Greetings Outlander,
Over the last two weeks weve been working on more detailing and lighting overall; however, some of the things wed like to focus on for today are the recent modeling and map additions that go into detailing these levels. Today well share with you screenshots from E3M2, The Blood Pits, as well as from E2M3, The Shadow Pantheon.
Into The Blood Pits
The Blood Pits is one of the most gruesome locations in all of WRATH, a twisted mix of gothic stone and living flesh. This makes it a mix of map work, and modeling. Here are some shots showing these different elements that shape the maps atmosphere and character as it reaches completion.
The Shadow Pantheons Gallery
In the subterranean passages of E2M3 - The Shadow Pantheon - a menagerie of idols in the image of false gods has been raised in stone. The waters of this once-sacred place now flow with corrupted effluent. Witness this desecration in the shots below:
In other news
Aside from map detailing, and other fixes, tweaks, and polish, here is a look at some of the things weve worked on the last two weeks:
LEVELS
- HUB3 - terrain is complete, now receiving final detailing and lighting
- BOSS3 - visually complete, with final combat being playtested
PROPS & TEXTURES
- More flesh and bone models for Episode 3
- Rune etching textures for Episode 3
OTHER
- Artifact sounds added
- Further playtesting of Boss2, as more combat behavior is implemented
Thats it for todays update! We hope you enjoyed these progress images, and well see you in two weeks!
Stay tuned for more dev updates.
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WRATH on Facebook[ 2023-07-19 19:10:26 CET ] [ Original post ]