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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Unturned 

 

Developer

 Smartly Dressed Games 

 

Publisher

 Smartly Dressed Games 

 

Tags

 Action 

 Indie 

Casual 

 

Adventure 

 

Free to play 

 

Singleplayer 

 

Multiplayer 

 

 Co-op 

Release

 2017-07-07 

 

Steam

 € £ $ / % 

 

News

 233 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 64133 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/304930 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 20,000,000 .. 50,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 2220  

Average playtime (last 2 weeks)

 407 

Median playtime (forever)

 319 

Median playtime (last 2 weeks)

 216 

Public Linux depots

 Unturned Linux 64 [633.48 M] 


DLC

 Unturned - Permanent Gold Upgrade 




LINUX STREAMERS (5)
kolorafalinubugualejandro_the_great_SociedadePinguim
draken06_juega




3.23.6.0 Update Notes

Changelog

Changed


  • Rewrote .dat/.asset parsing and made distinction between "v1" and "v2" assets irrelevant.
  • Removed April Fools' terrain materials because they were widely reported as annoying.
  • Temporarily ban players kicked by BattlEye for 60 seconds. [Thanks Alex!]

Fixed

  • Potential workaround for reaching audio channel limit while loading. [Thanks Animatic!]
  • Infinite loop if animated NPC dialogue was missing a closing angle bracket. [Thanks NSTM and Dug!]
  • Blowtorch LOD1 incorrect UVs. [Thanks ItsRodrigoAl!]
  • Respawn button disabled label out of sync. [Thanks ItsRodrigoAl!]
  • Outdoors skill description missing increased drops. [Thanks P9nda!]
  • Shared_Skin_Lookup_ID not working with ragdoll effect or kill counter. [Thanks NickSkunk!]

Asset Parsing Rewrite

Previously there were separate code paths and file formats for older and newer assets. This has been rewritten into a unified code path and unified file format. It doesn't sound particularly exciting, but there will be a variety of future benefits, and in the meantime:

  • Modding is a bit easier without the separation between "v1" and "v2" assets, and now with better error messages.
  • Parsing asset files is a bit faster. Rather than copying the entire file in memory multiple times it is parsed+hashed as it is read.
  • Cleaned up significant "technical debt".
  • All of the new code is unit-tested to help avoid accidental bugs.

View Merged v1/v2 Asset Documentation
View Data File Format Documentation

New Modding Documentation Site

Molt has recently finished upgrading all of the documentation for a dedicated Unturned docs website. It is still a work-in-progress, but already has a much better UX / UI, built-in search functionality, offline downloads, and the option to switch between release (stable) and preview (latest) documentation. The new docs are written in reStructuredText, built with Sphinx, and hosted by Read the Docs.

View Documentation Site



Patch #1

Fixed

  • Lasers and night vision not parsing color blue channel. [Thanks DiFFoZ and DanielWillett!]


[ 2023-04-14 18:42:17 CET ] [ Original post ]