New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Unturned | |
Developer | Smartly Dressed Games | |
Publisher | Smartly Dressed Games | | |
Tags | Action Indie Casual Adventure Free to play Singleplayer Multiplayer Co-op | | |
Release | 2017-07-07 | |
Steam | € £ $ / % |
News | 233 |
Controls | Keyboard Mouse |
Players online |  64133  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/304930  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  20,000,000 .. 50,000,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 2220 |
Average playtime (last 2 weeks) | 407 |
Median playtime (forever) | 319 |
Median playtime (last 2 weeks) | 216 |
Public Linux depots | Unturned Linux 64 [633.48 M]
|
DLC | Unturned - Permanent Gold Upgrade
|
LINUX STREAMERS (5)
kolorafalinubugualejandro_the_great_SociedadePinguim
draken06_juega
3.16.1.0 Update Notes |
Update Notes:
Additions:
- Added HMG to Hind and HMG Box. [ID 1395]
- Added Ghillie Netting. [IDs 1396-1397]
- Added support for server plugins to request client to view URL.
- Added guide for creating community updates.
Improvements:
- Improved wheeled vehicle audio.
- Improved objects to save by file name rather than ID.
Tweaks:
- Tweaked several more actions/sounds to attract zombies.
- Tweaked generator/fire/drill noises to be less annoying.
- Tweaked bans to apply by IP as well as steam ID if the target is connected.
- Tweaked streamer mode to hide slightly more info.
Fixes:
- Fixed hole in roof at end of metro tunnel.
- Fixed farm tractor spawns.
- Fixed note_18 line count.
- Fixed fire_1 side door slot.
- Fixed gap in silo radio tower ladder.
- Fixed floating bush near junkyard.
- Fixed floating lights at mansion.
- Fixed confusingly placed boat objects.
- Fixed switches at factory/junction.
- Fixed several jumps in main line tracks.
- Fixed zombie spawn in airport rafters.
- Fixed zombie spawn in wall of camp cottage.
- Fixed incorrect boat spawns in wrong places.
- Fixed mafia zombie drops spawnrate.
- Fixed up collision issues a bit with Mooki's objects.
- Fixed underground zombie/vehicle spawns in front of airport.
- Fixed missing and/or over exaggerated rubble at crashes.
- Fixed military sandbag wall bottom face.
- Fixed zombies getting stuck on camp docks.
- Fixed zombies getting stuck in some firewatches.
- Fixed Russian flag gib material.
- Fixed rubble gibs to match object scale.
- Fixed destroying generator not disabling power.
- Fixed player arrow to show on top of group icons.
- Fixed makeshift vehicle world collision heights.
- Fixed new bunkers missing death barriers.
- Fixed oxygenator not working on vehicles.
- Fixed car bumper damage when crashing into high density of objects.
- Fixed applying interactable object animation state when loading area.
- Fixed cases in multiplayer where item physics could load before objects.
Community Update Guide:
Following the release of Russia I've put together the start of a guide based on what I learned from teaming up with workshop modders to help open up the opportunity for others, and I'm very excited about the potential for a few 100% community created updates! It will be adjusted over time to cover more aspects as feedback comes in. Here's the link:
View Guide
Russia Map Crash:
If you are experiencing a crash while loading the Russia map then judging from submitted log files it's quite likely Unturned is running out of RAM/memory! In most cases this is due to preloading large amounts of workshop content - so as a temporary workaround you can unsubscribe from extra workshop files.
Object IDs:
If you have custom objects in your map chances are you've run into some ID conflict issues before. Maps saved after this update will now only use the ID as a backup
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[ 2016-08-26 18:16:08 CET ] [ Original post ] |