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3.14.11.0 Update Notes:
Additions:
[ 2016-04-01 15:11:36 CET ] [ Original post ]
Update Notes:
Additions:
- Added Explosive Arrow. [ID 1209]
- Added ability to rotate items in the inventory. [Default R]
- Added buttons to reset controls, graphics and options to defaults.
- Added action buttons for taking/storing with storage.
- Added new terrain brush visuals.
- Added VR main menu and launch options.
- Added ability to ctrl-click skill similar to crafting.
- Added status icon when arrested.
- Improved fps by swapping to deferred rendering, added option to go back to forward rendering.
- Improved canteens/gascans description to show empty/full.
- Improved server to space out region updates.
- Improved tracer/fragmentation magazines to not drop when empty.
- Improved server list to add favorites as well as removing.
- Improved building collision geometry.
- Improved appearance of sights/scopes.
- Tweaked starvation/dehydration rate faster.
- Tweaked untreated infections to slowly get worse.
- Tweaked gun/ammo/magazine spawn rates lower.
- Tweaked magazines to show gun's rarity.
- Tweaked bedrolls on vehicles to not be claimable.
- Tweaked salvaging to take less time in singleplayer.
- Tweaked non-repeat suicides to get new spawnpoints.
- Tweaked nightvision scope crosshair color.
- Tweaked common/uncommon/default UI colors.
- Tweaked VR touchpad icons to match toolbox when hovered over.
- Fixed sending index instead of instanceID when exiting server inside vehicle.
- Fixed not playing zipper/cloth audio when picking up clothing.
- Fixed debug label garbage collection.
- Fixed not resetting rain when loading new map.
- Fixed toggling fog/sunshafts while snowing.
- Fixed blaze shirt marked as legendary.
- Fixed vehicle build ignore twice.
- Fixed dirt under bushes.
- Fixed tape LoD distance.
- Fixed trap activation delay.
- Fixed rocket explosion origin.
- Fixed favourite button showing in singleplayer.
- Fixed not exiting when dead.
- Fixed missing sun shafts on menu.
- Fixed burned car and moldy food material leak.
- Fixed invisible bar stool in diner.
- Fixed out-of-date item UV layouts.
- Fixed nearby items overlapping clothing UI.
- Fixed selecting objects with multiple colliders in VR.
[ 2016-04-01 15:11:36 CET ] [ Original post ]
Unturned
Smartly Dressed Games
Developer
Smartly Dressed Games
Publisher
2017-07-07
Release
Game News Posts:
247
🎹🖱️Keyboard + Mouse
Very Positive
(546725 reviews)
The Game includes VR Support
Public Linux Depots:
- Unturned Linux 64 [633.48 M]
Available DLCs:
- Unturned - Permanent Gold Upgrade
Unturned is a sandbox game in the emerging multiplayer apocalypse survival genre. Rather than focusing on being an MMO it provides players with easy systems to sit down and survive the zombie infestation with their friends. Over the course of a typical adventure, groups will have a blast fortifying locations, scavenging for supplies, trying to live off the land and negotiating with other people. The game is being developed entirely with the community in focus, and tons of features are based entirely on feedback:
Fortification:
Players can build massive forts out of structural building blocks, or build onto smaller buildings in the world with barricades. It is also possible to create traps and intricate electronic systems. More options for building are constantly being added based on what the community requests.
Survival:
It is entirely possible to live off the wilderness by harvesting resources, fishing, growing crops and hunting animals down. What sort of survival stuff is added is entirely decided by the community.
Explore:
The game goes where the community wants it to. The initial release map is set on the lovely Prince Edward Island, but over the next few months many more locations will arrive for players to explore depending on what the community wants to see. Currently the island has plenty of interesting locations to discover and loot.
Bandits:
Players can choose to enter player versus player servers and battle other players to steal their gear. Banditry is highly supported with plenty of weapons and sneaky devices.
Heroes:
Players can join player versus environment servers to team up with other people, and easily create clans to play with their pals.
Unturned's level editor now supports the Vive! You can build the visuals of your maps using motion controllers with modes that provide the same functionality as the desktop editor, along with some special abilities like throwing objects. For non-visuals elements of the level such as data entry, spawn management or navigation baking the desktop editor is still required.
Fortification:
Players can build massive forts out of structural building blocks, or build onto smaller buildings in the world with barricades. It is also possible to create traps and intricate electronic systems. More options for building are constantly being added based on what the community requests.
Survival:
It is entirely possible to live off the wilderness by harvesting resources, fishing, growing crops and hunting animals down. What sort of survival stuff is added is entirely decided by the community.
Explore:
The game goes where the community wants it to. The initial release map is set on the lovely Prince Edward Island, but over the next few months many more locations will arrive for players to explore depending on what the community wants to see. Currently the island has plenty of interesting locations to discover and loot.
Bandits:
Players can choose to enter player versus player servers and battle other players to steal their gear. Banditry is highly supported with plenty of weapons and sneaky devices.
Heroes:
Players can join player versus environment servers to team up with other people, and easily create clans to play with their pals.
Roomscale VR Support:
Unturned's level editor now supports the Vive! You can build the visuals of your maps using motion controllers with modes that provide the same functionality as the desktop editor, along with some special abilities like throwing objects. For non-visuals elements of the level such as data entry, spawn management or navigation baking the desktop editor is still required.
MINIMAL SETUP
- OS: Ubuntu 16.04+
- Processor: 3 GHzMemory: 8 GB RAMStorage: 4 GB available space
- Memory: 8 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
- OS: Ubuntu 20.04+
- Processor: 4 GHzMemory: 16 GB RAMNetwork: Broadband Internet connectionStorage: 6 GB available space
- Memory: 16 GB RAMNetwork: Broadband Internet connectionStorage: 6 GB available space
- Storage: 6 GB available space
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