▶
3.23.14.0 Update Notes
Hosting a server to play with your friends just got one step easier! Joining using the new Server Code or Fake IP features bypasses the need for port forwarding:
Server Codes are enabled by default, whereas Fake IP is opt-in. For more information, please refer to this documentation: Server Codes Documentation Fake IP Documentation
Freeform buildables were among the most popular ways to gain altitude over bases with a claim flag. With their recent adjustments, it seems fitting to make explosive jumping a more viable alternative with two new items: Bounce Grenades and Impact-Absorbing Boots
Impact-Absorbing Boots cushion against long falls by absorbing impact into the springs, preventing broken legs and most fall damage. They can be crafted from Cargo Pants, Wire, and Metal Cans. Bounce Grenades are interchangeable with Bounce Charges stats-wise but do not require a Detonator. C4 is no longer a requirement for either explosive! Precision Charges now deal twice as much raiding damage, metal freeform buildables are weak to all weapons, and freeform buildables are enabled by default again. It ought to be interesting to see how this plays out!
Six new outfits have been accepted from the Curated Workshop into the Stockpile:
Aurora Skier Bundle by August Balanced Breakfast Bundle by Toothy Deerryte Chicken Suit Bundle by FlodotelitoKifo Infernal Demon Bundle by Timo987 Mushroom Bundle by Dizzpie Strawberry Waitress Bundle by Animatic and NSTM
Added
[ 2023-12-21 18:04:10 CET ] [ Original post ]
Server Codes and Fake IP
Hosting a server to play with your friends just got one step easier! Joining using the new Server Code or Fake IP features bypasses the need for port forwarding:
Server Codes are enabled by default, whereas Fake IP is opt-in. For more information, please refer to this documentation: Server Codes Documentation Fake IP Documentation
Raiding Meta
Freeform buildables were among the most popular ways to gain altitude over bases with a claim flag. With their recent adjustments, it seems fitting to make explosive jumping a more viable alternative with two new items: Bounce Grenades and Impact-Absorbing Boots
Impact-Absorbing Boots cushion against long falls by absorbing impact into the springs, preventing broken legs and most fall damage. They can be crafted from Cargo Pants, Wire, and Metal Cans. Bounce Grenades are interchangeable with Bounce Charges stats-wise but do not require a Detonator. C4 is no longer a requirement for either explosive! Precision Charges now deal twice as much raiding damage, metal freeform buildables are weak to all weapons, and freeform buildables are enabled by default again. It ought to be interesting to see how this plays out!
New Outfits
Six new outfits have been accepted from the Curated Workshop into the Stockpile:
Aurora Skier Bundle by August Balanced Breakfast Bundle by Toothy Deerryte Chicken Suit Bundle by FlodotelitoKifo Infernal Demon Bundle by Timo987 Mushroom Bundle by Dizzpie Strawberry Waitress Bundle by Animatic and NSTM
Changelog
Added
- Ability to connect by "Server Code" without port forwarding.
- Support for Steam's "Fake IP" feature.
- Aurora Skier, Balanced Breakfast, Chicken Suit, Infernal Demon, Mushroom, and Strawberry Waitres bundles from the Curated Workshop.
- Bounce Grenade [ID 1838]
- Impact-Absorbing Boots [ID 1839]
- Default_Battery [guid] option for vehicles.
- Falling_Damage_Multiplier [float] and Prevents_Falling_Broken_Bones [bool] clothing item options.
- Crafting Bounce Charges no longer requires C4, only Wire and Explosives.
- Doubled Precision Charge damage against barricades and structures.
- Reverted Allow_Freeform_Buildables default to true and separated into Allow_Freeform_Buildables_On_Vehicles.
- Metal freeform buildables are vulnerable to all weapons now.
- Fuel canister/tank and generator item descriptions show capacity and burn rate information.
- Item stats in the same paragraph sort positive before neutral before negative.
- Revised default server list preset naming for clarity.
- Server list is not refreshed when returning from server info screen.
- Refresh server list when Enter is pressed in server name or map name fields.
- Missing "offline" text in singleplayer loading screen and pause menu.
- Singleplayer config defaults not applying in tutorial.
- Hitch for some players when starting and stopping voice chat. [Thanks Senior-S and GazziFX!]
- Zombies not climbing through Gas Station #2 windows. [Thanks FluffyWabbitz!]
- Changing mannequin pose on vehicle blocked by vehicle colliders. [Thanks AdamDN!]
- Decal editor gizmos flickering with node visibility off. [Thanks AdamDN!]
- Player list sort button out of sync with Group_Player_List config. [Thanks ItsRodrigoAl!]
- Placing pillar/post/wall/rampart with top of center underground. [Thanks BeEmpathic!]
- Broken interaction between blueprint supplies marked critical and not searchable. [Thanks Renaxon!]
- Diner #1 interior door missing slot. [Thanks AdamDN!]
- Moon Buggy corrupted metallic map. [Thanks Axodouble!]
- Turning off NV when wearing NVGs and switching to third-person while aiming NV scope with scope quality off. [Thanks 10fireking!]
- Exploit related to swapping contents of asset files. [Thanks Michal!]
[ 2023-12-21 18:04:10 CET ] [ Original post ]
Unturned
Smartly Dressed Games
Developer
Smartly Dressed Games
Publisher
2017-07-07
Release
Game News Posts:
247
🎹🖱️Keyboard + Mouse
Very Positive
(546725 reviews)
The Game includes VR Support
Public Linux Depots:
- Unturned Linux 64 [633.48 M]
Available DLCs:
- Unturned - Permanent Gold Upgrade
Unturned is a sandbox game in the emerging multiplayer apocalypse survival genre. Rather than focusing on being an MMO it provides players with easy systems to sit down and survive the zombie infestation with their friends. Over the course of a typical adventure, groups will have a blast fortifying locations, scavenging for supplies, trying to live off the land and negotiating with other people. The game is being developed entirely with the community in focus, and tons of features are based entirely on feedback:
Fortification:
Players can build massive forts out of structural building blocks, or build onto smaller buildings in the world with barricades. It is also possible to create traps and intricate electronic systems. More options for building are constantly being added based on what the community requests.
Survival:
It is entirely possible to live off the wilderness by harvesting resources, fishing, growing crops and hunting animals down. What sort of survival stuff is added is entirely decided by the community.
Explore:
The game goes where the community wants it to. The initial release map is set on the lovely Prince Edward Island, but over the next few months many more locations will arrive for players to explore depending on what the community wants to see. Currently the island has plenty of interesting locations to discover and loot.
Bandits:
Players can choose to enter player versus player servers and battle other players to steal their gear. Banditry is highly supported with plenty of weapons and sneaky devices.
Heroes:
Players can join player versus environment servers to team up with other people, and easily create clans to play with their pals.
Unturned's level editor now supports the Vive! You can build the visuals of your maps using motion controllers with modes that provide the same functionality as the desktop editor, along with some special abilities like throwing objects. For non-visuals elements of the level such as data entry, spawn management or navigation baking the desktop editor is still required.
Fortification:
Players can build massive forts out of structural building blocks, or build onto smaller buildings in the world with barricades. It is also possible to create traps and intricate electronic systems. More options for building are constantly being added based on what the community requests.
Survival:
It is entirely possible to live off the wilderness by harvesting resources, fishing, growing crops and hunting animals down. What sort of survival stuff is added is entirely decided by the community.
Explore:
The game goes where the community wants it to. The initial release map is set on the lovely Prince Edward Island, but over the next few months many more locations will arrive for players to explore depending on what the community wants to see. Currently the island has plenty of interesting locations to discover and loot.
Bandits:
Players can choose to enter player versus player servers and battle other players to steal their gear. Banditry is highly supported with plenty of weapons and sneaky devices.
Heroes:
Players can join player versus environment servers to team up with other people, and easily create clans to play with their pals.
Roomscale VR Support:
Unturned's level editor now supports the Vive! You can build the visuals of your maps using motion controllers with modes that provide the same functionality as the desktop editor, along with some special abilities like throwing objects. For non-visuals elements of the level such as data entry, spawn management or navigation baking the desktop editor is still required.
MINIMAL SETUP
- OS: Ubuntu 16.04+
- Processor: 3 GHzMemory: 8 GB RAMStorage: 4 GB available space
- Memory: 8 GB RAMStorage: 4 GB available space
- Storage: 4 GB available space
- OS: Ubuntu 20.04+
- Processor: 4 GHzMemory: 16 GB RAMNetwork: Broadband Internet connectionStorage: 6 GB available space
- Memory: 16 GB RAMNetwork: Broadband Internet connectionStorage: 6 GB available space
- Storage: 6 GB available space
GAMEBILLET
[ 6089 ]
GAMERSGATE
[ 3241 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB