
- Explore the ocean floor and remnants of civilization on a huge robotic spider.
- Find deep caves and drill tunnels in search of valuable resources and artifacts.
- Upgrade mechanisms to survive in this aggressive environment as long as possible.
- Fight off hordes of sea monsters with a vast arsenal of weapons.
- Earn meta-currency for complete customization of your robotic spider.

You will travel across the boundless oceanic expanses and find the lost remnants of civilization.

Descend into forgotten caves and extract rare resources hidden in the darkest corners of the sea floor. As you collect treasures, you will upgrade your equipment and weapons to confront the threats lurking among the coral reefs and sinister underwater currents.

Each new dive will reveal more secrets of the mysterious underwater kingdom, and encounters with sea monsters will test your bravery and survival skills.

Hey Guardians!
While our whole feed is buzzing about Ocean Keeper: Co-op, our devs have been quietly locked in their office room (totally voluntary, we swear!)
Inside that little room theyve been flipping through the tenth volume of The Complete Fish Encyclopedia and moving UI buttons around the screen trying to find the perfect spot (totally not a joke)
All that hard work brings you something fresh and shiny a brand-new and longawaited update for Ocean Keeper: Dome Survival! \n
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44895678/0b25db98c7636d0a62b6e62afe71021a73a78e3d.jpg\"][/img]
So lets not pull the squid by its tentacles, heres whats new in the Deep Tides update!
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44895678/6344c53c9bbad3a0727348a02c3e82f7f79be59f.png\"][/img]
Smarter HUD & Interface
You can finally track your current objective directly in the HUD, no more wandering around wondering, Wait, what was I supposed to do again?
[/*]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44895678/8cbb8a50bf850d5300c9e3523b16fd0c69cb5ed9.png\"][/img]
We also added a mission token that points toward the mine you need to visit. Consider it your personal underwater GPS (without the annoying voice)
[/*]
Youll also notice a new low-health indicator and a cool Mech repair effect. Its our subtle way of saying: Hey, you might wanna fix that before you explode Oh, and we moved the Repair button closer to your abilities.
[/*]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44895678/9cbdf4193d24a4e5e64aaa95b41acdf91f6e1315.png\"][/img]
For all dialogue enjoyers out there: you can now manually skip lines! Auto-skip is off, delay between skips is minimal, but yes. Mech still talks too much. We love him.
[/*]We also gave relic upgrade cards a little visual pop, they look as fancy as the treasures they represent.
[/*]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44895678/e7f6b5177f6629df81d9a3f3f7ce83d98a57d3c7.jpg\"][/img]
And oh, weve added Hungarian localization!
[/*]
Tutorial
The tutorial just got a quality-of-life changes!
We added a new step explaining Mech repair mechanics (because, apparently, just throwing duct tape at the player wasnt enough).
[/*]The Hub interface is now fully unlocked, so you can browse all upgrades right from the start.
[/*]Plus, we sprinkled in a few micro UX tweaks to make your first dive smoother than a dolphins backflip.
[/*]
Gameplay
Weve added new ability for your Digger!
X-Ray see through walls, grab more ores.
[/*]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44895678/6d4a4f74155965adb5ba065b3209ff306e9787c8.gif\"][/img]
Also, we reduced the number of sessions needed to get a new task from the Collector (he finally learned how to multitask)
Balance
Weve rebalanced waves, improved enemy variety and adjusted difficulty progression so youll face less hardcore well, slightly less.
[/*]Meet the newest troublemaker of the Ocean Keeper ecosystem: the Aura Worm a cute (not really) mini-tank that buffs enemies around it. Youll hate it. >:3
[/*]
We tuned meta-upgrades, making them cheaper for a smoother start
[/*]Beating a boss now means extra upgrade picks. Treat yourself.
[/*]
[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44895678/40686fc124288b7d521202ddb2a599538417a636.png\"][/img]
Ah yes, everyones favorite section, where we pretend those bugs never existed.
Titanic Softlock (aka Box vs. Door Saga)
If you placed a box near the door, hit the button, and somehow trapped yourself forever congratulations, you discovered a feature. Well, it was a feature. Now its fixed.
[/*]Blocked Mines
Some mines decided to generate unbreakable blocks and block progress. We told them to chill. They now behave like proper mines again.
[/*]Laser Digger Visual Bug
That mysterious gray square following your laser? Gone. It had a good run, but its time to say goodbye, Squarey.
[/*]Story Mech Light
The flashing light that could blind a whale has been toned down. You can safely look at your Mech again.
[/*]Rays From the Sky
The heavens have returned! Missing light rays are back where they belong, dramatically shining through the depths once more.
[/*]Gamepad UI
Added the missing (X) icon to the Buy button in the Customization > Upgrades tab. Both Digger and Mech now officially recognize your inputs.
[/*]Xbox Login on Steam
Some players got an unexpected Xbox login popup when launching the Steam build. The console gods have been appeased it wont appear again.
[/*]Graphics Settings
Your graphics settings will now actually save. No more eternal Low graphics life.
[/*]Reports Window
It finally opens! And doesnt immediately throw an error at you. Small miracles.
[/*]Localization Fixes
Fixed overflowing text in several places. Letters now stay inside the boxes.
[/*]
Thats the Deep Tides Update. Now its your turn: dive in, test the waters and tell us what you think!
Join our Discord to share your feedback, report what still bites, or pitch your wildest ideas for the next update our devs read everything (sometimes even at 3 AM).
And one more thing before we swim off...
Ocean Keeper: Co-op is heading to Early Access at the end of November!
[dynamiclink href=\"https://store.steampowered.com/app/3937360/Ocean_Keeper_Coop_Drill_Multiplayer/\"][/dynamiclink]So keep your sonar tuned and wishlist the game ;)
See you, Guardians!
The Ocean Keeper Team
Check out our very-very serious video about Deep Tides Update on YT!
Minimum Setup
- OS: Ubuntu 12.04
- Processor: Intel Core i5 or equvalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 1050 or equvalent
[ 6365 ]
[ 6560 ]
[ 3185 ]
[ 2507 ]
[ 1655 ]
[ 1040 ]
[ 32822 ]
[ 882 ]
[ 45587 ]
[ 6040 ]















