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Community Blog #033

Last chance for ComboCrate 2024 submissions, updates to the Tales of Terror mod, a parody experience from the Five Nights at Nelsons mod, and more!

ComboCrate 2024 Last Chance!


Submissions for the ongoing ComboCrate 2024 event close on December 1st @ 11:59 p.m. Central Time (CT). Theres only a few days left! View the original announcement for more information. Even if you arent participating, check out other peoples submissions! View Original Announcement View ComboCrate 2024 Submissions

Video: Are Unturned Players Friendly?


[previewyoutube=11Aqjx1t9oc;full][/previewyoutube] MTN visits a random Escalation server, eager to make friendsor at least secure a new fishing partner. Will he find what hes looking for?

Mod: Tales of Terror Difficulty Update!



The Tales of Terror mod, by Spyjack. Even as Halloween passes, one cannot escape the horrors of Spyjacks Tales of Terror! Experience the In The Fading Moonlight expansion alone or with friends. With smoother gameplay and a dynamic difficulty system, its the perfect time to return to this roguelite, dungeon-crawling experience by Spyjack.

Mod: Five Nights at Nelsons



The Five Nights at Nelsons mod, by Prostate and biedaktokox. Can you survive (at least) five nights at Nelsons? This mod by biedaktokox and Prostate is a faithful parody of a familiar, pizzeria-featuring horror game. You will need to watch the cameras, close those doors, and manage your power usage in order to survive until 6:00 a.m.

Tree Models



In case you missed it: we recently removed the SpeedTrees graphical setting. This offered higher fidelity trees, but came with a number of issues that we touched on in the 3.24.6.0 Update Notes. As part of this change, we are planning to replace all of the vanilla legacy tree models. You may have seen some older (and now outdated) revisions teased on our Forum. Updated tree models are planned to release in an upcoming update. Once the trees have been sorted out, we look forward to running another Screenshot Contest!

Artwork Showcase



AWP Graphite with harp and winged stickers, by Bili_3885209.
Pain at Somewhere (Ural Mountains LN #6.5), by Dark_player2013.
Four Generations, Still, Unturned., by Diddlyono.
Just vibing, and admiring the small things, by Mr. Ch3m4s.

Q&A


Q. Why are there red numbers everywhere in the level editor? Theres a few reasons this could happen. 1) You might have toggled the visibility of Manual Object Culling volumes, which also displays the number of culled objects. 2) You might be in the Visibility tab; red numbers represent very object dense areas that could cause performance issues. (Answered on our Steam Discussions.) Q. How can I add custom spawn tables to preexisting maps? This is a fairly straightforward mod to create nowadays! You can create a custom SpawnAssetsimilar to how someone might do so for their mapand then add the GUID of a maps preexisting spawn table as a root. For example, adding 424d1cd228a4493890f3d7f101612447 as a root would add items from your custom spawn table to the preexisting Vehicle_Spraypaints spawn table. Read More Q. Is there a way I can view all GUIDs (or legacy IDs) when other peoples guides arent updated? You can generate a spreadsheet of all GUIDs from the Workshop menu screens, by pressing F1 and choosing Export Asset IDs. This includes modded content! Q. Can I increase the vehicle spawn limit? This spawn limit is determined by the maps size, and can be configured just like any other difficulty option! For example, the Max_Instances_Large setting affects Large-size maps such as Russia, Germany, and Hawaii. More information can be found on the Gameplay Config wiki page. Q. How do Redirector Assets work? When the game looks up an asset by GUID (or legacy ID), it will instead return the target asset configured in the Redirector. This is useful for maintaining backwards compatibility, e.g. if youve removed an item from your mod. This feature has official documentation. (Answered on our Forum.) Read More

Send Us Your Questions!


Thanks for reading! We regularly respond to questions posted on our Forum, Discord, Steam Discussions page, or the r/Unturned subreddit! You can also message us via email, Bluesky, or (Twitter). View Blogpost


[ 2024-11-29 18:00:41 CET ] [ Original post ]

Unturned
Smartly Dressed Games Developer
Smartly Dressed Games Publisher
2017-07-07 Release
Game News Posts: 247
🎹🖱️Keyboard + Mouse
Very Positive (546725 reviews)
The Game includes VR Support
Public Linux Depots:
  • Unturned Linux 64 [633.48 M]
Available DLCs:
  • Unturned - Permanent Gold Upgrade
Unturned is a sandbox game in the emerging multiplayer apocalypse survival genre. Rather than focusing on being an MMO it provides players with easy systems to sit down and survive the zombie infestation with their friends. Over the course of a typical adventure, groups will have a blast fortifying locations, scavenging for supplies, trying to live off the land and negotiating with other people. The game is being developed entirely with the community in focus, and tons of features are based entirely on feedback:

Fortification:
Players can build massive forts out of structural building blocks, or build onto smaller buildings in the world with barricades. It is also possible to create traps and intricate electronic systems. More options for building are constantly being added based on what the community requests.

Survival:
It is entirely possible to live off the wilderness by harvesting resources, fishing, growing crops and hunting animals down. What sort of survival stuff is added is entirely decided by the community.

Explore:
The game goes where the community wants it to. The initial release map is set on the lovely Prince Edward Island, but over the next few months many more locations will arrive for players to explore depending on what the community wants to see. Currently the island has plenty of interesting locations to discover and loot.

Bandits:
Players can choose to enter player versus player servers and battle other players to steal their gear. Banditry is highly supported with plenty of weapons and sneaky devices.

Heroes:
Players can join player versus environment servers to team up with other people, and easily create clans to play with their pals.

Roomscale VR Support:


Unturned's level editor now supports the Vive! You can build the visuals of your maps using motion controllers with modes that provide the same functionality as the desktop editor, along with some special abilities like throwing objects. For non-visuals elements of the level such as data entry, spawn management or navigation baking the desktop editor is still required.

MINIMAL SETUP
  • OS: Ubuntu 16.04+
  • Processor: 3 GHzMemory: 8 GB RAMStorage: 4 GB available space
  • Memory: 8 GB RAMStorage: 4 GB available space
  • Storage: 4 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 20.04+
  • Processor: 4 GHzMemory: 16 GB RAMNetwork: Broadband Internet connectionStorage: 6 GB available space
  • Memory: 16 GB RAMNetwork: Broadband Internet connectionStorage: 6 GB available space
  • Storage: 6 GB available space
GAMEBILLET

[ 6089 ]

1.00$ (80%)
11.04$ (15%)
21.99$ (12%)
2.00$ (80%)
4.95$ (17%)
8.55$ (57%)
3.37$ (81%)
41.47$ (17%)
16.94$ (15%)
2.14$ (79%)
14.79$ (51%)
12.72$ (15%)
12.74$ (15%)
17.39$ (13%)
12.44$ (17%)
5.31$ (73%)
2.85$ (83%)
10.00$ (50%)
12.00$ (60%)
5.59$ (30%)
7.03$ (22%)
22.99$ (8%)
3.29$ (18%)
4.14$ (17%)
6.00$ (70%)
8.47$ (15%)
2.47$ (17%)
3.75$ (75%)
1.50$ (90%)
4.14$ (17%)
GAMERSGATE

[ 3241 ]

2.5$ (75%)
25.0$ (50%)
5.0$ (80%)
0.88$ (91%)
4.4$ (78%)
0.87$ (71%)
5.0$ (90%)
1.0$ (80%)
15.99$ (20%)
4.19$ (30%)
6.6$ (67%)
6.4$ (60%)
1.5$ (85%)
3.32$ (74%)
0.94$ (81%)
3.19$ (79%)
1.19$ (40%)
5.0$ (80%)
4.25$ (79%)
5.0$ (75%)
10.79$ (28%)
4.0$ (80%)
2.55$ (74%)
1.76$ (91%)
5.25$ (74%)
4.35$ (83%)
4.0$ (80%)
4.25$ (79%)
3.25$ (75%)
0.84$ (58%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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