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3.23.4.0 Update Notes

Changelog:


Added
  • Gameplay config for third-person recoil and spread multipliers.
Changed
  • Holding primary/secondary input will start item action as soon as possible.
  • Allow bulk-reassigning material index/palette in editor.
Fixed
  • Ambient audio never playing if audio channel limit was reached during load.
  • Exception when loading culling volumes on dedicated server.
  • Garbage generated on server when filtering relevant connections for RPCs.
  • Placeholder partial fix for spamming shoot inputs, however rate of fire is still lower than full auto.
  • Item drops falling through narrow gaps when using raycast rather than spherecast. [Thanks Ghosticollis!]
  • Vertical alignment of Masterkey when aiming. [Thanks MediumPlayer!]
  • Remove warning for objects with legacy ID now that it is unused. [Thanks LocoCZ!]
  • Valentines quest condition was applied to wrong secret admirer note dialogue. [Thanks GG_Gabr!]
  • Miscellaneous Washington visual fixes. [Thanks AdamDN and Firecynical!]
  • Missing distance check for barricade/structure salvage. [Thanks Ghosticollis!]
  • Zombie detection radius while prone was too low for the newer collision. [Thanks JimmyDeluxe0 and Ms.Yawhaw!]

Third-Person Recoil and Spread Configurable:


When the third-person recoil and spread debuffs were added there was a lot of debate about making them configurable versus keeping the game experience more consistent between servers. The configurability argument is that the game should be as moddable as possible to encourage creativity and enable players to do whatever they find most fun, whereas the consistency argument is that it is confusing and disorienting to run into wildly different movement, gunplay, difficulty, etc. on every server. 2x recoil and spread in third-person is the intended vanilla experience. By requiring it for a while it became the consistent baseline, preventing reactionary servers from immediately disabling the change. (Unlike the movement changes which many servers immediately reverted.) Now that it has been the default, servers can choose to customize and raise and lower the multipliers as they see fit. Was this a good approach? We will see where it might make sense with future gameplay changes.


[ 2023-03-24 20:09:53 CET ] [ Original post ]



Unturned
Smartly Dressed Games
  • Developer

  • Smartly Dressed Games
  • Publisher

  • 2017-07-07
  • Release

  • Action Indie Casual Adventure F2P Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 245  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (546725 reviews)


  • Review Score

  • http://smartlydressedgames.com/
  • Website

  • https://store.steampowered.com/app/304930 
  • Steam Store

  • The Game includes VR Support



    Unturned Linux 64 [633.48 M]

  • Public Linux depots

  • Unturned - Permanent Gold Upgrade
  • Available DLCs

  • Unturned is a sandbox game in the emerging multiplayer apocalypse survival genre. Rather than focusing on being an MMO it provides players with easy systems to sit down and survive the zombie infestation with their friends. Over the course of a typical adventure, groups will have a blast fortifying locations, scavenging for supplies, trying to live off the land and negotiating with other people. The game is being developed entirely with the community in focus, and tons of features are based entirely on feedback:

    Fortification:
    Players can build massive forts out of structural building blocks, or build onto smaller buildings in the world with barricades. It is also possible to create traps and intricate electronic systems. More options for building are constantly being added based on what the community requests.

    Survival:
    It is entirely possible to live off the wilderness by harvesting resources, fishing, growing crops and hunting animals down. What sort of survival stuff is added is entirely decided by the community.

    Explore:
    The game goes where the community wants it to. The initial release map is set on the lovely Prince Edward Island, but over the next few months many more locations will arrive for players to explore depending on what the community wants to see. Currently the island has plenty of interesting locations to discover and loot.

    Bandits:
    Players can choose to enter player versus player servers and battle other players to steal their gear. Banditry is highly supported with plenty of weapons and sneaky devices.

    Heroes:
    Players can join player versus environment servers to team up with other people, and easily create clans to play with their pals.

    Roomscale VR Support:


    Unturned's level editor now supports the Vive! You can build the visuals of your maps using motion controllers with modes that provide the same functionality as the desktop editor, along with some special abilities like throwing objects. For non-visuals elements of the level such as data entry, spawn management or navigation baking the desktop editor is still required.
    MINIMAL SETUP
    • OS: Ubuntu 16.04+
    • Processor: 3 GHzMemory: 8 GB RAMStorage: 4 GB available space
    • Memory: 8 GB RAMStorage: 4 GB available space
    • Storage: 4 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 20.04+
    • Processor: 4 GHzMemory: 16 GB RAMNetwork: Broadband Internet connectionStorage: 6 GB available space
    • Memory: 16 GB RAMNetwork: Broadband Internet connectionStorage: 6 GB available space
    • Storage: 6 GB available space
    GAMEBILLET

    [ 5951 ]

    33.59$ (16%)
    10.66$ (64%)
    15.87$ (47%)
    0.30$ (90%)
    6.00$ (70%)
    47.97$ (20%)
    4.44$ (78%)
    6.80$ (66%)
    3.33$ (78%)
    12.29$ (18%)
    11.89$ (15%)
    12.74$ (58%)
    5.00$ (75%)
    17.59$ (12%)
    20.49$ (18%)
    16.99$ (15%)
    10.66$ (76%)
    23.66$ (66%)
    4.12$ (17%)
    20.00$ (50%)
    1.00$ (80%)
    6.79$ (83%)
    25.47$ (15%)
    11.89$ (15%)
    16.97$ (58%)
    5.40$ (70%)
    6.67$ (78%)
    4.47$ (78%)
    16.97$ (15%)
    16.79$ (16%)
    GAMERSGATE

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    2.0$ (80%)
    0.94$ (81%)
    3.0$ (85%)
    0.94$ (81%)
    1.84$ (74%)
    0.53$ (92%)
    3.75$ (81%)
    8.44$ (66%)
    1.27$ (89%)
    1.05$ (85%)
    0.53$ (92%)
    7.5$ (70%)
    2.85$ (90%)
    5.63$ (81%)
    1.31$ (81%)
    4.0$ (80%)
    24.49$ (30%)
    9.0$ (77%)
    8.5$ (83%)
    21.24$ (15%)
    9.9$ (67%)
    0.48$ (52%)
    0.64$ (87%)
    0.85$ (83%)
    3.0$ (70%)
    8.5$ (79%)
    3.38$ (89%)
    1.5$ (81%)
    0.8$ (60%)
    14.99$ (40%)

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