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Improved Salvage Screen Variety

Improved Salvage Screen Weapon Variety


[ 2024-03-19 17:40:40 CET ] [ Original post ]

Escape from Andromeda
Kevin Wood Developer
Kevin Wood Publisher
Coming soon Release
Game News Posts: 33
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system

MINIMAL SETUP
  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space
GAMEBILLET

[ 6146 ]

7.09$ (86%)
12.80$ (79%)
22.89$ (24%)
4.12$ (17%)
2.66$ (11%)
1.50$ (90%)
16.59$ (17%)
30.44$ (13%)
13.34$ (11%)
1.39$ (86%)
14.49$ (42%)
1.17$ (92%)
55.99$ (20%)
10.78$ (17%)
0.85$ (91%)
22.24$ (11%)
25.19$ (16%)
25.19$ (16%)
12.20$ (39%)
1.67$ (16%)
12.74$ (15%)
2.00$ (90%)
6.22$ (11%)
7.69$ (81%)
16.96$ (15%)
3.93$ (21%)
17.19$ (14%)
8.49$ (15%)
4.29$ (14%)
3.79$ (81%)
GAMERSGATE

[ 1709 ]

5.0$ (50%)
6.75$ (73%)
2.55$ (83%)
22.95$ (62%)
17.49$ (30%)
7.49$ (63%)
9.99$ (50%)
23.99$ (40%)
4.39$ (69%)
7.5$ (75%)
1.28$ (74%)
5.4$ (82%)
1.35$ (89%)
5.0$ (50%)
4.8$ (76%)
16.74$ (33%)
21.99$ (45%)
4.5$ (70%)
6.75$ (73%)
1.35$ (91%)
12.99$ (35%)
12.0$ (60%)
4.95$ (67%)
5.0$ (75%)
2.0$ (90%)
0.5$ (90%)
2.48$ (77%)
8.99$ (55%)
7.83$ (74%)
0.87$ (91%)

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