Name | Unturned | ||
Developer | Smartly Dressed Games | ||
Publisher | Smartly Dressed Games | ||
Tags | |||
Release | 2017-07-07 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  64133  | ||
Steam Rating | Very Positive | ||
Steam store | |||
SteamSpy | |||
Peak CCU Yesterday |
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Owners |  20,000,000 .. 50,000,000 +/-   | ||
Players - Since release |   +/- | ||
Players - Last 2 weeks |   +/- | ||
Average playtime (forever) | 2220 | ||
Average playtime (last 2 weeks) | 407 | ||
Median playtime (forever) | 319 | ||
Median playtime (last 2 weeks) | 216 | ||
Public Linux depots | Unturned Linux 64 [633.48 M] | ||
DLC | Unturned - Permanent Gold Upgrade |
Update Notes:
Improvements:
Updates:
Tweaks:
Fixes:
Tutorials: This week I also uploaded two new video tutorials: Creating Custom Songs Uploading Skins to the Curated Workshop Unity 5.6: My primary motive updating to Unity 5.6 was for the new navmesh system, but unfortunately the navmesh data cannot yet be saved/loaded at runtime. This means it would have to be re-calculated when loading the level bringing loading times up into several minutes at least, so we're stuck with the old system for the moment. Here's hoping Unity will add support for getting/setting the navmesh at some point in the future! Note there's still a bug with canvas sort override in this version of Unity, so while dragging/dropping items in the Devkit still works you won't be able to see them. |