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3.29.5.0 Update Notes

Change Notes:


Additions:
  • Added ability to craft random mythical skins.
  • Accepted several limited-time skins to the Stockpile.
  • Added Child_Explosion_Armor_Multiplier to vehicle assets and server vehicle config. When an explosion is obstructed by buildables attached to a vehicle, the damage is multiplied by these values. Prior to this update the equivelant value was 0%. Now the default for individual vehicles is 20% (0.2) and 100% (1) in server config, so an explosion blocked by armor plating on a vehicle will deal 20% of the explosion damage to the vehicle itself.
  • Added onDamageTireRequested event.
  • Added CollisionEventHook to ModHooks.
Improvements:
  • Improved voice data to be relayed through server. More details below.
  • Improved Stockpile Bundles to show preview images of all contained items.
Tweaks:
  • Tweaked menu warning to show missing vehicle and buildable.
  • Tweaked seeds to no longer absorb explosive damage!
Fixes:
  • Fixed level hash to include lighting nodes, preventing editor enabling light underground.
  • Fixed shooting while walking into underwater not dequipping immediately.
  • Fixed landscape tile seams when using pixel average smooth tool.
  • Fixed connecting to IPs with whitespace in front/back.
  • Fixed crediting player stats for explosive kills.
  • Fixed ragdoll effects attached to rocket launchers.
  • Fixed rockets going the wrong direction in multiplayer when aiming at rubble.

Mythic Crafting:


Bet nobody saw this coming! Details:
  • Skin is randomly selected from all weapon skins including drops, crates, and stockpile items, but excluding unique trophy skins. This means you can get skins that have never had mythical versions before. Chance / weighting of each item are equal.
  • Mythic effect is selected from weapon-compatible set, and all effects have an equal chance of being selected. Technically these are different from the "Mythic" tag because they use a newer Steam feature, so they show as "Particle" tags in the inventory.
  • Crafting requires x1,000 salvaged materials. This is an insane amount, and might be tweaked in the future. Some of the goals of mythic crafting are to improve the long-term value of your items, keep existing mythics valuable, and incentive sinking large quantities of items out of the economy, so it had to be a large amount. One factor is that inevitably bots will buy up all the 3 cent items for ~$30 per crafted mythic.

Voice Relay:


Previously voice chat was sent from the speaker to the appropriate players using Steam's P2P network, however this had the downside of opening clients to voice packet spam, likely abused by cheats. Now this data is validated through the dedicated server, and plugins can set allowVoiceChat to enable/disable voice for specific players.

Greece:



Greece has now been retired to the Steam Workshop, and can be downloaded here: View on Workshop Other mods that use Greece assets can add Greece as a "Required Item" from their owner controls to show players it's a prerequisite.


[ 2019-04-04 03:44:25 CET ] [ Original post ]



Unturned
Smartly Dressed Games
  • Developer

  • Smartly Dressed Games
  • Publisher

  • 2017-07-07
  • Release

  • Action Indie Casual Adventure F2P Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 245  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (546725 reviews)


  • Review Score

  • http://smartlydressedgames.com/
  • Website

  • https://store.steampowered.com/app/304930 
  • Steam Store

  • The Game includes VR Support



    Unturned Linux 64 [633.48 M]

  • Public Linux depots

  • Unturned - Permanent Gold Upgrade
  • Available DLCs

  • Unturned is a sandbox game in the emerging multiplayer apocalypse survival genre. Rather than focusing on being an MMO it provides players with easy systems to sit down and survive the zombie infestation with their friends. Over the course of a typical adventure, groups will have a blast fortifying locations, scavenging for supplies, trying to live off the land and negotiating with other people. The game is being developed entirely with the community in focus, and tons of features are based entirely on feedback:

    Fortification:
    Players can build massive forts out of structural building blocks, or build onto smaller buildings in the world with barricades. It is also possible to create traps and intricate electronic systems. More options for building are constantly being added based on what the community requests.

    Survival:
    It is entirely possible to live off the wilderness by harvesting resources, fishing, growing crops and hunting animals down. What sort of survival stuff is added is entirely decided by the community.

    Explore:
    The game goes where the community wants it to. The initial release map is set on the lovely Prince Edward Island, but over the next few months many more locations will arrive for players to explore depending on what the community wants to see. Currently the island has plenty of interesting locations to discover and loot.

    Bandits:
    Players can choose to enter player versus player servers and battle other players to steal their gear. Banditry is highly supported with plenty of weapons and sneaky devices.

    Heroes:
    Players can join player versus environment servers to team up with other people, and easily create clans to play with their pals.

    Roomscale VR Support:


    Unturned's level editor now supports the Vive! You can build the visuals of your maps using motion controllers with modes that provide the same functionality as the desktop editor, along with some special abilities like throwing objects. For non-visuals elements of the level such as data entry, spawn management or navigation baking the desktop editor is still required.
    MINIMAL SETUP
    • OS: Ubuntu 16.04+
    • Processor: 3 GHzMemory: 8 GB RAMStorage: 4 GB available space
    • Memory: 8 GB RAMStorage: 4 GB available space
    • Storage: 4 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 20.04+
    • Processor: 4 GHzMemory: 16 GB RAMNetwork: Broadband Internet connectionStorage: 6 GB available space
    • Memory: 16 GB RAMNetwork: Broadband Internet connectionStorage: 6 GB available space
    • Storage: 6 GB available space
    GAMEBILLET

    [ 5951 ]

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    3.29$ (18%)
    9.17$ (69%)
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    8.47$ (15%)
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    33.19$ (17%)
    13.19$ (18%)
    8.49$ (15%)
    2.00$ (90%)
    9.90$ (17%)
    15.91$ (60%)
    4.12$ (17%)
    2.13$ (79%)
    46.19$ (16%)
    26.29$ (12%)
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    1.91$ (89%)
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    2.25$ (85%)
    13.49$ (25%)
    0.51$ (74%)
    1.05$ (92%)
    0.66$ (92%)
    17.99$ (40%)
    11.04$ (45%)
    4.5$ (62%)
    8.0$ (50%)
    5.31$ (79%)
    4.25$ (79%)
    7.0$ (65%)
    0.38$ (92%)
    0.56$ (81%)
    1.13$ (89%)
    0.38$ (92%)

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