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WRATH bi-weekly update - 4.26.2023
These last two weeks there has been a focus on playtesting some of our levels as we prepare to have a batch of them finalized. In addition, we have been adding finishing touches with prop models, and reworking the UI.
As mentioned in our previous update, The Watchtowers was formerly a place for the scholars of this world. Weve been crafting an orrery that will hang in one of the tower atriums, and it is currently in its last stages of texturing. You can see some of the in-progress proof-of-concepts and updates below:
Weve also been adding statues to Episode 3, with some of them depicting the image of a character that some may know as The Shepherd of Wayward Souls:
As mentioned briefly in the previous update, we have been conducting a UI overhaul. There are more changes to come, in order to get the new graphics added (cursor, quantity, detail, etc), but heres a look at one of the bigger changes: the Artifact Inventory. Old Artifact Menu:
New In-Progress Artifact Menu:
Some other quality-of-life changes have included cleaning up the item messages, such as announcing the quantity of a pickup rather than flooding multiple messages to the HUD. Old:
New:
Extensive work has also been done augmenting the presentation of text in the interface. One major advantage of this will be localization:
Aside from new props, UI improvements, and other fixes, tweaks, and polish, here is a look at some of the things weve worked on the last two weeks: LEVELS
[ 2023-04-26 21:43:35 CET ] [ Original post ]
Greetings Outlander,
These last two weeks there has been a focus on playtesting some of our levels as we prepare to have a batch of them finalized. In addition, we have been adding finishing touches with prop models, and reworking the UI.
Decorating E2 and E3
As mentioned in our previous update, The Watchtowers was formerly a place for the scholars of this world. Weve been crafting an orrery that will hang in one of the tower atriums, and it is currently in its last stages of texturing. You can see some of the in-progress proof-of-concepts and updates below:
Weve also been adding statues to Episode 3, with some of them depicting the image of a character that some may know as The Shepherd of Wayward Souls:
UI Improvements
As mentioned briefly in the previous update, we have been conducting a UI overhaul. There are more changes to come, in order to get the new graphics added (cursor, quantity, detail, etc), but heres a look at one of the bigger changes: the Artifact Inventory. Old Artifact Menu:
New In-Progress Artifact Menu:
Some other quality-of-life changes have included cleaning up the item messages, such as announcing the quantity of a pickup rather than flooding multiple messages to the HUD. Old:
New:
Extensive work has also been done augmenting the presentation of text in the interface. One major advantage of this will be localization:
In other news
Aside from new props, UI improvements, and other fixes, tweaks, and polish, here is a look at some of the things weve worked on the last two weeks: LEVELS
- E2M1 - The Crystal Dunes - has been thoroughly playtested, and all that remains is balancing items, particularly in secrets, and some bugfixing
- E3M1 - Boundary Of The Living - has also been playtested, with a few entity and aesthetic changes made as a result.
- BOSS3 map has a finalized layout, with detailing and item placement underway
- Boss 3 has had several expressive, creepy, and sinister animations added, as well as another form of attack
- The AI for the Widow was improved with a small but significant bugfix
- The Heretic now drops the correct number of Fangs
- The Episode 3 Relic circle is now being modeled
- A new model has been made for Fang Spitter ammunition, so the visual corresponds with the amount collected
- A few more industrial textures have been made for E3M3. Blood and iron!
[ 2023-04-26 21:43:35 CET ] [ Original post ]
WRATH: Aeon of Ruin
KillPixel Games
Developer
3D Realms
Publisher
2024-02-27
Release
GameBillet:
20.65 €
Game News Posts:
22
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive
(1646 reviews)
You are Outlander. Once adrift upon the Ageless Sea, you now find yourself on the shores of a dying world. From the consuming darkness emerges a figure cloaked in white: the Shepherd of Wayward Souls, who burdens you with the task of hunting down the remaining Guardians of the Old World. You must journey into the vast gloom to explore ancient ruins, discover forgotten secrets and battle the horrors that lurk within.
Equipped with weapons of exceptional might and an inventory of powerful artifacts, you must traverse ancient crypts, sunken ruins, corrupted temples and howling forests to bring death to your enemies. But do not underestimate your adversaries, for they are great in power and number. Your mind must be as sharp as your blade if you hope to survive the dangers ahead.
Fueled by legendary Quake 1 technology, the veins of WRATH pump with the DNA of revered '90s shooters. The world of WRATH is rich with engaging combat, diverse environments and captivating lore. Every element is deftly intertwined to create an authentic and enchanting experience as timeless as the games that inspired it.
Equipped with weapons of exceptional might and an inventory of powerful artifacts, you must traverse ancient crypts, sunken ruins, corrupted temples and howling forests to bring death to your enemies. But do not underestimate your adversaries, for they are great in power and number. Your mind must be as sharp as your blade if you hope to survive the dangers ahead.
Fueled by legendary Quake 1 technology, the veins of WRATH pump with the DNA of revered '90s shooters. The world of WRATH is rich with engaging combat, diverse environments and captivating lore. Every element is deftly intertwined to create an authentic and enchanting experience as timeless as the games that inspired it.
Highlights:
- Travel with the Shepherd of Wayward Souls across 3 unique hubs and 15 maps
- Explore a vast world shrouded in darkness, passionately crafted by the hands of longtime veterans of the Quake scene.
- Lay waste to 15 unique enemies lurking in the shadows, thirsting for your blood.
- Defeat the 3 Godlike Guardians of the Old World
- Exert your dominance through the aggressive dance of combat with 10 unique artifacts
- Comb each level thoroughly, uncovering secrets to help you survive
- Immerse yourself in haunting music born from the twisted mind of Andrew Hulshult (Quake Champions, Dusk, Amid Evil and DOOM Eternal: The Ancient Gods Part One).
MINIMAL SETUP
- OS: Ubuntu 20.04
- Processor: Pentium 4 3ghzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Nvidia Geforce 7950GT
- Storage: 3 GB available space
- OS: Ubuntu 20.04
- Processor: Intel Core i3Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia Geforce 710GT
- Storage: 3 GB available space
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