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3.14.7.0 Update Notes

Update Notes:


Additions:
  • Added handcuffs. [ID 1195]
  • Added handcuffs key. [ID 1196]
  • Added cable tie. [ID 1197]
  • Added pickaxe. [ID 1198]
  • Added headlamp. [ID 1199]
  • Added mineable boulders.
  • Added 16 new flag jersies.
  • Added armor command to adjust buildable damage multipliers.
  • Added "Bypass_Hash_Verification" asset flag for server owners.
  • Added separate keybind for inspecting item.
Improvements:
  • Improved player lights to attract AI.
  • Improved region performance while moving between areas.
Tweaks:
  • Tweaked traps to take more damage from impacts.
  • Tweaked enclosed vehicles to provide cover from snow.
  • Tweaked horde beacon difficulty harder.
  • Tweaked restaurant food name.
  • Tweaked viper to accept military barrels.
Fixes:
  • Fixed lock foreground tint.
  • Fixed objects closing after loading.
  • Fixed horde not respawning in singleplayer.
  • Fixed DX11 basemap lighting issue.
  • Fixed nails in explosive blueprints.
  • Fixed to not be able to craft scythe.
  • Fixed some crashes when missing assets.
  • Fixed perf spikes when dragging objects.
  • Fixed unable to quick equip on client.

Handcuffs:


You can now passively restrain other players! Using handcuffs on a surrendered player will lock up their hands preventing them from using items and punching. Only the one who arrested them in the first place can unlock the handcuffs using a handcuffs key. You are able, however, to wiggle your way out of handcuffs by quickly leaning left and right for several seconds.

Roomscale VR Support:


Right after putting out the update last week there was a ring at the doorbell, and suprise it was a Vive devkit from Valve/HTC! I spent a couple days this week getting started with support in the Unturned editor for this roomscale virtual reality, and I think it's shaping up to be a lot of fun. Right now I've got the movement and object systems mostly integrated, so you can be anywhere between person size exploring a building or a giant stomping around the whole map. Alongside the normal editor object features like dragging transform/rotate handles/lasers you can also pick things up to move them around, and even throw them! I must admit I spent quite a while just throwing Stratford around the level watching it explode. Next week I'm going to prioritize working on these VR features because I think I can get all the tools working nicely in that time, and considering they sent over a devkit I want to make sure it's prepared before the full Vive launch. Once it's ready I'll also try and get a video together to show you what it's like!


[ 2016-03-04 18:32:38 CET ] [ Original post ]

Unturned
Smartly Dressed Games Developer
Smartly Dressed Games Publisher
2017-07-07 Release
Game News Posts: 247
🎹🖱️Keyboard + Mouse
Very Positive (546725 reviews)
The Game includes VR Support
Public Linux Depots:
  • Unturned Linux 64 [633.48 M]
Available DLCs:
  • Unturned - Permanent Gold Upgrade
Unturned is a sandbox game in the emerging multiplayer apocalypse survival genre. Rather than focusing on being an MMO it provides players with easy systems to sit down and survive the zombie infestation with their friends. Over the course of a typical adventure, groups will have a blast fortifying locations, scavenging for supplies, trying to live off the land and negotiating with other people. The game is being developed entirely with the community in focus, and tons of features are based entirely on feedback:

Fortification:
Players can build massive forts out of structural building blocks, or build onto smaller buildings in the world with barricades. It is also possible to create traps and intricate electronic systems. More options for building are constantly being added based on what the community requests.

Survival:
It is entirely possible to live off the wilderness by harvesting resources, fishing, growing crops and hunting animals down. What sort of survival stuff is added is entirely decided by the community.

Explore:
The game goes where the community wants it to. The initial release map is set on the lovely Prince Edward Island, but over the next few months many more locations will arrive for players to explore depending on what the community wants to see. Currently the island has plenty of interesting locations to discover and loot.

Bandits:
Players can choose to enter player versus player servers and battle other players to steal their gear. Banditry is highly supported with plenty of weapons and sneaky devices.

Heroes:
Players can join player versus environment servers to team up with other people, and easily create clans to play with their pals.

Roomscale VR Support:


Unturned's level editor now supports the Vive! You can build the visuals of your maps using motion controllers with modes that provide the same functionality as the desktop editor, along with some special abilities like throwing objects. For non-visuals elements of the level such as data entry, spawn management or navigation baking the desktop editor is still required.

MINIMAL SETUP
  • OS: Ubuntu 16.04+
  • Processor: 3 GHzMemory: 8 GB RAMStorage: 4 GB available space
  • Memory: 8 GB RAMStorage: 4 GB available space
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 20.04+
  • Processor: 4 GHzMemory: 16 GB RAMNetwork: Broadband Internet connectionStorage: 6 GB available space
  • Memory: 16 GB RAMNetwork: Broadband Internet connectionStorage: 6 GB available space
  • Storage: 6 GB available space
GAMEBILLET

[ 6089 ]

20.62$ (17%)
16.99$ (15%)
12.99$ (48%)
3.40$ (83%)
2.47$ (17%)
21.49$ (-8%)
3.49$ (30%)
16.00$ (60%)
4.09$ (18%)
15.99$ (73%)
3.99$ (20%)
4.39$ (82%)
849.15$ (15%)
8.29$ (17%)
9.59$ (52%)
8.25$ (17%)
0.90$ (77%)
4.00$ (80%)
16.59$ (17%)
9.00$ (70%)
14.02$ (65%)
12.89$ (14%)
33.59$ (16%)
49.95$ (17%)
10.00$ (50%)
16.59$ (17%)
2.44$ (84%)
3.24$ (78%)
8.27$ (17%)
7.19$ (40%)
GAMERSGATE

[ 3241 ]

0.68$ (83%)
7.65$ (74%)
1.28$ (91%)
1.5$ (70%)
3.75$ (62%)
2.5$ (75%)
9.89$ (34%)
0.64$ (87%)
4.95$ (67%)
0.9$ (85%)
3.75$ (75%)
2.0$ (80%)
5.25$ (74%)
0.89$ (87%)
3.75$ (62%)
13.99$ (30%)
3.5$ (95%)
2.0$ (80%)
1.2$ (85%)
4.8$ (88%)
4.95$ (67%)
1.5$ (90%)
6.96$ (65%)
1.32$ (91%)
1.17$ (90%)
1.73$ (42%)
9.74$ (25%)
0.87$ (56%)
1.72$ (89%)
5.0$ (75%)

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