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Added Weapons Testing Menu to Weapons Selection Menu

A Weapons Testing Menu has been added to the Weapons Selection Menu accessed in the ship hangars of Space Stations.


[ 2024-03-17 03:30:59 CET ] [ Original post ]

Escape from Andromeda
Kevin Wood Developer
Kevin Wood Publisher
Coming soon Release
Game News Posts: 33
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system

MINIMAL SETUP
  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space
GAMEBILLET

[ 6146 ]

6.79$ (-36%)
32.47$ (19%)
7.69$ (81%)
4.14$ (79%)
21.24$ (15%)
8.59$ (14%)
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2.17$ (57%)
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3.93$ (21%)
8.79$ (12%)
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8.89$ (11%)
12.89$ (74%)
6.63$ (17%)
42.44$ (15%)
8.79$ (12%)
10.07$ (16%)
4.34$ (13%)
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13.02$ (13%)
GAMERSGATE

[ 1709 ]

12.39$ (38%)
11.24$ (63%)
12.0$ (60%)
8.7$ (78%)
5.0$ (50%)
27.99$ (30%)
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2.29$ (23%)
9.45$ (73%)
11.99$ (40%)
11.3$ (43%)
6.0$ (70%)
9.37$ (63%)
4.5$ (77%)
0.45$ (85%)
0.87$ (91%)
4.4$ (78%)
4.5$ (85%)
8.5$ (79%)
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1.69$ (81%)
1.7$ (83%)
4.37$ (78%)

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