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3.30.3.0 Update Notes

Stockpile:

  • Added two bundles created by the Candyland workshop map team.
  • Accepted several new curated workshop skins to the Stockpile.
Quality of Life:
  • Pause menu can be opened from death screen.
  • Freecam and legacy editor camera speed can be adjusted.
  • Version mismatch disconnects show the server's version.
  • Cosmetics inventory automatically merges crafting material stacks.
  • Player icons are shown on map while using spectator freecam.
Servers:
  • Anonymous dedicated server is now available separately from the game client as AppID 1110390. It contains the 64-bit Windows and Linux headless servers, and strips many client-only files to optimize download times and disk space.
  • Dedicated server auto-downloads child workshop items from collections and dependencies.
  • Added gameplay config option to retain primary/secondary equipment after death.
  • Scam or inappropriate servers can now be blacklisted by regex.
Loading:
  • Improved startup time by deferring some loading to the first time you enter each map. You can disable this with the "-NoDeferAssets" command-line option. For the moment this applies to vehicles and level objects because most assets are known by map load time.
  • Display master bundle mounting progress.
  • Show name of downloading workshop item if known.
Level Editing:
  • Added per-level version numbers so that workshop maps can be updated smoothly.
  • Added "Weather_Override" to level's Config.json which can be set to "Rain" or "Snow"
  • Added "Use_Vanilla_Bubbles" true/false option to Level.config for disabling underwater bubbles.
  • Added optional "GameModeLabel" localization override per-map.
Modding:
  • Added "_Auto_Equip" true/false option for NPC item rewards.
  • Added "Should_Delete_After_Use" true/false option for consumeable items.
  • Added "Can_Steal_Battery" true/false option for vehicles.
  • Added "Projectile_Damage_Multiplier", "Projectile_Blast_Radius_Multiplier" and "Projectile_Launch_Force_Multiplier" for projectile ammo.
  • Added "Ammo_Per_Shot" and "Fire_Delay_Seconds" numeric options for guns.
  • Replaced gun Delete_Empty_Magazines flag with Should_Delete_Empty_Magazines true/false which now overrides action item mode.
Plugin Development:
  • Added DamageTool zombieDamaged and animalDamaged events.
  • Added "-SkipAssets" command-line flag. Useful for quickly iterating on server-side code.
  • Added onSiphonVehicleRequested event.
  • Tweaked onCraftingRequested to be easier to use as onCraftBlueprintRequested.
Tweaks:
  • Arena wall more visually appealing.
  • Vehicles cannot be siphoned while locked.
  • Projectile impacts ensure hit is not child of owner.
Fixes:
  • Fixed item hotbar when client is missing an item asset.
  • Fixed Greece not referencing Hawaii as a dependency.
  • Fixed requesting vehicles on server exceeding max packet size.
  • Fixed GameSense integration had not been enabled on build machine. "-GameSense" command-line option can be used to enable it. Note that only health, ammo, barrel quality and firemode are currently supported.


[ 2019-06-21 16:38:19 CET ] [ Original post ]



Unturned
Smartly Dressed Games
  • Developer

  • Smartly Dressed Games
  • Publisher

  • 2017-07-07
  • Release

  • Action Indie Casual Adventure F2P Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 245  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (546725 reviews)


  • Review Score

  • http://smartlydressedgames.com/
  • Website

  • https://store.steampowered.com/app/304930 
  • Steam Store

  • The Game includes VR Support



    Unturned Linux 64 [633.48 M]

  • Public Linux depots

  • Unturned - Permanent Gold Upgrade
  • Available DLCs

  • Unturned is a sandbox game in the emerging multiplayer apocalypse survival genre. Rather than focusing on being an MMO it provides players with easy systems to sit down and survive the zombie infestation with their friends. Over the course of a typical adventure, groups will have a blast fortifying locations, scavenging for supplies, trying to live off the land and negotiating with other people. The game is being developed entirely with the community in focus, and tons of features are based entirely on feedback:

    Fortification:
    Players can build massive forts out of structural building blocks, or build onto smaller buildings in the world with barricades. It is also possible to create traps and intricate electronic systems. More options for building are constantly being added based on what the community requests.

    Survival:
    It is entirely possible to live off the wilderness by harvesting resources, fishing, growing crops and hunting animals down. What sort of survival stuff is added is entirely decided by the community.

    Explore:
    The game goes where the community wants it to. The initial release map is set on the lovely Prince Edward Island, but over the next few months many more locations will arrive for players to explore depending on what the community wants to see. Currently the island has plenty of interesting locations to discover and loot.

    Bandits:
    Players can choose to enter player versus player servers and battle other players to steal their gear. Banditry is highly supported with plenty of weapons and sneaky devices.

    Heroes:
    Players can join player versus environment servers to team up with other people, and easily create clans to play with their pals.

    Roomscale VR Support:


    Unturned's level editor now supports the Vive! You can build the visuals of your maps using motion controllers with modes that provide the same functionality as the desktop editor, along with some special abilities like throwing objects. For non-visuals elements of the level such as data entry, spawn management or navigation baking the desktop editor is still required.
    MINIMAL SETUP
    • OS: Ubuntu 16.04+
    • Processor: 3 GHzMemory: 8 GB RAMStorage: 4 GB available space
    • Memory: 8 GB RAMStorage: 4 GB available space
    • Storage: 4 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 20.04+
    • Processor: 4 GHzMemory: 16 GB RAMNetwork: Broadband Internet connectionStorage: 6 GB available space
    • Memory: 16 GB RAMNetwork: Broadband Internet connectionStorage: 6 GB available space
    • Storage: 6 GB available space
    GAMEBILLET

    [ 5951 ]

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    0.40$ (90%)
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    2.22$ (78%)
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    4.89$ (80%)
    1.72$ (89%)
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    5.00$ (80%)
    24.78$ (17%)
    4.12$ (17%)
    8.49$ (-21%)
    24.87$ (17%)
    16.99$ (15%)
    13.79$ (8%)
    20.65$ (17%)
    3.43$ (14%)
    5.92$ (15%)
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    GAMERSGATE

    [ 3198 ]

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    9.99$ (50%)
    3.19$ (79%)
    1.31$ (81%)
    0.94$ (81%)
    2.55$ (85%)
    0.56$ (89%)
    2.36$ (66%)
    1.2$ (92%)
    15.99$ (20%)
    0.94$ (81%)
    2.7$ (70%)
    0.83$ (92%)
    9.99$ (50%)
    7.0$ (65%)
    1.84$ (74%)
    0.75$ (92%)
    2.0$ (80%)
    3.75$ (85%)
    1.58$ (77%)
    5.0$ (75%)

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