ (91%)
1.7$ (83%)
20.24$ (33%)
1.28$ (91%)
24.49$ (30%)

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