Unturned
Smartly Dressed Games Developer
Smartly Dressed Games Publisher
2017-07-07 Release
🎹🖱️Keyboard + Mouse
Very Positive
(555956 reviews)
The Game includes VR Support
Public Linux Depots:- Unturned Linux 64 [633.48 M]
Available DLCs:- Unturned - Permanent Gold Upgrade
3.22.20.0 Update NotesA6 Polaris Teaser:
Watch the trailer for danaby2's upcoming curated map "A6 Polaris" releasing next Friday!
[previewyoutube=mtcRMJBXtq8;full][/previewyoutube]
Changelog:
Added:
- Spread_Angle_Degrees gun option replacing Spread_Hip.
- Aim_In_Duration gun option. Old hardcoded default was 0.2 seconds. Vanilla guns have been tweaked +/- 50ms on average.
- Aim_Duration_Multiplier gun attachment option. Large vanilla magazines reduce aiming speed.
- Damage_Falloff_Max_Range option for falloff to finish closer than the total max range.
- Plugin option to hide center dot and disable reputation change notification.
- Separate messaging and auto-shutdown for update rollbacks.
- Is_Music bool option for effect asset used in ambiance volumes.
- Support for warning if there is a large discrepancy between server listing and actual in-game ping.
Changed:
- Crosshair follows recoil similar to laser and better represents actual spread.
- Prevent joining servers without GSLT over the internet. LAN servers are unaffected.
- Trees can override their appearance on the 2D chart similar to objects.
- Item condition supports comparison other than >=.
- Improved how viewmodel camera is automatically aligned with gun sights.
- Pressing enter in IP field shows loopback/LAN info, and with a ":port" moves port to the port field.
Fixed:
- Gun spread is finally circular rather than square.
- Clear volume selection when changing tool.
- Selecting quests in quest list when a quest asset was missing.
- Foliage tool performance while not painting with large brush.
- Potential nodes editor bug with IMGUI mode.
- Volume solid visualization visible in satellite capture.
- Collision at rear of destroyed ural object.
- Alignment of volumes tab and objects list.
- Not timing out when server did not respond to join request.
Patch #1:
Fixed:
- Crosshair not fading out when opening menus.
- Animator component used by mods/plugins re-enabled.
- Main menu stuck when resolving invalid hostname.
Server Changes:
Edit: this first change has been disabled following feedback. If you would like to find non-P2W servers the best option is to use the "None" or "Non-Gameplay" Monetization filters in the server list.
Refreshing the Internet server list without a name filter will only show non-monetized and non-gameplay-monetization servers now. As a reminder: servers selling gameplay advantages should not categorize themselves as non-monetized / non-gameplay-monetization. Examples of gameplay advantages include weapons, vehicles, experience, admin commands, progression skips, etc. The goal is to help promote discoverability of non-pay-to-win (P2W) servers for new players.
Last year setting a Game Server Login Token (GSLT) became a requirement for listing on the Internet server list. This has now become a requirement for direct connection as well. The goal is to help with moderation of servers re-uploading other creators' workshop files without permission.
[ 2022-12-09 17:20:09 CET ] [ Original post ] Unturned is a sandbox game in the emerging multiplayer apocalypse survival genre. Rather than focusing on being an MMO it provides players with easy systems to sit down and survive the zombie infestation with their friends. Over the course of a typical adventure, groups will have a blast fortifying locations, scavenging for supplies, trying to live off the land and negotiating with other people. The game is being developed entirely with the community in focus, and tons of features are based entirely on feedback:
Fortification:
Players can build massive forts out of structural building blocks, or build onto smaller buildings in the world with barricades. It is also possible to create traps and intricate electronic systems. More options for building are constantly being added based on what the community requests.
Survival:
It is entirely possible to live off the wilderness by harvesting resources, fishing, growing crops and hunting animals down. What sort of survival stuff is added is entirely decided by the community.
Explore:
The game goes where the community wants it to. The initial release map is set on the lovely Prince Edward Island, but over the next few months many more locations will arrive for players to explore depending on what the community wants to see. Currently the island has plenty of interesting locations to discover and loot.
Bandits:
Players can choose to enter player versus player servers and battle other players to steal their gear. Banditry is highly supported with plenty of weapons and sneaky devices.
Heroes:
Players can join player versus environment servers to team up with other people, and easily create clans to play with their pals.
Roomscale VR Support:
Unturned's level editor now supports the Vive! You can build the visuals of your maps using motion controllers with modes that provide the same functionality as the desktop editor, along with some special abilities like throwing objects. For non-visuals elements of the level such as data entry, spawn management or navigation baking the desktop editor is still required.MINIMAL SETUP- OS: Ubuntu 16.04+
- Processor: 3 GHzMemory: 8 GB RAMStorage: 4 GB available space
- Memory: 8 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
RECOMMENDED SETUP- OS: Ubuntu 20.04+
- Processor: 4 GHzMemory: 16 GB RAMNetwork: Broadband Internet connectionStorage: 6 GB available space
- Memory: 16 GB RAMNetwork: Broadband Internet connectionStorage: 6 GB available space
- Storage: 6 GB available space
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